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READ THE RULES


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Important links
Before requesting, check the gitgud links below. Report any dead links so they may get deleted.
>Warning
Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam.

gitgud.io/Blank/stv/raw/m/CheckingBeforePosting
gitgud.io/Blank/stv/raw/m/PC
gitgud.io/Blank/stv/raw/m/GOG.sha256
gitgud.io/Blank/stv/raw/m/Consoles
gitgud.io/Blank/stv/raw/m/LewedGames
gitgud.io/Blank/stv/raw/m/NotGames
gitgud.io/Blank/stv/raw/m/OST
gitgud.io/Blank/stv/raw/m/LargeTorrentListings
gitgud.io/Blank/stv/raw/m/Archives
gitgud.io/Blank/stv/raw/m/QuickSearchableArchives
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>>265459
>Elin Update 23.120 Stable.zip, 2.97 GB
https://pixeldrain.com/u/dqBQ1qwN

After the stable version update, some mods may stop working or behave strangely. If anything unusual happens, please try disabling mods once and check again.

[Highlights]
* (Backer Wish) Added the ability "Blade Storm".
* (Backer Wish) Introduced a new spell "Magic Sword", added to the domains of Darkness, Poison, and Magic.
* Added a new ability "Swarm". Assigned to several NPCs. Temporarily added "Swarm Skillbook" and "Blade Storm Skillbook" to platinum vendors. (May change or be removed in future. Only use if you have a surplus of platinum coins.)
* Added one more stage to the debt repayment quest and the upgrade of Loytel Mart.
* Characters now shout cool lines when using powerful abilities or spells.
* When speaking to party members within a base, previously unavailable conversation options like trading are now accessible.
* Certain items like jars and bags can now be attacked and destroyed outside of bases or tents.
* Gaining a hug from Jure now grants the "Rebirth" status.
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>>265459
>Elin Update 23.129 Stable.zip, 2.99 GB
https://pixeldrain.com/u/cLA1pAPJ
[Highlights]
* Potions can now be crafted through Alchemy. The potion type is determined by the resulting item's trait level.
* Fish caught through fishing now have grades. Various adjustments made to fishing overall.
* Allies now remember their past meals.
* Added [Human Flesh] and [Tainted] as food traits. These now behave like normal traits during crafting/processing. Previously obtained meat or dishes will lose these traits.
* Defeating Younger Sister Shark now causes Younger Shark Sister to appear.

[Fishing]
* HG (High Grade ≠ Hot Guy) fish can now be caught based on Fishing skill. Added 3 levels of fish grade. Quality and food traits improve with grade.
* Removed negative nutritional effects from fish except low-level catches. Adjusted nutrition of several fish slightly.
* Message now appears when a region bonus (e.g., beach) increases catch yield.
* Port Kapul has a higher chance for bonus catch yield to trigger.
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>>238717
https://github.com/hippie68/gogcheck
This is supposed to check a collection of installers against all known GoG certificates
>>265459
https://mega.nz/folder/TWBCAa7Y#1m4PqA51Ivu7FqWkQ9Yugg
Elin mods from the Steam Workshop.
>>265459
>>275803
Looks like it's back to nightly updates.

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>What's this?
A thread for the organization and development of a VN with minor puzzle/adventure game elements starring Libbie the Cyber Oryx.  Previous thread: >>168647
Thread 3: https://archive.fo/Wosxp
Thread 2: https://archive.ph/z17yE
Thread 1: https://archive.ph/9iIJW

>What will the game be like?
A simple, short puzzle/adventure game presented like a VN and inspired by old Flash adventure/"sim" games.  We'll be working in Ren'py, and the game will mostly be slice-of-life comedy and light romance with some cheesecake or ecchi.

>You've barely done anything in the last two years!
The GitGud repo needs updating, but despite writefag's periods of absence there has been solid progress made on character designs and illustrations.
- Base Libbie and XUE (the mouse girl in the swimsuit) have all their expressions done.
- Maff's expressions are mostly done.
- Concepts/sketches for Art and Kiki are mostly done and their designs are practically final.

