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READ THE RULES


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Radeon Software for Linux 25.20.3 Released - "Exclusively Open-Source" With RADV

>With the great upstream support for AMD Radeon graphics in the Linux kernel and Mesa, most desktop users / gamers / enthusiasts are best off just using the latest code shipped by their distributions or via the enthusiast-supported third-party archives/repositories. But for those on older enterprise Linux distributions, Radeon Software for Linux 25.20.3 was recently released for shipping that packaged AMD Linux graphics driver stack. This 25.20 series is the big one where they are now officially supporting the Mesa RADV Vulkan driver in place of their own former Vulkan Linux driver. 
>Back in May was the announcement from AMD that they would be dropping their proprietary OpenGL and Vulkan drivers on Linux in favor of using the OpenGL and Vulkan drivers shipped by Mesa. They said that change-over would happen for the Radeon Software for Linux 25.20 release and now it's publicly available with the v25.20.3 build. 
>This Radeon Software for Linux packaged driver update actually happened last week but happened quietly given the waning need for the pac
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Infinity Ward founder: Activison told us to 'make the next CoD about Iran attacking Israel'
https://gyo.tc/1t36l
>Challenged by a social media user over Call of Duty: Modern Warfare 2’s ‘No More Russian’ scene, which sees players massacre innocent civilians, Glasco said with early Call of Duty games, “we wanted to often remind people that war is hell and not just a video game”.
Xbox co-founder: game console brand will be 'sunsetted'
http://web.archive.org/web/20260314143707/https://gamesbeat.com/what-an-xbox-founder-thinks-of-the-new-xbox-ceo-seamus-blackley-interview/
>Xbox, like a lot of businesses that aren’t the core AI business, is being sunsetted. They don’t say that, but that’s what’s happening. I expect that the new CEO, Asha Sharma, her job is going to be as a palliative care doctor who slides Xbox gently into the night.
Neopets RPG playtest pulled for "controversial material"
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>>304055
>Infinity Ward founder: Activison told us to 'make the next CoD about Iran attacking Israel'
Is that one of the guys Activision screwed over after MW2 and fired? If so I bet that only gave them more reasons to force them out. Also, shows how cucked the modern CoD devs are in comparison, just look at the whole Highway of Death fiasco.
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>>304306
Maybe if you read the article you could find out.
Saudi-backed entity acquires additional 5% stake in Capcom, bringing total holdings over 10%
https://archive.is/KFTL6
As if Crapcum isn't pathetic enough.
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>>303776
>Marathon
A realization I got during the ongoing public death spiral of the necrophiliac rape new installment.

Nu-Bungie fans often speak of "great Bungie gunplay", how "Bungie makes shooting feel perfect", or that "the core FPS play in Bungie games is best in class". What is this actually referring to?

I always assumed it was what I noticed playing the Mac Halo port and comparing it to otherwise similar games of the era, like cancels on animations, dedicated buttons for all actions instead of mode-switching, weapon and enemy balance, or general polish on designs and animations.

Everybody knows Halo introduced a lot of staple console casualizations, unadvertised invisible mandatory auto-aim foremost among them, and at the time I assumed residual "bullet magnetism" Gearbox ported to M&KB was simply minor unintentional sloppiness. But recently learning more about Bungie's behavior in years since:
<Even on gaypad, the ubiquity of escalating auto-aim that made Bungie seem less conspicuous from 6th-gen has tailed off since late 8th-gen, with major titles like OW, R6:S, & Fortnite greatly reducing it. Destiny 1/2 and new Halo titles having continuously more aggressive auto-aim is unusual.
<Gaypads are now augmented with superior inputs to thum
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In which the ((( Jews ))), ((( Visa ))) and ((( Mastercard ))) are shown once more why they fear the samurai.
https://archive.fo/AsFRx
https://archive.fo/HSr2f
Japanese game and comic platform DLsite launches its own payment alternative following Visa and Mastercard suspensions
>DLsite, a major platform hosting digital content like games and doujinshi, introduced a new, semi-in-house payment method on October 6, following suspensions of international credit card brands like Visa and Mastercard on the platform. The new alternative, dubbed “Minna no Ginko Payment” is being presented as a seamless, instant payment service tied to the Japanese digital bank called Minna no Ginko.
>The announcement comes in the wake of escalating pressure from payment processors regarding adult content hosted on DLsite. In April 2024, DLsite publicly announced it would temporarily disable Visa and Mastercard payments, and to this day, the domestic JCB is the only credit card brand supported on the site.
>Likely in response to these circumstances, DLsite’s parent co
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>>303846
This is going to come down to someone setting up a vaguely worded gofundme to build a warchest and then jurisdiction shopping to obtain a ruling similar to Ashcroft v. Free Speech Coalition.
>>303846
Joke's gonna be on them when everyone fucking leaves. Appeasing payment processors doesn't mean shit when you have no payments to process.
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>>303884
>Joke's gonna be on them when everyone fucking leaves. Appeasing payment processors doesn't mean shit when you have no payments to process.
This.
Especially when you think that Subscribe Star only existed to provide a service to those who were denied the same service by Patreon.
If Subscribe Star now applies the same gay rules they are doomed, as nobody would pick them over Patreon since their side is just as gay.
Reminds me of when some years ago, lots of jewtube "alternatives" started popping out and then banned people for the same retarded reasons jewtube did, and soon after they all disappeared for this exact reason.
>>303846
And nothing was lost.
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>>303846
>so we know who's behind it... again...

