/v/ - Video Games

it's fucking video games, baby


New Thread
Name
×
Email
Subject
Message*
Files* Max 5 files32MB total
Tegaki
Password
Flag
Captcha*Select the solid/filled icons
[New Thread]


READ THE RULES


stock-photo-young-handsome-vlogger-pro-gamer-waving-hand-to-camera-says-hello-to-his-subscribers-and-followers-2154493101.jpg
[Hide] (385.3KB, 1500x1101) Reverse
webm_guide+.png
[Hide] (519KB, 2400x3420) Reverse
General thread for video game footage editing and streaming. Ask questions, give advice, and share live streams ITT. Read the software list below first (all FOSS).
Previous threads:
https://archive.today/IOoNY
https://archive.today/Q3XWh
https://archive.today/T0EGg

>Video editors
- Shotcut: A great video editor with various effects and filters, suitable for beginners and pros alike. https://shotcut.org
- Kdenlive: Buggy video editor by the KDE guys. https://kdenlive.org
- Blender Video Editor: Part of Blender and utilizes its node system. Like Blender itself, a pain in the ass to use but supposedly powerful. https://www.blender.org
- Olive: A new, promising video editor. Currently in beta but usable. https://olivevideoeditor.org

>Video recorders
- OBS: Record and/or stream anything on your screen, optimized for vidya. https://obsproject.com

Message too long. View the full text
445 replies and 160 files omitted. View the full thread
New VNS stream tomorrow at the usual time of 1 PM Pacific/4 PM Eastern
Replies: >>283197
>>283168
Stream is live: https://8chan.tv/view/f664ceb8-3b9d-480b-bcdf-c95f1711043a/
Show will start in about 25 minutes.
Prior warning that I've been having some problems with the internet all day.
379136164.jpg
[Hide] (26.6KB, 474x263) Reverse
AGO5_5.jpg
[Hide] (167.5KB, 1676x933) Reverse
maxresdefault.jpg
[Hide] (136.8KB, 1280x720) Reverse
MV5BMTM0OTAzODM4Nl5BMl5BanBnXkFtZTcwNzIyMTgwNQ@@._V1_.jpg
[Hide] (147.2KB, 1074x648) Reverse
MV5BMTM3OTMxOTkzMl5BMl5BanBnXkFtZTcwNTIyMTgwNQ@@._V1_FMjpg_UX1000_.jpg
[Hide] (58.8KB, 1000x560) Reverse
ALL SUMMER LONG
SIX KŌHAI AND THEIR SENSEI
TRAVEL TO 20 CITIES
ACROSS 12,000 MILES
INTERVIEWING ALMOST 20 CONTESTANTS AND MANY OTHERS
DISCOVERING JAPANESE CULTURE ALONG THE WAY
ALL TO SEARCH FOR
AMERICA'S GREATEST OTAKU
BROUGHT TO YOU BY TOKYOPOP

TUESDAY JUNE 24th 2025 AT 23:50UTC (19:50EST/18:50CST/17:50MST/16:50PST)
PRE-SHOW AT 23:00UTC (19:00EST/18:00CST/17:00MST/16:00PST)
LENGTH: 5+ HOURS
MAIN THREAD ON /b/
>>>/b/221257
Message too long. View the full text
At the usual time of 1 PM Pacific/4 PM Eastern tomorrow will be the VNS stream
Replies: >>283756
>>283719
Stream is live: https://8chan.tv/view/f664ceb8-3b9d-480b-bcdf-c95f1711043a/
Show will start in about 20 minutes.

