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it's fucking video games, baby


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READ THE RULES


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Will we ever get a poker night at the inventory 3? Also what characters would you like to see if they ever made a third game?
4 replies omitted. View the full thread
Dealer, Ruel Stroud(Wakfu)
Raziel(Soul Reaver)
Serious Sam(Serious Sam)
Shantae(Shantae)
Maxx(The Maxx)
Replies: >>306294
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This is the only roster that could've saved Telltale.
Replies: >>306294
>>306283
funny meme
best case scenario (assuming we're going with popular games on steam and Telltale is involved) is probably
>Bigby (The Wolf Amogus)
>some slut from Clair Obscur
>Markus Kruber (Vermintide)
>some asshole nobody cares about from Deadlock as the Valve tax
>dealer could be anybody, probably GLaDoS or Whately with obligatory funneh maymays
>>306292
The sad part is I can't really dispute this.
Replies: >>306301
>>306294
I wish we had the Ubersreik Five (or four, it doesn't matter) in Poker Night with Lohner as the Dealer
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DOOM
Other retroFPS and retro inspired FPS can come too.
boomer shooters is the most retarded fucking tag I've seen till this day. 

Since the thread has been anchored and I don't feel like hopping over to 4cucks /vr/ board or any other classic doom website since the community feels like it's in absolute fucking shambles holy shit I think it's time to bring it back up.

Post some Doom
Post some WADS
Post some MODS
Post some other retro fps like DUKE NUKEM
Post some of its COPYCATS 
Post some new takes on an old formula like DUSK and all that jazz.*or make fun of them**
Post about the communities because GOSSIP is also fun. 
Are you Mappan? Post it here TOO
Are you a Modder as well? Post some of your AWESOME  gun sprites, textures, or other things you're working on here too.
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>>292717
I'd fuck the shit out of her
>>292726
I don't know a lot about the vampire squid that is D-Bus but it wouldn't surprise me much if that was actually the least worst way to do it without making libaufhdud or whatever a mandatory dependency, though you should only need the XDG version.
Looks like Death Wish 2.0 is finally coming out of development hell. Release date confirmed for later this month.
Replies: >>305813 >>306336
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>>301363

Just got finished combing through all 4 episodes and it really feels like Bloatoid pulled a lucas with all the "updates" to the levels. It feels like most things got massively trimmed down (in some cases as if to make the levels more compatible for bloodbath/multiplayer mode) which negatively impacted the primarily single-player focus of the mod. 

The irony is that while episode 4 is pretty okay it seems the previous 3 were seriously gimped so it wouldn't come across half-assed. All I can think is that Bloatoid was intimidated by what fleshed out and what lies beneath were able to accomplish, or was just burnt out from working on these revisions for so long.

There were a few missteps in the past updates which could be chalked up to personal preference, but 2.0 massively drops the ball due to the tweaks.

And the new tranny soundtrack is nothing to write home about once again, sounding even more unpolished and phoned-in 90% of the time.
Replies: >>306336
>>301363
>>305813
Having just finished, the main issue that jumps out at me is that it's extremely easy by Blood standards. Each level has 50-100 enemies, but you only ever fight 1-3 at a time unless they're zombies and it's always under favorable conditions (a lot of hitscan cultists seem to be intentionally placed behind obstacles that are just high enough to block their shots, for instance). Meanwhile you're constantly drowning in ammo because there's hardly anything to use it on, and almost every level has a super armor and life seed plus a bunch of potions so you'll almost never drop below 100 health. It feels like a Blood mod designed for casuals who've never actually beaten a Build game before.

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I've played enough bullshit games that I have a hard time knowing when to "trust" a game. It's somewhat important because if I don't "trust" a game, then I'll look up a walkthrough online, and spoil the entire game or a sidequest for me. What I mean by "trusting" a game is stuff like:
>It's not going to pull "Sierra Games Bullshit" on me. I think the most infamous example I can think of with this is "Throwing away the spinach dip" (where you have to throw away spinach dip from your inventory way earlier in the story because the story doesn't really tell you that you automatically end up eating it in a lifeboat later in the story because the game doesn't tell you that you died because of botchulism due to the spinach dip.
>I'm not going to get "Bethesda Games Glitched" into a softlock state. E.g., typically in Bethesda games, I'll end up getting a key boss glitched into a wall with no way out and not only softlock myself, but because I can't see the guy, I don't even _know_ I softlocked myself.
>There isn't some hidden timer. E.g., the Excalibur II sidequest in FFIX or not even knowing you could save Shadow in FFVI.
>Oh, you missed an innocent dialog option/missed talking to one guy/etc. and the quest is ruined.
The only times I've known I can trust a game is...well, it only happened once. One of my friends told me, "Dude, you can trust M
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Replies: >>306140 >>306153
>>306131 (OP) 
*)
P.S. Another class of games are games where they're just plain broken. E.g., the PS4 release of Astroneer or Sonic Boom or Bubsy 3D or Superman 64 or ...
>>306134
Would be nice. But the phenomenon is not limited to adventure games.
>>306138
This sometimes tracks. I'd say Baba Is You is an exception. There are levels in that game I had to sit on for a month before I got them, and I'd've been very disappointed if I hadn't done it.
Also, games that are just plain 'broken' are different from what you're talking about.
But yes, 90% of the time that's a pretty good rule of thumb.
>That being said there will always be dishonest games because "secrets" will always add mystique to a game and encourage second playthroughs.
Back in the day, the reason for being dishonest was simply because it let the gamedevs sell hint lines and paperback walkthroughs.
Replies: >>306143 >>306159
>>306140
>Back in the day, the reason for being dishonest was simply because it let the gamedevs sell hint lines and paperback walkthroughs.