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>>269296
Cute and just a bit lewd. Very nice.
Bampu.
Where's the code for this game? The gitgud repo is several years old and I hate to think that zero programming progress has been made since then.
Replies: >>276063
>>275638
Is the dev anon even still alive? I know updates happen slow but it would be nice to know if at least the story will be finished.
>>253354 (OP) 
OP please I beg you please please please draw Libbie pregnant. Pretty please? I need pregnant Libbie-tan in my life like salt and water. Every day that passes without Libbie-tan not being pregnant is a wasted day. Every day that passes without libbie-tan being pregnant is a worthless day. Libbie's pregnant belly will be our rising sun; it will warm us, comfort us, show us that there's still hope and beauty in the world. Libbie-tan being pregnant is like seeing that 2+2 still equals 4 in spite of the world telling you it's 5. So OP, I beg of thee, I grovel on my knees no kneepads, I kneel in a naked dogeza, please draw Libbie gregnant!!!!!!!

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The blue blur himself.

>Sonic X Shadow Generations
Pretty good. I wish we got a stage dedicated to Shadow 05, and more bosses, but for what it is, It's awesome. 
After replaying it so much, playing base Generations takes some getting used. Being able to turn in an instant feels way more natural. I still love base Generations, but I love the new control scheme in this and Frontiers.
The budget increase from Frontiers is quite apparent. While I'll always miss the stylization of the Dreamcast era, the game does look quite good. This was also, as far as I know, made by the B-Team, so I'm excited to see what the new, bigger A-team will make, probably in the sequel to Frontiers.
The bosses were great, specially Mephiles and Devil Doom. I love the new format of making Act 1 fully 3D, and Act 2 fully 2D. If they make more boost games, they should stick to that.
I liked the story too. Not as dramatic as I thought it would be, from the Dark Beginnings prologue, but still able to take itself seriously.
All in all, a great step for the franchise.

>Sonic the Hedgehog 3 (2024)
Much, much better than movie 1 and 2. So good.
The closest comparison that leaps to mind is a 90s Dragon Ball Z movie. Not only because of the Super Saiyan climax, but the movie itself is very fast-paced, action-packed and doesn't allow for much room to breathe, for better or for worse. I'll gladly take it over the wedding scenes in 2 though.
Some people find Ben Schwartz's Sonic "cringy", but aside from a couple of jokes, I liked both the voice and character. It feels like it has gotten better as the movies go on.
The CGI is gorgeous to look at, specially in the big screen. The difference between this and the first movie is night and day.
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>>276251
I've considered it, but they take a bit too many liberties for me, and I try not to get too into OG fangames since I know that's a rabbithole with so many options I'll have trouble getting out of, I just wanted to play the OG titles in 16:9 and for me all these remakes, while impressive, don't do it for me as someone that liked the OGs as they were. Still, I appreciate the recommendation!

>>276271
Fair enough, I personally love the simplicity and the 8-Bit look, but I get your point. Also feel that the 3DS version of Sonic Generations was a missed opportunity to pay tribute to classic titles so many of us grew up playing alongside the OG classics.

>>276272
Sonic Blast isn't that bad, I agree, but it felt like a step back in every regard, all for graphics that don't look all that good...
THIS IS MY ESCAPE
I’M RUNNIN’ THROUGH THIS WORLD AND I’M NOT LOOKIN’ BACK
CAUSE I KNOW I CAN GO
WHERE NOONE'S EVER GONE AND I'M NOT LOOKIN' BACK
BUT HOW. WILL. I. KNOW. WHEN II GET-THERE
AND HOW WILL I KNOW WHEN T0O LEEEAV
>>269731 (OP) 
I think we can all agree... Sonic had a ROUGH sex transition.

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Do you guys like these types of games? I love em personally. Recently I've completed:
>Touhou Luna Nights
Really good, with nice visuals and audio plus unique mechanics that were used to their full extent.
>Record of Lodoss War Deedlit in Wonder Labyrinth
Pretty much the same evaluation as Luna Nights, non surprisingly because its by the same studio.
>Gal Guardians Servants of the Dark
Fun combat, solid sprite work, charming story and characters, pretty open ended exploration due to intentional sequence breaking but unfortunately  blatantly unfinished, probably gonna be mitigated with post launch patches, still a good game despite the flaws. 

