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it's fucking video games, baby


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I have a geimu nook in my room with a CRT and old consoles. It just feels cozier than playing them on my monitor.
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>>308135
well it would be easier to understand if the nigger didn't change his IP. So basically
>whines about being distracted easily at the computer
<one guy tells him to not use jewtube  (main way how niggers get distracted on the computer) and gives an example of how he only uses HTML only browsers to filter nigger websites
>complains about no one conversing about jewtube and "every website is compromised"
???
Replies: >>308152
>>308133
Computers do more than emulate is the whole point. 
>>308136
You assumed jewtube and or normalfag sites are what is distracting me when I waste horus lurking this website after hours of work and then I also watch the the tv show for hours. 
Computers use:
>5 hours tv (Offline but used online software and data to set this up
>interwebery of sleepy, (window) shopping,  planning, looking up facts, porn, etc, several hours
>stricly business, 45 minutes
>also worked 8 hours
>have to sleep for at least 8
>8 + 8 + 45 minutes plus 3ish hours plus 5 = 22ish hours
>implying I'm going to use those last 2 hours on video games when people talk to me irl as I do not live alone 
>30 minutes go into cat
>45 minutes go into healthcare, hygiene, cooking, cleaning, etc
What time is even left? WHy not attack that 5 hours? Video games are hard work and I just blew my payload via working. 
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Replies: >>308165
b4 complaints about the time/maths they are arbitrary numbers
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>>308152
>You assumed jewtube and or normalfag sites are what is distracting me when I waste horus lurking this website
so you spend hours on a 45 posts per day board, sure.
>I also watch the the tv show for hours.
>5 hours tv
I think your problem is not actually the computer and internet then.
>It ain't jewtube though, nor is it actual social media, though it be saved videos and imageboard(s)
So you rewatch the same fucking videos every day and you lurk altchans, which get like 20 posts per day on average.
Come on dude no one believes you. You either waste your entire day on youtube and 4chan, which can be solved by just downright disabling judaicscript like that other nigga said, or you need to slow down with the fucking tv shows, you cant watch 5 hours a day and then complain you have no time to play.
>What website isn't compromisied?
Again with the fucking compromised websites. Who the fuck is telling you anything about spyware and state surveillance nigger? We're talking about the websites that distract you. Are you some ultra paranoid street negro who's coping right now?
Replies: >>308168
>>308165
>in bed for 12 hours, sleeping restlessly while checking sleepy for new dialog 
>work 8 hours
>watch tv show for 5 while drinking beer and over eating
>anon loses his mind that I can lose 25 hours this way 
I played Tetris and Pinball for 15 minutes on my break anon will you plz calm down now anon I did it with zoomerarch so I could emulate while I emulate

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Exactly what the title reads. A large chunk of the process to selling the videogame to a public, at least in yore, was through visual media, advertisements. Regardless of how and what the game consisted of, there was and still is a small portion of the company working on creating visual hitpieces which will definitely sell the system/hardware/game, or at least inside their heads; whether that's true or not depends on whoever buys the game or not.

This thread is pretty much for visuals made to promote vidya and the like, but most specifically for the kind of "art" that leaves you  entirely dumbfounded, repulsed, disgusted or all of the former. To sum it up, the kind of garbage marketing divisions can push and get away with that would rather make you question what goes through their heads instead of whatever they're trying to sell (You), past, present and future. I'll start:
>attempt to sell a mouse-and-keyboard bundle for a console with the picture of an impoverished kid in a foster home
>former CEO then lead creative director have their bones crushed in full body horror display as they're brutally sucked into your new portable gaming device you've just unveiled this shit scarred my impressionable autistic early teenage mind, I genuinely thought Nintendo was going to commercialize demonic bodyblowjob devices which would bring about armageddon
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>>307791
The "Monster Attack" one isn't even as bad as the other ones, but the other ones...
Talk about low effort shit.
>>307791
Monster Attack, Tengai and Raw Danger are fine
Replies: >>307797
>>307796
Sure. Now go ahead and guess what game is each cover a localization of.
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Kinda the opposite of what OP's referring to, but on the subject of promo art, I was always captivated by the dreamlike airbrushed Lisa Frank-lite style used for cover/cab art in 1st-gen vidya back before in-game graphics really existed, especially juxtaposed against the generally abstract premises of such games.

Has anybody made something using modern 3D tech aiming for this look ingame?
Replies: >>308149
>>307802
There's a lot of really awesome art for old games. I always wish they would be remade with modern technology, so the games could actually look like the box art. Especially games with ambitious box art but the actual game had to be very simple because of the limitations.

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Why is Miyamoto so obsessed with remaking Star Fox 64? This is like the third time they've done this
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>>308016
Why're you judging some random crap I found on e621?
Do you not have anything better to do than judge some Krystal images today?
Replies: >>308024 >>308025
>>308016
>>308023
And another thing *yore ugleh* 
*she's a fox, complaining about "hair" is retarded m8*
Replies: >>308025
>>308023
>>308024
Look at the post I'm responding to dumb nigger
Replies: >>308027
>>308025
yeah that's my post you fuckin' retard. I'm the guy who wants to bang Krystal.
Replies: >>308028
>>308027
OK you're retarded

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Are there any libre card games?