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Rock, rape, scissors
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>>294457
I miss when the idea of thief was that garret had absolutely no interest in getting involved with whatever was happening in the city.
He just wants to make as much money as he can using the chaos to loot both sides of the conflict and make a profit from the events.
His rules were pragmatic:
- rob only the rich and take only what they won't miss.
- don't kill anyone or cause any serious harm to anybody.
Etc.
These seemed moral but were purely practical, he knew he was tolerated only because he a thief instead of a murderer and wasn't a serious enough problem that he needed to be addressed by those who could fuck him up and would if he stepped too much out of line.
>>296650
About forspoken:
- the backstory of the world is that the kweens committed a genocide on another people and the people who got genocided summoned the demon that ended up inside the vambrace worn by the negress protag so that he could get revenge on the multiracial colonizers.
- the negresses mum was one of the most powerful women in that world who went to earth and got muhdicked by a nigger who of course wasn't present to raise his mudblood daughter.
- the people who made videos like these are politics first, all they care about is hating white people and white males in particular.

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>What's this?
A thread for the organization and development of a VN with minor puzzle/adventure game elements starring Libbie the Cyber Oryx.  Previous thread: >>168647
Thread 3: https://archive.fo/Wosxp
Thread 2: https://archive.ph/z17yE
Thread 1: https://archive.ph/9iIJW

>What will the game be like?
A simple, short puzzle/adventure game presented like a VN and inspired by old Flash adventure/"sim" games.  We'll be working in Ren'py, and the game will mostly be slice-of-life comedy and light romance with some cheesecake or ecchi.

>You've barely done anything in the last two years!
The GitGud repo needs updating, but despite writefag's periods of absence there has been solid progress made on character designs and illustrations.
- Base Libbie and XUE (the mouse girl in the swimsuit) have all their expressions done.
- Maff's expressions are mostly done.
- Concepts/sketches for Art and Kiki are mostly done and their designs are practically final.

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>>303719
Another thing is to get a projected timeframe.

Utilizing the most simple resources, whether it's 2D or 3D, what'd be a hopeful outlook?

I don't see this working out myself, projects need dedicated members diligently keeping track of all the moving parts, and as well those members have to constantly keep the gears turning. The big incentive to keep those gears turning is money, so that the time and effort spent on it has some benefit to the members.
The Patreon vampires sucking the money out of the wallets of people investing in their ideas at least know that the only way to want to move forward with a project as major as a video game.
Depending on what is trying to be made, are you guys gonna aim for a 1-year crush project that at least one or two guys settle down in their basements and sweat and groan and moan to make with some help from the other part timers?
2-year project? How much time are you asking from anons who are very busy masturbating right now at this very moment and who have filled schedules with more masturbation appointments for the next 5 years? You can shit-talk the Berserk creator for taking forever to get Guts off the boat, but don't pretend you guys aren't doing the same thing, spanking the monkey looking at anime girls.
Replies: >>303725 >>303741
>>303719
Create a /agdg/ thread
>>303722
Is this game going to be like a fangame with reused assets or copyright songs, artwork, or resources? Is this a game to be bought and sold? Does anyone get anything out of this? Is it all personal satisfaction? Why are you making it? Are you making it just for anons? Do the anons want it? How much time can people devote to it?
You can dismiss these questions as being "too intensive" for a little project by anons, but if you don't organize all of this (and more) and have a good game plan, you're not gonna know where you're at and where you're going even if you get the plane off the ground. That Anton game had a lot but it couldn't go that far even with the population of the golden age of 8chan.