Splatterhouse-Digital-Hardcore-M.mp4
[Hide] (3MB, 512x512, 01:30)
I_Am_(All_of_Me)_-_Shadow_the_Hedgehog__OST_.mp3
[Hide] (7.1MB, 03:51)
Live___Learn_..._Main_Theme_of_”Sonic_Adventure_2”.mp3
[Hide] (8.4MB, 04:33)
A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
383 replies and 811 files omitted. View the full thread
03._Opening_Stage.mp3
[Hide] (5.5MB, 500x500, 02:45)
04._Opening_Stage_(Overseas_Ver.).mp3
[Hide] (4.9MB, 500x500, 02:15)
I wonder why they changed the opening stage theme in Rockman X6 to add some guitar riffs specifically for the international releases. Both versions sound great, though.
04_轢き砕く覇道(Chariot_Overlord).mp3
[Hide] (12.4MB, 1000x1000, 05:11)
11_馳せる三猟姫(Three_Huntresses_Rush).mp3
[Hide] (11.7MB, 1000x1000, 04:54)
Humming_The_Bassline_(D.S.Remix).mp4
[Hide] (5.9MB, 240x240, 04:17)
Sweet_Soul_Brother_(B.B.Rights_Mix).mp4
[Hide] (4.6MB, 240x240, 03:20)
Grace_and_Glory_(B.B.M.H.Mix).mp4
[Hide] (5.2MB, 240x240, 03:47)
Caramel_Mix_#1.mp3
[Hide] (4MB, 04:22)
Ki-No-Ko.mp3
[Hide] (4.3MB, 04:40)
Theme_Of_Laura_(Trip_Hop,_Edit).mp3
[Hide] (3.4MB, 03:44)
Theme_Of_Laura_(Trip_Hop).mp3
[Hide] (6.2MB, 06:47)
It's a shame how Konami kept themselves from releasing so many great tracks from SH2 elsewhere, specially the remixes for Theme of Laura and that guitar riff that only played in the trailer for the 2001 E3 booth.
Avenged_Sevenfold_-_Not_Ready_to_Die.webm
[Hide] (10.1MB, 854x480, 07:05)

6aaa687b78571942f171e87f679ed36e998147dd3f2e6b55fee8f6406fffa45c.jpg
[Hide] (29.6KB, 400x382) Reverse
I never beat the final boss fight in FF7. I just couldnt do it no matter how hard i tried so i looked up a guide and bred the most op chocobo to get the most op attack in the game only for me to almost lose again. I won but i felt no accomplishment.
I got lost in Chrono Trigger early on and didnt know how to navigate anywhere so i had to look up a guide.
I played Counter Strike Go for over 1500 hours.
I never got a nuke in any of the Call of Duty games.
I couldnt beat the Dark Souls 3 tutorial boss.
I have looked up several puzzle solutions just because i couldnt solve them after a few minutes.
I bought Battleborn
177 replies and 57 files omitted. View the full thread
Replies: >>282461 + 15 earlier
b187b2814b3090c130948fd3354b7996d3fecb0a85b515299403b9c0f628a80d.gif
[Hide] (20.7KB, 497x437) Reverse
>>281542
>Mikami said that the "only" thing that made RE4 more "action oriented" was putting the camera behind the player as opposed to the usual fixed camera angles the series had used up to that point.
Yeah and shit like suplexing enemies, kicking them to make them fly around like ragdolls, or giving the enemies guns and other weapons had nothing to do with it.
The reason RE4 went action is because REmake sold poorly and Crapcom thought it was because people didn't like RE anymore, ignoring the fact that it was exclusive to the worst performing console of the generation sales-wise.
RE4 was more successful than REmake only because Crapcok ported it to the PS2, otherwise it would have sold just as REmake did.
Replies: >>282453
>>282447
>The reason RE4 went action is because REmake sold poorly and Crapcom thought it was because people didn't like RE anymore, ignoring the fact that it was exclusive to the worst performing console of the generation sales-wise.
Anon, majority of Capcom's biggest games flopped during the time period of 2002-2004. RE Outbreak, Auto Modellista, Clock Tower 3, and Gotcha Force were commercial bombs. BoF 5, DMC2, and Dino Crisis 3 were hated by all. Why do you think Maximo, Mega Man X, and Steel Battalion never say another game? And, do you even remember Crimson Tears, Under The Skin, P.N. 03, Group S Challenge, Everblue 2, or Chaos Legion?

