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it's fucking video games, baby


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READ THE RULES


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Post about games that make dick hard and/or your heart soft. 
Complain about never ever eroges, talk shit about nip games for being technically inferior if your game is slow as shit at least don't let it crash from speedhacks fuck, talk shit about western games for being thematically inferior, recommend some decent eroges, and so on.

Previous threads:
>https://archive.ph/Z5YKh
>https://archive.ph/0Wky6
>https://archive.vn/ar5Ev
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>>307157
>webm
That should be played on black history month!
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>>307193
>>307452
Funky looking models, also share a name if you think it's worth sharing.
And new thread is in order.
Replies: >>307726
>>307719
RJ17634

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What's your preferred gaming audio setup, anon? Have any games' audio caught your attention lately?
On my end, I'm trying to set up A3D Alchemy for Slave Zero on Wine and swap out IndirectSound for DSOAL. I also heard from a friend recently that Superlux released a 
MKII version of the HD668B which got rid of that shitty minicable which always broke for people, so I'm tempted to shell out for one of those again. My old HD668Bs had a way better soundstage than my current cans, so having a more durable pair of those specifically for vidya would be sick.

Some related fun stuff:
https://gist.github.com/Hiradur/388cb7f658fe117a1f4ccfd9a21adffa
https://gitlab.freedesktop.org/pipewire/pipewire/-/raw/master/src/daemon/filter-chain/sink-virtual-surround-7.1-hesuvi.conf
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>>307082
>no crystals
Not gunna make it
Replies: >>307107
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>>307106
>I have been reminded of the crystals
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Seriously though, fags need to enable EAX via DSOAL whenever they can, it makes games sound amazing.
Playing System Shock 2 and Doom 3 with them is fucking Unreal which also has EAX support
Has anyone ever gotten A3D to work on Wine?
Farthest I ever got was A3D 1.0 in GTAIII through DSOAL, though I think it used some fallback compatibility mode via EAX which didn't sound that great, though A3D 1.0 is also less advanced than later iterations of EAX and positional audio is handled by AL in DSOAL anyway. Attempting to run A3D 2.0 in any game that supports it results in a crash or the game automatically reverting to audio defaults.
Replies: >>307117
>>307116
Off-topic, but you might have greater success running a pci-passthrough VM, if IOMMU groups on motherboard are granular enough and dedicating spare GPU+display is agreeable. Whole stack has been quite stable for past 10 years and there are most single digit percents of performance loss. You can share audio via vban/pulseaudio/pipewire and input devices either via qemu USB sharing or synergy/deskflow (or just dedicate one of USB hosts).

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MMOdventure is an ongoing project from a group of anons dedicated to playing through dead MMOs.


>How does it work?
Hold a tournament-style voting contest from a list of games
Play the game that wins the final round of votes for 2 weeks
After each game, we alternate lists of MMOs to vote on
A guild photoshoot will take place every Saturday, check thread for pic times
New adventure starts every other Saturday, after the week 2 guild pic

Feel free to recommend more games to be added to the lists and to encourage people to vote on a game you want to play.


>"When's the new game?" & Project Info
https://mmodventure.neocities.org/info
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Why I should play kusoge MMOs? MMOs are games that require a lot of time, so if i play one I want it at least to be good, and to play one for 2 days and then moving out to the next one, is pointless, because if you are level 10 with 2 skills, you haven't reached the fun part of the game yet, which usually on MMOs start just after you pass the early and get some skills.... not even mentioning the 4cuck thing
Did the HighSpell dev kill himself or something? After that drama where a mod let his "girlfriend" on his account and ban a bunch of people then >she insulted the dev for not adding a way to easily unban people, it looks like the discord was deleted, the wiki was deleted, and there's been no news at all
>>307025
You can't act offended by that when we've seen time and again how niggerpills, cheap bait and fedposting pop up like clockwork in any thread that promises even a hint of OC or community building.
Replies: >>307041
>>307040
I dunno in my experience he only really haunts the gamergate thread and the news thread. Anything that's not really vidya.
4shit general

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When?
This weekend, April 24 to 26, starting at 9:00 PM (UTC).
The server will run all week until the 27th so you may join whenever you want.