Gonna go back and finish up Bloodstained Ritual of the Night's Classic Mode II soon and then after that I'll play Blade Chimera and Nine Sols. Speaking of Bloodstained though, when do you guys expect Ritual of the Night 2 to be officially shown off? I was betting it was gonna be at the Switch 2 Direct considering the fact that supposedly all of the Bloodstained games sold the best on Switch 1 but it wasn't there, maybe at this year's not-E3?
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>>275546
>Have yet to try the second one, which I do have to get around to.
Despite liking how it is currently I'd still recommend waiting for potential updates for it. It has been said during an English Inti Creates live stream during Steam Next Fest that there are plans to support the game post launch, plus the studio has had games with post launch update campaigns like with Dragon Marked for Death, Gunvolt 3 and Card-en-Ciel, so I do believe SotD will also get similar patches that add back missing content and modes. You waited this long to play it already so might as well wait a bit longer and get a more complete experience.

>>275549
>>search action
<Literally nobody calls them this.
Apparently the Japanese game community call them that. I personally don't but I know a lot of people get really anal over the metroidvania name so I threw in the only other somewhat widely used name for the genre.
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>>275320 (OP) 
I haven't played many, but my favorites are Tails Adventure on the Game Gear, The Amazing Spider-Man 2 on the Game Boy, and Spider-Man on Game Boy Color. I wish Tails got more standalone MetroidVanias... Spider-Man actually got a few more all through out the 2000's on the DS, but I haven't gotten around to those yet, but they do look quite good for what they are too.

I think I prefer the shorter and simpler ones, but I do like the genre.
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>>275562
>>275546
Turns out my assumption about Servants of the Dark ended up being true. In today's Inti Creates stream they confirmed that they'll be updating the game until July and the first major update was released today, implementing some cut content that was found with data mining and various really good quality of live improvements. So yeah, if anyone's interested in the game but hasn't played it yet then you should just wait until the final July update.
>>276179
You got a bigger version of that image?
Reverse imagesearch only gives me 502 errors and less pixels
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>>276874
It's concept art from the 1994 TV show, sadly that's the biggest version of the image I have...

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Nothing better than shitposting with friends with 3 idle games open in the other tabs.
What are your favourite
>Level 13
>Arcanum/Wizrobe
>Idle Awakening
>Ignited Space
>Orb of Creation

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Talk about some proper nippon Visual Novels! Whether you're playing one right now or a novel you've already completed.
No fucking english parody shit allowed!
Take your doki doki and shove it up your faggot ass!
>Eiyuu Senki
I dont know how but it took me 116 hours to beat it. I only skipped the optional dungeon. Let me just tell you that it was a long fucking week of suffering playing that game. Just nonstop talking from the characters in different scenes and just when you think it will stop it just keeps going. Then you go into battle again and then you're in for a long fucking talking session again. Rinse and repeat for the whole fucking game. Theres like maybe 6 or so sex scenes (probably more it was like 2 years ago i beat it) and to even get a sex scene you need to conquer someone and that means a fuckton of battles and a fuckton of talking. I spent a week straight just fucking playing this shit and by the end of it i was pretty much mindbroken by how long and shitty it was. A week of nonstop fapping/sweating/boredom and just waiting for it to end. Another thing that bothered me was their faces. If you look at the cover art you can see how the faces are designed. Their chins are like triangely and pointy and it makes the characters look retarded. Look at this screencap i took from one of the faces in the cover. It looks like she has downs syndrome! So theres that. I dont know wha
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Playing through Minato Soft's latest outing. It's pretty fun.
Artificial god man is very autistic and chunni which I like, plus the little sister character is cute.
>>273152
Wtanagashi just reveals outright that Oishi-san took Keiichi to Okinomiya and specifically angel mort, knowing  that it's owned by the Sonzoaki family, he actually wanted them to know Keiichi was ratting on them, to make him his bait, the guy really just led him to his death, he really can be considered a killer just like the hinamizawa villagers, though I will expect some retarded "yeah I killed you to save more people" typical from japs
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>>273953
>Xchads keep winning
Can our newfriend rapefugees please explain what this phrase is meant to convey?
The way I've seen it used it reads like someone implies their preference for something makes them "chads" and therefore superior. Feels like a waste of time to slog through them since they're pretty much the same post.
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https://vndb.org/w1330
>I enjoyed almost all of her route until the godforsaken, infamous ending. What the fuck was that shit? Ending with Ayame being allergic to fucking denpa waves and being unable to live in modern society for the rest of her life... Just utter nonsense.
>Mahiru is the MC's ex-girlfriend, but at some point in the game she literally gets her first period mid-sex scene. She's actually, honest-to-kami-sama, literally 11/12 years old.
Holy based. Picking this up, bros.
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>>276398
direct your basic english language questions to chat GPT