Capcom was hurting for money at the time, as these articles note: https://archive.ph/LUdWr
April 18, 2003
>Capcom declares losses, shelves 18 games
<According to Bloomberg Japan, Capcom has declared 19.5 billion yen ($163 million) in losses for its 2002 fiscal year. While its losses where originally estimated at 12.7 billion yen ($106 million), Capcom explained that its major titles sold below expectations. Biohazard 0 (Resident Evil 0) for the Nintendo GameCube was expected to sell 1.42 million copies but sold only 1.12 million. Devil May Cry 2 for the Sony PlayStation 2 sold 1.4 million copies instead of the expected 1.66 million. Clock Tower 3, which was also released for the PlayStation 2, sold 250,000 copies instead of the expected 450,000. Capcom released Chaos Legion (PS2) and P.N. 03 (GC) in March as part of an effort to meet its sales goals for the year, but the sales of the additional games did not offset its losses.
<The company's losses were also attributed to the cancellation of projects that were not likely to be profitable. Capcom has terminated 18 games out of approximately 100 currently in development. This is the first time that Capcom has canceled nearly 20 percent of its projects. The development funds spent on these terminated projects will be declared as special losses, totaling 5 billion yen ($41 million). No specific games were revealed in the cancellation announcement.
https://archive.ph/IbDIp
May 18, 2004
>Second year in red for Capcom
<Surprisingly, Capcom attributes its lack of sales and income in its 2003 fiscal year almost entirely to disappointing performances in America and Europe rather than in Japan's mature market. In America, sales of Mega Man Battle Network 3 for the GBA and Chaos Legion for PlayStation 2 were a success, but a number of other titles such as Dino Crisis 3 on Xbox and the GameCube version of Viewtiful Joe did not sell as well as expected. The delayed release of Resident Evil Outbreak and campaigns to liquidate market inventories also hurt the company. As a result, sales in North America were down by 52.1 percent, contributing to a North American operating loss of 4.6 billion yen ($40.31 million) for the company.
<Chaos Legion, Dino Crisis 3, and Viewtiful Joe also did not perform as well as expected in Europe, where a lack of any other major titles saw Capcom's sales plummet by some 34.8 percent. Capcom Europe still managed to post a profit for the 2003 fiscal year, although its operating profits of 330 million yen ($2.89 million) are down over 50 percent on those for 2002.
>RE4 was more successful than REmake only because Crapcok ported it to the PS2, otherwise it would have sold just as REmake did.
Message too long. View the full text
1714309123840132.png
[Hide] (121.4KB, 349x349) Reverse
>>275487 (OP) 
I talk about video games on image boards way more than I actually play them.
Replies: >>282478 >>282482
>>282461
You are not alone
Replies: >>282482
>>282461
>>282478
You guys play games?

e327600a0e9a0291301551f44e15613e1d563f94.PNG
[Hide] (140.5KB, 849x477) Reverse
011.jpg
[Hide] (51.6KB, 512x448) Reverse
shitpostinghost.gif
[Hide] (6.8MB, 360x240) Reverse
I will be hosting the state of soyny.
BRODACAST: TODAY
2:00PM PST
5:00PM EST
11:00PM CEST
At https://cytu.be/r/qtmonstergirls
That will be in 7:30 hours!
Let us shitpost togheter while watching horrors beyond our imagination.
89 replies and 33 files omitted. View the full thread
maxresdefault_(2).jpg
[Hide] (288.5KB, 1280x720) Reverse
STREAM IN 1 HOUR!
0_jZxyvg4jSt1ojxGh.jpg
[Hide] (55.2KB, 640x480) Reverse
>>282386
GET IT NOW!
>>282336
Why would you want that? Modern Bethesda is incapable of making another good game.
tenor_(6).gif
[Hide] (2.5MB, 485x498) Reverse
Today was the last stream, thanks for dropping by!
Wow, glad I slept through it.
I guess I can look forward to Time Stranger.

52916de7ef54481ee977cc0638052874e9a7b8df0caa461c6e7800ea1b255bfc.png
[Hide] (1.8MB, 1280x720) Reverse
>The two-hour Summer Game Fest live showcase will take place on 6th June, 2025, beginning at 2pm PDT/5pm EDT/10pm BST. It'll be hosted at YouTube Theater in Los Angeles, with ticket sales opening up in the Spring.
>Summer Game Fest: Play Days — the event for press to get hands-on time with upcoming games — will take place over the following three days, 7th to 9th June 2025. According to the press release, "more than 40 of the gaming industry’s top publishers" will be taking part.
>Additionally, Day of the Devs: SGF Edition is also back, and will be streamed live immediately following the main showcase on 6th June. Day of the Devs is a non-profit organisation that aims to shine a light on smaller scale titles heading to various platforms.
who's streaming & who's watching the shit games fest and most importantly why
48 replies and 18 files omitted. View the full thread
>>282330
Payday 2 before the DLC onslaught back when it first released was good, then it became a bloated mess of trash that they expected to work well with the original core mechanics.
Replies: >>282338 >>282349
>>282332
The grenade DLC released shortly after launch there weren't any grenades in the game before that and as far as I know you still have to pay for them and their business model escalated into full coop game P2W after that, but sure I enjoyed it for a bit back when stealth wasn't an afterthought.
>>282332
Payday 2 was shit at release. There were a bunch of unfulfilled promises from the dev team - for example they overpromised the number of heists in the game by counting each permutation of the base heists as separate, individual heists (so instead of Bank Heist counting once, they counted Bank Heist: Cash, Bank Heist: Gold, and Bank Heist: Deposit Boxes as unique missions). They advertised something like 11 or 12 heists at launch but we actually got around 5 or 6.
There were also a number of other glaring issues, such as the CrimeNet implementation, the abysmal item drop system that forced players into an infinite grind loop, the lack of cloakers, the horrible desync issues that made multiplayer stealthing virtually impossible, and the fact that all of the available heists were objectively worse than those of the first game.
The only thing PD2 did well over PD:TH was the gunplay. The combat in PD2 was leagues ahead of PD:TH. The problem is that combat doesn't mean much when your heists are all garbage.
Man, that entire PC Gaming Show was a bunch of unfunny people trying too hard to be funny.
Replies: >>282389
>>282388
So the same as every other year?