Where?
Join the server at 172.86.110.76
NOTE: the server supports up to 30 survivors instead of just 4.

Downloads
Base game (non-Steam):
https://pixeldrain.com/u/r6qzbsvK
https://mega.nz/file/7850zRYI#to_fdE7wWcceNdkZNaFzJwhz6P2IjmObKFnrHRvfaRY
sha256sum: 3933e4aa15455853ad8738d06ea6de87bcdfd8f10c833719ce068534820ee8e2
Required mods (for non-Steam):
https://pixeldrain.com/u/p3QSKbfz
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Are we done?
Thanks for the hosts, OP.
Replies: >>306670
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(You) have survived the zombie apocalypse... FOR NOW
See you next time.

>>306641
Done to a crisp.
Replies: >>306671 >>306672
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>>306670
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>>306670
It was fun, thanks for hosting.
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I don't think I've seen a single /gsg/ thread on zzz since day zero and I decided I've had enough of waiting for someone else to make it. The one on smug, which you can find here https://smuglo.li/vg/res/1231.html , was made a staggering four (4) years ago, only got 200 posts and the last was made 11 months back, so I think it's time we get our own and hopefully get not glacial levels of activity.

So, what are you playing? Still playing Parajew shit and incesting your entire family in CK2, blobbing in Vicky or has anyone been as far as decided to trying something new more like for a change?

Speaking of Parajew, the latest HOI4 expansion "Arms Against Tiranny" dropped a few weeks back adding a few more mechanics, which should've been in the base game to begin with but are instead, in typical Parajew fashion, locked behind a paywall, like slightly more in depth supply networks, transports, a barebones international arms dealing market and new focus trees for Scandinavian countries. I decided to give it a spin and pirated it for the 15th time and I'm now playing an (read: restarted a dozen times because I keep getting repeatedly fucked over by one thing or another) a-historically focused campaign as Shittaly trying to gigablob the entire universe and it's not going particularly great. Here's a recap of the events so far:
>wrapped up the nigger correction expedition just before March and justified against France while in the middle of it still
>knocked out the frogs by mid 38 after a rather slow and sloppy war, which I won 1:5 ratio, and yoinked all their navy which included 7 juicy BBs, 1 CV, a couple dozen light and heavy cruisers and over a hundred destroyers and subs
>barely managed to nick the the strategic Moroccan half of the strait of Gibraltar by declaring on nationalist Spain, sneaking in from France, making a quick push through an ever narrowing strip of land before it could get gobbled up by the other sides of the civil war and then nailing the peace conference just right to demand it and other minor bits of clay
>took less than a month and almost no casualties
>I'm starting to look at Uncle Adolf or the UK when fucking Marxist Portugal decides to declare war on me out of the blue
>they're landlocked so I just lmao naval invade them with not even a full army of nigger irregulars and own them in 3 weeks
>them being Marxist unfortunately translated to them also being in a faction with the USSR and now I'm at war with them but we are too far to fight
>meanwhile 
>Germany is Germanying along doing typical somewhat historical path of annexing Austria, and then going to war with the Czechs and the rest of the balkans because they all decided to be in one faction
>Poland commies are about to win a civil war
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Fuck you communist bitches I'm still alive.
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I'll do it, I'll make the damned umbrella revolution happen 60 years early.
>>306118
I already got bored of that playstyle back when guerrila tactics was good. Also fuck commie starts
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Is there a manpower drain glitch in the desert?
Inb4 math I was at 15k,100% manpower in early April when the fighting started
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>>306748
there's attrition
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>>306904
attrition doesn't affect manpower only org and equipment

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Do you spend as much time on videogames as before?
Do you still have that awe exploring new titles?
Do you still enjoy them as much as you did?
I finally finished buying all the old consoles I wanted, as well as their respective flashcarts.
I now have a cozy little setup with a CRT TV and I love it. I don't know why, but it has allowed me to enjoy videogames a lot more for some reason. There's something comforting in playing them like this.
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Replies: >>306820 + 16 earlier
>>306634
have you tried playing other genres ?
Replies: >>306847
>>303447 (OP) 
>Do you spend as much time on videogames as before?
Kinda. I try to balance my different hobbies. I still play vidya consistently. It was during the late 2010s when I didn´t play vidya at all unless you count gacha (didn´t expend a dime in that shit though)
>Do you still have that awe exploring new titles?
If by new you mean "games I never played before", yes. Exploring retro catalogs it´s still fun to me. New games-wise. The newest game I ever  played were from the mid 2010s, so I am pretty much checked out of modern gaming.
>Do you still enjoy them as much as you did?
Yes. In a different way that when I was younger thought. I like to anaiize the game´s design. I don´t want to be a dev or some faggy jewtuber reviewer. But I like to investigate about the developement history of the games I play to understand how and why it was made that way.
>>306705
That's a great idea, anon!