Not trying to demoralize, but video games are a significant investment of time and effort, even if it's just a small little thing on the side. Are you guys okay with investing a year or more into your game just for it to peter out into nothing like this did? And this was literally just a VN, it's writing and art and that's basically it, maybe some cheap candy-crush minigames.
Replies: >>303741
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>>303719
The main reason I ( >>303504 ) didn't make a new thread is that I'm not prepared for people to push it forward, which is a big problem if I'm supposed to spearhead it. If I actually decide to do a project, I need a couple weeks to prepare things first to make sure everything gets to a smooth start. If you want to start now then someone else has to take the reins.

>>303722
>>303725
The "incentive" is that it's fun to create things and to work on a thing together, get this corporate mindset out of here. It will take as long as people are having fun and there's things to do, if interest wanes then I'd start tying loose ends and wrap it up.

My expectation is that I will make a game mostly myself, and other people can discuss ideas and add content and modify the code, ideally it can also be a learning experience to everyone. I can't fill your spreadsheet because I don't know how many people would ultimately be interested and capable/willing to contribute and how much, and what kind of project people are interested in to begin with. All I could do is try and see how it goes.
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>>303741
Yeah take a few weeks, I just wanted to make sure you were still moving forward with it.

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WHATCHA'
>PLAYAN
>WATCHAN
>LISTENAN
>READAN
>EATAN
>DRINKAN
>FAPPAN
>FEELAN
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Idk what to think about this game yet, but holy shit is it different.
Replies: >>303663 >>303664
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>>303659
Heads up, make sure your mic input substitute is calibrated properly, I kid you not the pan pipes are one of the hardest things in the game and the Desert Region's pipe song is a lategame borderline softlock if you can't play the fucking things since it's the only one that you really cannot bruteforce by doing the melody over and over randomly. I remember there was also some quirk to the timing you were supposed to play them, so not only did it have an unreliable input with blowing into the mic, but it threw you off what you were supposed to do on top.
Either ways, best Princess Zelda in the franchise and it's not even close, have fun. Dungeons are on the slightly easier side (not a joke, but not a challenge, like 4/10 difficulty), but the huge amount of stations and playing rail-cat-and-mouse mid-lategame is where it comes more into it's own.
Replies: >>303664
>>303659
>>303663
As of 2024, there is a quality of life romhack by one d0k3 that, among other things, switches the mic input to L and R shoulder buttons.
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>>303566
>Is the London in Fallout London more civilized than our timeline's London?
You can shoot rapist shitskins back if they come at you without getting arrested, so definitely more civilized than real Britain. That said, it is concerning that Fallout London is so Fallout 4 brained that you can't walk 2 blocks down the street without encountering a hooligan gang. Even major cities(that includes the capital) have roving gangs of raiders, ala Freeside in New Vegas except much, much worse. It's ridiculous, altho I imagine real Britain is only marginally better at this point.

Not really relevant to anything, but since I'm on the topic, I killed a Legendary Deathclaw with that stupid paddle ball weapon I was talking about and I laughed so hard. The Fallout 4 deathclaws are definitely nothing more than playful pussycats compared to the New Vegas variants. 

>The game was mediocre, gameplay wise, I didn't like the final segments. And the story sucks since the beginning, feels extremely forced..... I personally loved pressing the warcrime button, but game tells me that I am a sociopath. They want to make "le anti-murican game" but no dev have the balls to make a game where you play as the sandnigger who fights the US, every single game you must be the yankee soldier. The closest is csgo or something, where you can play as some cool terrorists with sunglasses and kill the IDF.

Actually, there is a game where you play as a Palestinian freedom fighter, killing IDF
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/
It's actually not bad, but not quite good enough to be more than a meme game. I would definitely threw a few shekels down the dev's way, if nothing else to support more IDF killing simulators in the future. 

>>303570
>I liked Spec Ops and I don't get why it still provokes such strong reactions. The devs were massive pseuds but you're not Walker. It does have some meta commentary on US military interventions but I replayed it last year and there are only a handful of loading screen quotes that address the player.

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>>303683
Funny.