I don't mean gambling games (like Poker) or even those that can be played with a standard deck (like дура́к) I mean something like Magic the Gathering or Coup or any of these... let's say "specialized deck" type of games. You know, the sort with cute girls and autistic mechanics. It could be a Trading Card Game, but I'm not hopeful any of those got a free implementation since their entire point is to milk players for money, and I want something I can host on my server to play with friends. Could be 1v1 or any sort of group matches.

If there are none, I'm also taking suggestions for something I can implement myself. The only constraint I want is a reasonably limited set of cards because I don't want to have to put 1000 different cards with different behavior in one game, so pretty much every TCG is out of the question.
2 replies and 2 files omitted. View the full thread
Replies: >>307877
There's Cockatrice, a card game engine that can have any arbitrary data loaded into it. But I don't know about any distinct games that aren't proprietary.
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>>307789
Because there's too many absurdly specific little rules and subsystems to keep track of.

Like, I can theoretically imagine playing a tabletop version of picrel, but it would be an awful lot of work.

And yes, I realize what OP is actually asking for is libre gachashit.
spades
>>307789
Printed cardboard is deceptively expensive.
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>>307776 (OP) 
There is a libre implementation of Magic The Gathering (Forge) with every card ever printed and online multiplayer
It even has an oldschool rpg mode, though sadly that mode is built on the mobile version of the UI.

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Let's have a Silent Hill thread. I've finished the first three Team Silent games now.
Did they really have to kill Harry? Bastards... It's not fair.
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>>302057
Can you truly blame him?
>>302057
>lady
That is not a lady, that is a female slut.
>>302339
It's still better to have less input lag and less sound glitches in general. The only downside is you cannot just run shaders like you would on Retroarch.
And yes I know the pc ports just interp it so the animations are fucked but at least for sh2 it works well outside of that not so much other old console titles.
>>294257
Necrobump, file is too large and I don't want to resize.
https://files.catbox.moe/sjmnp7.mp4

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SLEEPY STATION #8 OUT NOW
https://files.catbox.moe/i6ddl2.zip

SLEEPY STATION #9 COOKING ITT
Planned release date: Q1 2025

ISSUES
#1: https://files.catbox.moe/p9ivcb.zip
#2: https://files.catbox.moe/85kj7n.zip
#3: https://files.catbox.moe/bgkd2g.zip
#4: https://files.catbox.moe/bosv0h.zip
#5: https://files.catbox.moe/plzavp.zip
#6: https://files.catbox.moe/szw3sc.zip
#7: https://files.catbox.moe/09ke9b.zip
#8: https://files.catbox.moe/i6ddl2.zip
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>>309898
Did you try the template in the OP? Start there and watch the videos in the first post, they will make things much easier for you.
Replies: >>309995 >>309996
Page1.pdf
(1.3MB)
Page2.pdf
(1.2MB)
Page3.pdf
(1MB)
>>309921
I just meant my imagination doesn't match how I envisioned the page to come out.
Where are you guys sharing the sla files?
Replies: >>310094
>>309921
Also, thanks for checking this thread even though it's autosaged.
>>309995
>I just meant my imagination doesn't match how I envisioned the page to come out.
That's okay. With time and experience you'll get better at realizing your visions.
The PDFs look good by the way, could use a few tweaks but nothing major. Good job.
>Where are you guys sharing the sla files?
Put your SLA + fonts + images into one ZIP archive and upload it to Catbox: https://catbox.moe/
NEW THREAD
>>310096

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ARGH ARGH ARGH

>What the fuck is this?
XPiratez is a total conversion for X-COM about naked musclegirls, stealing shit, kidnapping people and getting dogs killed. Also liberating the world from the dead hand of the Star Gods, but details.
>What the FUCK is this?
It's effectively a whole new squad tactics game in the OpenXcom engine. Forget (almost) everything you know about X-COM because every mechanic has been upgraded, tweaked or replaced in some way. You're sleazy pirates who know almost nothing about the fucked-up world of XPiratez, so taking enemies alive is much more important, the tech tree is massive and damn near anything can and will show up at some point. Lordfag is frankly insane for doing this but godspeed. Screen sharing is handled with noVNC on a dedicated server and chat is a cytube room, so all you need is a relatively recent browser to get started. Just show up and you'll be assigned a gal/catgirl/peasant and maybe a dog or two to pilot.

Everyone else is also free to do the usual ad-hoc emulator netplay fuckaround threads have been known for.