>>306707
I've tried going for genres I rarely played... but all it did was remind me of why I don't sadly.
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>>306863
Low energy. Here, this grownup nigger really needs to play Tetris on the NES.

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>What is this?
This is an offline 1.7.10 minecraft server running a custom mod pack: https://mega.nz/file/Q3sTjRIA#W-yvXqD03r8xkJ7NVhKNwuG9akqahXnlz_xUCbx1P8g
>What's in it?
little tiles, Ic2, thaumcraft, blood magic, littlemaidmobs, et futurum requiem, grimoire of gaia, hardcore ender expansion etc.
>Can my toaster run this?
It's an even lighter pack than last time and a few versions back. If you have a pc built after 2005 you should be able to run this.
>Did you include the difficulty retardation?
Considering how well that went over last time, I've elected to not add that retardation.
>What if I want "x" mod?
Mention it in the thread and I'll see about adding it as long as it's not too retarded.
>What's this scripts folder?
It's just aspect lists this time so thaumcraft can actually interact with most of the new blocks/items.
>How do I use a skin?
Name your skin "skin.png" and put it in your .minecraft
>How do I avoid giving microshaft all my data?
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>>306400
SRP had a new update that allows for a delayed start through meteor. My idea was to do something like a month normal, then the meteor falls. I also would upload the world right before the meteor falls
>>306454
a month irl*
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>>306454
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>>306454
when?
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>>306827
The plan was originally September, but I might move it up a bit.

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We're in the middle of a Slike boom, and it seems there's a new one every few months. In a tidal wave of pretenders, what's worth the time investment?

What's on your backlog?
What's your build like?
Who's walling you?
What's on your mind?

<What even is a Slike?
A vague subgenre of melee action-adventure-RPG's, typically featuring a hard / punishing-but-fair difficulty, a mature dark-fantasy setting with lots of lore (typically optional, in item descriptions), with a good variety in builds / gameplay approaches, an EXP penalty for dying (that can be recovered) and a highly explorable world with static checkpoints that reset the world on use, gated by numerous difficult boss encounters.
Any FromSoft-hypetrain-wannabe Dark Souls clone, that requires you to git gud, with a depressing setting that 2deep4u lorefags jerk off to and argue about, where you take your pick of rollslop / parryslop / turtling and STR / DEX / INT, then you lose your souls when you die, all the enemies respawn and you get sent back to the bonfire to do it again until da boss is dead.

Not every game that fits that description is a slike (especially with the term being used as both a tacked-on marketing tool and an insult), and not every slike fits that description - the most straightforward answer is that once you've played one, you'll intuitively know when you're playing another one.


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>>304489
FLT = Fairlight, ancient cracking / ripping group, probably the oldest group still running if Tristar aren't also still kicking around.
>how ancient
Like, some time around the 80's.
>>304468
Look how they massacred my maiden
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~NEXT THE SUMMER AFTER NEXT SUMMER
<forgive me....

https://xcancel.com/ELDENRING/status/2046212511544836558
https://www.imdb.com/title/tt32896542/fullcredits/#cast
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>>306187
Also just off of the heels of the confirmed official R-rated Bloodborne animated movie by JackSepticEye. Bamco seems to want to put a gun to it's head and pull a Nintendo, huh.
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>>301606 (OP) 
Black Myth Wukong is now on a permanent 100% off try-it-before-you-buy-it sale, if you missed the news and feel like burning out your GPU on the hardest game to run on the market. I actually wonder if removing Denuvo is significant for the performance, since Wukong is at the upper-limit of performance squeezing, so every possible save should count for much more.