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Important links
Before requesting, check the gitgud links below. Report any dead links so they may get deleted.
>Warning
Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam.

gitgud.io/Blank/stv/raw/m/CheckingBeforePosting
gitgud.io/Blank/stv/raw/m/PC
gitgud.io/Blank/stv/raw/m/GOG.sha256
gitgud.io/Blank/stv/raw/m/Consoles
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>>303613
>gog
>>303613
Thanks.
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How come a thread featuring an unspoilered corpse made it through a 2 year lifespan unscathed I will never know.
Replies: >>303642
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>>303641
He's peaceful and SFW. What more do you want?
Whats last good game you pirated anons?

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Look, I know I’m not the only one with younger relatives or their own kids on this board. What do you try to play with them? Are they lost to the endless ipad garbage or are they receptive to good games? Do you try to get them into weird shit you liked as a kid or just whatevers new/good? Does every kid know all about minecraft or fnaf despite trying to keep it away from them? They all do

I’ve had good luck with giving them older handhelds to play with or real open stuff for them to mess with like teardown or doronkowonko. Pic related is cause kirby games also work real well.
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Replies: >>303602 + 21 earlier
>>303327
>>303328
>mortal kombat 9 is the last good mortal kombat game
<scratch that, every mortal kombat game made after 3 ultimate is bad, even a compilatory game like trilogy which doesn't attempt to alter the game's fundamentals
<disregard that, last good mortal kombat game is actually 2 but only the arcade version and if played on a real arcade booth, anything beyond that point is irredeemable garbage
<I'd like to clarify the only good mortal kombat game ever made was the unreleased arcade prototypes for MK1, they just had to fuck up the original vision the useless niggers
<as a matter of fact you'd have to look into the mid 80s to find yie ar kung fu, which John Tobias might have heard of at the time before even thinking about developing mortal kombat and is actually good
<anything mortal kombat is just a ripoff of spacewar but with more bells and whistles, if you play any of those kuso games you're lower than dirt
<in reality no good mortal kombat game has been made after the invention of modern transistors, you'd have to look way back in time to find something mortal kombat that's ever been remotely passable
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>>274237 (OP) 
>Does every kid know all about minecraft or fnaf despite trying to keep it away from them? 
That's the worst part.
When I was a kid myself, kids my own age were open to pretty much every game as long as it was fun, kids of today just mindlessly do what retarded "influencers" tell them to do, that's why the Minecrap/FNAF/Fortshyte obsession, despite being garbage.
And some people even try to argue that social media didn't dumb people down.
Replies: >>303605 >>303611
>>303602
Kids were always vulnerable to ((( influence ))) (see: TV commercials), but in the golden days of the Internet and prior the pool of influence(r)s was much smaller and subject to much more noise/outside factors compared to the overly sterile algorithmically personalized media environment kids of today are practically born into.
Replies: >>303611
>>282109
Minecraft has downright amazing modding community, if you encourage your kid to host own server for friends, install and support some mods, it's just one step away from making own mods, which is perfectly streamlined by now. And before that - there are really complex projects like GTCE and Terrafirmacraft that by now can be considered almost educational in respect to mining, metallurgy and hydrocarbons processing.
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>>303602
>>303605
It's a matter of this is the first generation whose parents were almost entirely raised by television and the public "school" system. Of course most of them are gonna be retards, though some will grow out of it if (You) show them a better way before they get too old. I've heard people who actually organize community shit say they've seen kids start to turn away from forknife etc because of their friends playing it and turning into crackheads, so there IS hope.

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Hello fellow wiztards 

I’m looking for NEETS and Degens to start a mage only GIM maybe UGIM we’ll see in reference and homage to a old meme from the anime boku wa tomodachi ga sukunai: if you pass the age of thirty as a virgin, you become a wizard. 

Obviously only looking for males lol sorry witches not planning on sweating or anything just degen mischief maybe a bit of pvp maybe just dank conversations defo raigebaiting and trolling on world 301
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Replies: >>303604
well is anyone interested lol
Replies: >>303558
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>>303556
Might be a cool idea for a gamenight, but expecting a full party of reponses in under 2 hours is somewhat delusional. If you're just looking for a LFG chatroom, 4cuck's /vm/ seems more your pace.
Is there going to be tob?
>>303526 (OP) 
Whats GIM?
And how do you mages bankroll your runes? Bots?
These 4cuckers way of speaking is getting more confusing by the day. All of that to say you wanna play Runescape?

