>>314411
They're still living in Xina, so they still have a gun to their head over the original games contents, it's just that now they're not destitute over it and there's a confirmed sequel.
There was an interview published a few days back ( https://www.gamersky.com/news/202608/2181602.shtml ), and some of the highlights;
<When I met Xia Siyuan (the director of the franchise) this time, he still looked very tired, though he had lost some weight, and the sharp lines on his face made him appear a bit more sharp and capable. Saying this now sounds like a truism—anyone who, within just two months, goes from being a star producer to being subjected to a series of online attacks—including having their home ransacked, undergoing false reported death declarances, and being followed by people carrying scissors—and then manages to fully regain their social functioning within a single year must truly have resilience off the charts.
<Just like last year, he’s still a very humorous person, willing to pick up on jokes. However, when it comes to news about himself and his upcoming project, he’s been much more cautious this time around.
<Indeed, he practically sidestepped all questions regarding the details of the new Wuchang game—including its theme and gameplay changes. He simply stated that he hopes to present a more systematic and comprehensive overview of the project to players as soon as possible, at the right time. The upheavals of the past have indeed reshaped this young developer in a cruel way.
<He is clearly a more pragmatic person now. Throughout this session, he didn’t discuss any philosophical concepts, didn’t talk about his passion and dedication to the “Souls-like” genre, nor did he share any expectations for the new project’s future. Instead, he focused on the team’s growth, specific business operations, and the improvements to the development pipeline brought about by new collaborations.
<It’s hard to say whether the Xia Siyuan of the past—who was willing to stay up late answering fans’ questions under his Bilibili posts—will ever reappear.
<“Dear, our achievements will likely leave us obscure, but a single failure is enough to make us known to everyone.”
One thing that stuck out to me personally was the name of the dude who seems to be heading the buyout; a ((( Rosenthal ))). Couldn't find anything on the guy per se, but considering this is an international exchange of funds, I'm gonna hedge a safe bet that this guy is a yid, and not a common pastanigger with a ((( suspicious surname ))). Now, typically le snaeky jooz would be a bad thing, but considering the shitstorm that was the first game + jews and the chinkjews not exactly being on good terms right now, this might actually be a rare case of interests aligning.
>He is the original creator of this game and IP, and we will respect his judgment regarding the creative direction while granting his team full creative freedom. We understand that this IP will likely continue to be rooted in Chinese or Eastern culture, but we’ll share more specific details with everyone once we have further information in the future.
>These (sales) numbers are one of the key reasons we invested in this IP and continue to invest in its sequel. We’re very satisfied with the scale of the player base this game has reached. From 505 Games’ perspective, we’ve made a rational decision based on commercial data, concurrent player counts, gameplay performance, and player base size. We’ll leave the passion and creative freedom to Xia Siyuan, and we believe he can build upon this foundation to create even better works.