magnet:?xt=urn:btih:d590864d6a712670f099857d4863192f5cf9375c

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A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
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>>305528
I have a funny memory of hearing the Fruitado version of the song on the radio at the doctor's office. Then I returned to the doctor a month later, and the same song happened to be playing, but it was missing the SID chip in the background.
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>>305529
The finnish fag composing his choons on the by-then 18 years old C64, the producer with a most appropriate ethnicity 6 years later plastering the entire song sampling the source, openly insulting the composer and the source he stole sampled, the irrelevant whore whose name it was attached to and the slutty lyrics as the cherry on top.
The entire ordeal will never stop being hilarious.
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Which do you think sounds better?
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Finally followed up on an anon's old suggestion for Ed Harrison's Neotokyo soundtrack, and I only regret not having listening to it sooner.
Makes me wonder if anything happened with the mod itself, as I only recognized only one of the tracks from its main menu.
>He recently released a soundtrack for Peripeteia
Time is a flat circle.
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Bo

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1) It's an RPG.
2) Features a 100% seamless open world that's a mix between Xenoblade Chronicles X and Genshin Impact, except you can't explore everything right away, it gradually opens up as you progress through the story.
3) Features lots of Spyro-like platforming sections, and lots of FFX-like puzzle sections.
4) Features a fast-paced action combat system that is heavily inspired by Kingdom Hearts and, to a lesser extent, .hack//G.U.., but also features a Gambit-like system for controlling inactive party members.
5) Features playable mechs for both exploration and combat (similar to Xenoblade Chronicles X).
6) Is heavily story-driven, and with a very long main quest (50 hours at the very least, excluding sidequests).
7) Features very few (no more than 10 in total) sidequests, but they're very long.
8) Features lots of secret areas/treasures/etc.
9) Features lots of minigames, such as: a card minigame, a Blitzball-like ball minigame, a racing minigame, a Tora!Tora!-like pixel minigame, and more...
10) Battles and some minigame will feature a local multiplayer option.
11) It won't feature any gacha system.
12) It won't have any paid DLCs.
13) Developer: Monolith Soft. Main platform: PS5, but no exclusive.
14) Staff
Director: Hironobu Sakaguchi
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>>306316
>Not a fair comparison, ___ does have an artstyle
kind of refutes your point there.
Also I do play SMT by looking at the map.
It's the same shit.
I'm with Kenshi guy, it needs actual in world mechanics to work.
People who defend open world always react by posting screenshots of some distant vista, thing you cannot immediately interact with, i.e. not gameplay.
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>>306342
> i.e. not gameplay.
Yeah but that's what graphics are for
>>306342
>Never bothered with GTA or similar western sandboxes, never felt the hype for Minecraft, ejected the Xenoblade X disc after an hour of gameplay.
Great, so your knowledge of OW amounts to 1 hour of gameplay.
Way to prove my point, lmao

>Your alternative here is a big ass map with nothing to do
Except for exploring, fighting monsters, searching for treasures, jumping, climbing, flying on airships, doing minigames, etc, etc..

>where each mob spawn is 15 minutes apart from the other
Is that the only thing that qualifies as "gameplay" to you? Mindlessly bashing monsters over and over again? That explains a lot.
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>>306535
You're not replying to the post you intended to.
>exploring, fighting monsters, searching for treasures
What you've typed here is no different in a game without an "open world".
>climbing
??????????????????????
>flying on airships
You're asking apples out of an orange tree here, or at best, to move from point A to point B faster.
More often than not vehicle physics in open world games are an afterthought, its physics are not fun to play around with and there are no proper challenges to accomodate the driving into. You're just spawing some shitty function you can tardwrangle like in a custom Counter Strike server. That, or open world devs here handing a baby a Hotwheels minicar to play in his "open world" known as crib.
>doing minigames
Play the full game instead. If you want proper racing play Ridge Racer, if you want to jump and climb (????) do some platformer with built-in physics that are fun to master, if you want to float in the air like a dickhead play one of those arcade flight simulators like Ace Combat and whatnot. What you're prematurely ejaculating over here is a jack-of-all-trades mediocre implementation of multiple genres that are better realized in full-fledged titles. The open world formula does not contribute in a meaningful way to any of these g
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