GAMES USUALLY START AT 5PM UTC ON FRIDAY, SATURDAY AND SUNDAY
TO JOIN VISIT https://cytu.be/r/secritxcomcoop WHILE A GAME IS RUNNING

HOW TO INTO PIRATEZ
>Read this, it's outdated but still gives you the gist of what makes Piratez unique: https://www.ufopaedia.org/index.php?title=Strategy_(Piratez)
>no seriously, read it
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>>305359
Wait until you see the XEC's AP laser
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oi hostfag if you still use this thread;
add
armors:
  - type: ETHEREAL_ARMOR1
    spriteHairColor: [112, 112, 112, 112, 112, 112, 112, 112]
  - type: ETHEREAL_ARMOR2
    spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16]
To my mod rules file to turn the Operatives blue and the Coordinators orange
coming back at you with another change to the mod
add
  - name: STR_NEKO_UNIPUMA
    category: STR_PERSONAL_ARMOR_CAT
    requires:
      - STR_NEKO_UNIPUMA
      - STR_NEKO_MUSCLE_ARMOR
      - STR_STEALTHSUIT_CORPSE
      - STR_VIP_021
      - STR_NEKOMIMI_SECRET_DEAL
      - STR_NEKOMIMI_TRADING
    space: 10
    time: 2800
    cost: 250000
    requiresBaseFunc: [WORKS, PRINT]
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to be absolutely 100% clear this goes under the 
manufacture:
section in the code. Doesn't matter where in it, it just has to be in there.

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PLAY DEMOS, DISCUSS DEMOS, HATE DEMOS, SCREAM AT SHITTY DEMOS 

so, played any good demos mates? I've checked out https://store.steampowered.com/app/3341650/PIGFACE/ myself, pretty good shooter.
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>>293247
What's that got to do with steam demos?
Replies: >>293251
>>293249
Oh, my bad. I thought this was just the steam general.  Shows what I get for speedreading.
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<Slots and daggers
Gambling addiction simulator roguelike. You spin to win. Simple as. If you roll, an attack, you attack. There are many types of effects but most of them revolve around attacking, defending, getting money or a mix between them. There is physical attack and magical attack, the latter ignores the shield and eats away directly at your or the enemy's health. But there are also other types of attacks like poison that causes DoT or an attack that deals damage according to a skill check. You can also heal and defend yourself with a shield. With the money you get, you can buy more effects to appear on the slots but also permanent passives or active abilities that you can use after rolling in exchange of some shekels. If you roll a jackpot, you get bonus shit depending on what you rolled.
Verdict : it's fun.
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Press page for February's next fest is up.
https://store.steampowered.com/sale/nextfest_feb26_press
>>307416
With this hardware prices?
Fuck no.

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FEATURING: SHOCK TROOPERS, DEATHSMILES, AND RAYFORCE
Somewhere near the woods lies a gas station, neatly placed seemingly in the middle of nowhere; however, it is far from desolate. For there anons from all around gather inside a room. A room filled to the top with arcade machines. There, anons enjoy the evening drinking, calling each other faggot and just having a good old time.
>What is this?
Anons vote for some games (or someone just posts some) and play them until they beat them or lose. Arcade games that don't take long to complete and reward skill. Once finished they post their score and see who did the best. They give others advice, share what they think of the game, call each other casuals, say which character they would fuck and more.
>How much time do I have to play?
One month or until winners are announced. New threads are posted at around 00:00 UTC-8 on the first Saturday of the month.
>How do I play them?
Read the text file posted with the OP.
>Where do I get them?
All ROMs here: https://files.catbox.moe/w5g1mg.zip

SHOCK TROOPERS
>'80s action movie simulator where you kill everything everywhere to save a single hostage
>extremely replayable, with customizeable teams, route select, and even switching routes partway through
>two cute girls are playable, and one is named Milky
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>>292130
Shock Troopers
>start new Arcade Room threads on occasion and give them terrible subtitles
>computer starts losing power randomly in July
>get new power supply
>still happens
>try different shit until I realize it's the wiring in my room
>can't fix it myself because renting, so fuck around on shit laptop while saving for a UPS
>still don't have one
>see news yesterday about a new version of Demul running Planet Harriers start to finish
>"Oh hey, I should go see if the thread's still up on sleepychan"
>Allah bless you all, it's still up
Anyway, I braved the swamp of Discord to download the new Demul version (251220), and reuploaded it to Catbox. Maybe I'll feature it in the next thread, once my tower is safe from temperamental wiring.
https://files.catbox.moe/skw87j.7z
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Bampu
Replies: >>307281 >>307288
>>307275
You didn't even attempt to beat my Rayforce score.
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>>307275
Neither my shock troopers one!

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Post about games that make dick hard and/or your heart soft. 
Complain about never ever eroges, talk shit about nip games for being technically inferior if your game is slow as shit at least don't let it crash from speedhacks fuck, talk shit about western games for being thematically inferior, recommend some decent eroges, and so on.

Previous threads:
>https://archive.ph/Z5YKh
>https://archive.ph/0Wky6
>https://archive.vn/ar5Ev
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>>307157
>webm
That should be played on black history month!
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>>307193
>>307452
Funky looking models, also share a name if you think it's worth sharing.
And new thread is in order.
Replies: >>307726
>>307719
RJ17634

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