wii_u_pro_controller_white_generic-1664541138.png
[Hide] (137.6KB, 1034x756) Reverse
They flood the market with all of these cruddy child-labor-built controllers. making it really hard to find legit controllers. Wii remote "Replacements" are the worst, Especially when family members can't seem to comprehend that one first party remote will be cheaper  in the long run, than buying ten third party remotes that break within six months.

Now I feel a lot better for getting that out.
76 replies and 21 files omitted. View the full thread
>>282023
Seems like a perfect way to ruin the appeal of your niche device, having that mindset. Why would I spend $100 on a clip-on controller for my phone when a Deck can be had for ~$300, if both need a backpack? To counterpoint myself, though, it's not as if Americans seem to ever actually game out-and-about anyway.
Replies: >>282027 >>282050
>>282025
>When a Deck can be had for ~$300
One is cheaper, And has the functionality that is needed for most people and is something most people already have not to mention if you're spending real time outside you would likely need a water bottle.
>Go to the park and just walk around and sit about for a few hours
>A few people come and go unless you live in a state with a lot of people
I can see why some people would want a deck but a phone essentially does everything the deck does except for playing PC games easily but typically the same indie games can be had for like a few dollars on  your phone's store.
Replies: >>282186
20250601_200304.jpg
[Hide] (991.1KB, 3264x1836) Reverse
>>282021
No idea, I liked them too.

>>282023
It's what I do with my controllers, so you might be right.

>>282025
I get your point, but my controllers in particular were all cheaper than US$100.
>>282027
>a phone essentially does everything the deck does except for playing games
yes exactly. I don't need a controller for my gachabox, and if I need to get a handheld for real games anyway...
Replies: >>282231
>>282186
>real games
So is your definition of  real games dungeons and dragons? Because you don't need a controller to play that shit you just need some normal fags to play with.

02adf3e6bd18cfdfddb7fb2df3aa8015-imagepng.png
[Hide] (486.3KB, 1000x1000) Reverse
banner_version_deluxe.png
[Hide] (733B, 80x33) Reverse
cheers_fag.jpg
[Hide] (53.5KB, 720x610) Reverse
Ok, niggers, post all your new or updated shit here. If you don't know what logo to use, consider using this or something similar. Thanks in advance for the contributions and definitely thank you for all the quality work done for the previous two boards, hopefully this is the last.
387 replies and 355 files omitted. View the full thread
rad_apple.png
[Hide] (31.7KB, 300x100) Reverse
And another for the pile. This time its Rad Dude themed.
Replies: >>282192
ClipboardImage.png
[Hide] (627.2KB, 1211x472) Reverse
I am way too drunk to figure out a way to make it legible at 300x100
Replies: >>280217
>>280212
this isn't even video games so it's all good
Replies: >>280290
>>280217
fair, t'was the spur of the inebriated moment
>>277543
>>278835
Bump, these still have to be added. Also need more flags.

79dd5ea4a5d27db8a5e78300f163b79e9262fb26b820f6a0eb3c1ca4abdc2146.jpg
[Hide] (1.4MB, 2695x1766) Reverse
Look, I know I’m not the only one with younger relatives or their own kids on this board. What do you try to play with them? Are they lost to the endless ipad garbage or are they receptive to good games? Do you try to get them into weird shit you liked as a kid or just whatevers new/good? Does every kid know all about minecraft or fnaf despite trying to keep it away from them? They all do