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The questions (You) have.
The thread they deserve.
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>>270990
Eh, it's alright. I like it, but I also play for 15 minutes a day so that probably tells you everything you need to know
What's a good mahjong vidya for beginners?
>>276360
you haven't got to steal a game to crack it. Valve has also promised since the beginning that they've got continuity plans in place if their service stops. Not that we'll need their help or blessing anyway, with said cracks. If you literally can't buy it on steam or gog, you should have started with that
>>276405
You probably already had these in mind, but I've always wanted to give the console port versions of Idolm@ster and Radirgy a try.
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>>276936
I actually even ordered a physical copy of Idolm@aster Live for You!
I also haven't heard of Radirgy. I'll check it out. Thanks!

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A thread for strategy games in real time, like rts's and rtt's. RTS's, in particular, have had a resurgence in the last few years. Ambitious games are being released. A lot of them are remakes, but still, they're interesting. Stuff like Age of empires and age of mythology aren't dead ip's any more.
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>>275899
Those meatgrinder maps are fun but it needs to be at the very least a 3vs3 or 4vs4 to get the most out of them
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>>275924
>game mode where you win by holding the most flags the longest time
>1v1, a flag on each side of the bridge
>3rd and most important flag in the middle
this is peak
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>>275895
Heavily dissapointed with the balance and gameplay of this game. Ontop of not being able to play vs bots in a multiplayer match and the campaing being just, boring meh? Not worth the pricetag.

>>269363
Did they not release the source code of all the classic C&C games when they made the original C&C 1, Red Alert and Tiberian Sun officially free? Kinda great they're doing that, means another wave of mods will happen if there's any interest, specially for Kane's wrath.
Still won't forgive them for killing Westwood Studios in the first place.
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>>275936
Just make it 3vs3 or 4vs4
More chaos, more violence, more destruction, more fun

>>275937
>Heavily disappointed with the balance
How fucked is it in the grand scheme of things?
I´ve noticed some things like the GDF Riot APC absolutely mulching infantry, but I only finished the third GDF mission so I haven´t seen most of what both factions have to offer
I kinda like the req system, though I think alot of the upgrades (like flame grenades or lasers for drones) should be upgrades bought from your tech buildings
>not worth the pricetag
I pirated it so feh, but I was pretty baffled by the size of the game since it really does not look like it needs 43 gigs except maybe those way too high quality briefing scenes that lag like hell on my toaster and give me uncanny valley vibes
>>275895
Grey Goo tier limitations, but that was not symmetrical at least.

It's still a sign the genre is trying to live though

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There are exactly three (san) mechanical engineering survival games.
One is gives you meningitis.
The other is (s)crap.
The other other VR one has no multiplayer.

Mechengsurvbros, when will our time cum?
Well thats a very specific "genre". Now if it was about simply engineer or simply survival there are many games available.
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>>276418 (OP) 
>three (san) ... games
JSL detected.
You wouldn't say "san" when counting something (games), you need a counter word. "Mittsu" would already be better, but I don't know if that's enough or if there would be a more accurate counter for games. 本? 台? 個? 枚?
>>276418 (OP) 
Like, if you care so much, just make your own game, bro.
I can make the logo.
>>276418 (OP) 
Minecraft with Create is as close as you're getting

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Welcome to the third week of this gamenight packed month.
The second game in the menu is...

Game 2: Multi Theft Auto: San Andreas
>Multi Theft Auto (MTA) is the first and best Grand Theft Auto multiplayer mod for San Andreas.
>You can roleplay, race, deathmatch, zombies, and more with other players online.

Where?
Join the server, its IP address and port are: 198.98.51.209:22003

When?
Next weekend, on April 18th to 20th, starting at 7:00 PM (UTC).
The server will run until April 21th so you may also join it at any time. Just make sure to post ITT for Anons to join if it's a weekday.

Downloads
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>>276201
>4th webm
Doesn't the camera save a screenshot every time you use it?
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>>276273
SSD is screaming right now.

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