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I bought a famicom and a cheap everdrive N8 from aliexpress, and been playing so many geimu.
>Started playing Ninja Gaiden. 6-2 is kicking my ass T-T
>FDS version of Castlevania with save feature!!
>Idol Hakkenden. Adventure game about Idols~
>Wizards and Warriors. I luv this gaem. I have a childhood NES copy, but my NES died T-T
>Beating Mega Man 1 again (Not beating the Yellow Devil without the pause glitch though)
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I wish I could justify getting a Famicom but I'm not paying $300 for a fucking flashcart when I barely even play the consoles I have.
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>>303282
>what's your fav  Family Karaoto system game(s)/demake(s)/clone(s)/bootleg(s)/etc
I've never been impressed by such things myself. Is the bandicoot just the gba one demade? 
>>303287
I don't think that a clone plus a flash cart has to be that expensive and the real hardware would not work anyway by now. even if they fixed the real carts I don't see them fixing the real consoels to date. In between the nes and gb it's about the easiest thing to emulate ever. Why would people use real hardware at all?
Replies: >>303394
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OP here. Currently playing SMB3, since  level 5 in Castlevania kicked my ass last night. I haet the medusa's heads.
>>303287
I bought my OG famicom, AV-modded with a few games off Buyee for $28 bucks plus $25 shipping. You could go cheaper for a famiclone if you wanted.
Spent $30 for the flashcart off aliexpress.Only get the krizz n8 pro one if you want to play specific romhacks that require extra memory. Otherwise, the knockoff works with most of the library, including FDS games.
Still expensive overall, but not as much.
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Tokkyuu Shirei: Solbrain
aka Shatterhand
https://www.youtube.com/watch?v=tDetm8Etozk
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>>303319
No, it's its own thing, a pretty simple and short title with a few platforming levels and that's it... but for a Crash Bandicoot fan, and NES fan, this looks and plays great, and just what I'd expect a retro 2D Crash to be like, considering it's a bootleg made in Brazil for a Famicom clone that usually came with the same stuff as it did 30 years ago, just this being made is cool.

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I shure do love me them crpg games. 
What CRPGs are you nerds playing?

Currently I'm jumping between Pathfinder WOTR and RogueTrader. I find WOTR better than Kingmaker so far but I'll probably end up attempting to finish a playthrough of Kingmaker after I beat wrath at least once.
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>>295726
>No native controller support on PC unfortunately
Mouse and keyboard yo
>>295744
>Is the combat good?
It's fun to use aoe spells on enemies, e.g. fireball to knock down or ice breath to freeze. Getting your stealth murder rogue into a backstab position is satisfying. The game also has spell/skill combos: freeze and crush is an instakill unless the enemy is a megalich or resists. Fights that require a tactical approach can be fun, fights with bosses devolve into dps/healing race.
Party size limit is perhaps my biggest gripe: maybe I suck but on higher difficulties, there's not much flexibility in the mid to endgame party lineup.

Overally, DAO is worth a playthrough or two. Party like/dislike system is stupid, if not as bad as Baldur's Gate reputation system. Skill tree progression suffers from anal linearity. The dlc/sequel stuff consists of either gimmicky, buggy trinkets or shitty, buggy campaigns with reused assets. Shale has some funny lines and Awakening comes with wonderfully overpowered new skills to unlock.
>>295744
It's real time with pause with an AI customization system like FF12.
Replies: >>295945
>>295936
>AI customization system like FF12
So it's shit.
>>295726
There are some mods you should usually install to fix some basic problems with the game. These four:

Qwinn's Ultimate Fixpack: https://www.nexusmods.com/dragonage/mods/4689
Dain's Fixes: https://www.nexusmods.com/dragonage/mods/4384
More detailed tooltips: https://www.nexusmods.com/dragonage/mods/4499
Make console text visible: https://www.nexusmods.com/dragonage/mods/1110

Qwinn's fixpack fixes a lot of broken quests, broken quest rewards, missing cutscenes and dialogue options. Dain's fixes fixes a lot of bugged combat abilities and similar shit.

If you want a custom campaign, try Thirst: https://www.moddb.com/mods/thirst
>>277756
>Is Colony Ship worth playing?
Sure, and it has a bunch of interesting improvements on Age of Decadence, but it's also got less branching content.

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