I’ve had good luck with giving them older handhelds to play with or real open stuff for them to mess with like teardown or doronkowonko. Pic related is cause kirby games also work real well.
43 replies and 14 files omitted. View the full thread
a5f.png
[Hide] (469.5KB, 680x648) Reverse
>>281948
I recommend Resident Evil 5, the co op for the game is something magical. For the entire game you kill niggers in africa. Don’t treat this as a horror game instead look at it as an action packed co op shooter with sparse resources and tense gameplay. Beating niggers with the stun rod never gets old.
Also Chris punches a boulder.
Replies: >>282102
Just remembered that this thread is about game recommendations FOR KIDS
Replies: >>282102
>>282099
>>282100
RE5 is a kids game.
ff85d8595f6df5484bbcfc35d9244822961c1c7a36dc3258db7bbcb614fb095a.jpg
[Hide] (470.8KB, 1000x1501) Reverse
>>274282
>Minecrap
<but it's a cringe kids game
>Yes. Kid stuff is cringe to an adult, that's just how it is.
<but they should only like things that I, a 25+ year old adult like
>No.
Minecrap is just shit, and it is not because it's a kids game.
I would recommend Dragon Quest Builders 2 over Minecrap any day.
Replies: >>282118
>>282109
I would recommend Dragon Quest III over Dragon Quest Builders 2 any day.

ee576b13098c3ea482a30768ec3453895e6cceda61f34efea014a81963efb0b7.png
[Hide] (225KB, 1241x613) Reverse
princess_peach.webm
[Hide] (3.8MB, 1280x720, 00:36)
WHAT IS THIS STREAM ABOUT??
>Join us April 2nd, at 6 a.m. PT for a closer look at Nintendo Switch 2!

HOW LONG IS THE STREAM???
>The Nintendo Direct: Nintendo Switch 2 – 4.2.2025 livestream will be approximately 60 minutes long.

WHEN????
3 hours from now

WHERE TO WATCH??
https://cytu.be/r/StockholmVidya
435 replies and 185 files omitted. View the full thread
>>281943
Seen people saying it supposedly can't even download games in the background when another game, or perhaps even just any old application, is running, and that's with the present firmware update too.
c890e35db5b041b4ff5d775b1089446a4bad6ba8b7992229d112feb7293b510d.gif
[Hide] (1.2MB, 480x368) Reverse
>>278953
>Unfortunately it's getting silenced because of VideogameKikey
<A Nintendo fanboy pushing the corporate lie that "the Switch 2 is sold out" is silencing what the vast majority of people think.
Even "Ass Creed Nigger", "Suicide Squad", and "Dragon Age Vanguard" were "a huge success" until publishers could no longer hide the truth.
While I'd like to see the Shitch 2 emulated ASAP just to shit on Nintenjew lawyers, it'd be even funnier if the system bombed so hard not even the dedicated Nintentranny emudev community would want anything to do with it.
How long till emulation is possible
TbSwaqhlhcw.jpg
[Hide] (44.1KB, 338x450) Reverse
>>278275
Have no mercy to the gayings.

underrail.jpg
[Hide] (408.7KB, 1600x740) Reverse
pathfiner.jpg
[Hide] (69.8KB, 616x353) Reverse
Divine.jpg
[Hide] (30.9KB, 474x266) Reverse
stunningandbrave.jpg
[Hide] (62.8KB, 686x386) Reverse
I shure do love me them crpg games. 
What CRPGs are you nerds playing?

Currently I'm jumping between Pathfinder WOTR and RogueTrader. I find WOTR better than Kingmaker so far but I'll probably end up attempting to finish a playthrough of Kingmaker after I beat wrath at least once.
36 replies and 6 files omitted. View the full thread
>>279948
Isn't that the rape module?
Replies: >>279978 >>281797
>>279976
I've never played it, but looking it up your PC does in fact get raped in the prologue scene and the most you can do is struggle. After that sex is basically an easy button just like in real life that lets you bypass parts of certain quests but isn't mandatory unless the sex is the point of the quest. Before you ask, yes, we're fairly sure a woman wrote this.
Replies: >>281797
>>279976
Yes.

>>279978
Oh it is definitely made by a woman. She made a porn-for-women module for her own private amusement but it was a rather high quality module because of the way it incorporated interactivity, branching possibilities, sidequest content, decisions that matter, and maintained a proper plot that the protagonist was properly entangled into (as opposed to shit like Skyrim plot where there is lore and story and shit but you'll comfortably ignore it all and go fuck off do whatever and maybe get back to it when you please) so she was encouraged by a friend to release it and it became very popular and regarded as one of the best (some would say the best) NWN modules.
Replies: >>281849
>>281797
Maybe I'll check it out. 
Im still working through the final module, its just all combat but my build sucks, missing a lot more than I should I feel like.
skald.png
[Hide] (43KB, 616x353) Reverse
I wish it was longer.

Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.4.1