Not to mention extending the length of the game. "Dishonest" games going forward are meant to foster an online community. Hint books aren't as big of a factor in game revenue and are usually licensed by third party companies so the actual game developers aren't incentivised to make games that require them. They are incentivised to market themselves by encouraging people to ask for help online without "spoiling" themselves with a walkthrough. 

Honest games don't have the cultural presence of dishonest games. That doesn't mean it is good for a game to be dishonest but if a big factor (you) of enjoying games is the zeitgeist, you're going to have to get used to dishonest bullshit.
Replies: >>306153
I remember spoiling myself a lot with games like Baldur's Gate 1 and 2. While lame, I did manage to avoid some pitfalls: if you want to optmimize your gear, you can accidentally upgrade the wrong weapon(s) with a single use upgrade item, only to later realize/look up the fact 5 hours later. And so on. Not game breaking but annoying.
I guess that if you want to play a long game blind, save in multiple slots and try to look up stuff only when in doubt.
p.s. Shema is a talented kitty
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>>306131 (OP) 
Yes this is why I never play ironman >>306117
>>306143
>Honest games don't have the cultural presence of dishonest games. 
I don’t like this, especially when its more often than not just a circlejerk for redditors.
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>>306140
>But yes, 90% of the time that's a pretty good rule of thumb.
O.k., there is a game I'm playing right now that will remain nameless ftm (because I want to eventually put all of these thoughts in the review thread because I'm pretty sure I'm playing this through to completion) that has reminded me when
>>306138
>Just sleep on it
Isn't wrong, but isn't even right.
They're all along the lines of "You have path A or path B--path A will continue the story and kick you out of the dungeon, and path B you can continue cleaning up the dungeon." The .Hack games had a nasty habit of this, I'd ALMOST 100% a dungeon, but oops, the other path has the Gott statue that forces a cutscene that kicks you out of there!
The more egregious ones are like the game I'm playing currently, where I'm basically fretting thinking, "Is finishing this quest going to lock out all the other sidequests for the rest of the game?" Some examples:
>FFVI You better get everything you want done before the floating island!
>Lagoon, I know it's a bad SNES game, but because there's no backtracking in that game, you can ROYALLY fuck yourself by not getting magic gear before finishing the dungeon off.
I was going to 
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Enhancing your gaming experience with drugs

I made one before, but it seemed to be deleted. Lets talk drugs anons, specifically using them to make your gaming experience more fun. I am not a heavy drug users, but I tried some stuff. 

I will list out things I have tried and what has made an impact on my gaming exp

cigs: nothing, smoking just makes me smell bad, I dont even get a buzz anymore. Basically I feel nothing smoking cigs, it just makes my breath and fingers stink. 

***: local stuff, a stronger form of tobacco, basically smoking from a pipe. Depends on the tobacco, but generally stronger than cigs. Regular stuff still makes me buzz, but it is very short, only a few seconds. And the stronger ones make you convulse and vomit; it just looks fucking disgusting and not enjoyable at all.

Alcohol: i have been experimenting with this shit, raw vodka tastes like fucking shit, honestly, after years of just casual drinking, I still cannot fathom how anyone can enjoy drinking raw vodka. But mixing it is different. Im trying red bull and lemons??? not very good, but more tolerable, I might get addicted. It makes my fucking head spin with just a small bottle, if i remember right the its 35%. Since it makes me really dizzy, can enhance your gaming exp

Jägermeister + Red Bull: delicious, though Jägermeister is a bit too pricey for me, a tiny bottle is almost the same price as a vodka bottle. Now if i could find places that sell it cheaper, I might get hooked on this shit. Really though, even if you're not a drinker, try this one. It tasted really good, and even convenient stores sell the combo. 

Vape: absolutely nothing??? like at this point i dont understand why i even vaped anymore. It doesn't make me feel buzzed. But I guess it tasted good? Anyway this shit boring, more fit in office work or something. 
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>>306088
>More than (you)
Very doubtful, considering how much I grind, but I am glad you play video games too, anon. What do you like?
Replies: >>306090
>>306089
>What do you like?
Mostly racing sims, EDF and whatever tickle my tism right.
Replies: >>306097
>>306090
>Mostly racing sims
My scro, what wheel iz gud? Preferably a setup that costs less than an actual car because if you tell me it's going to cost 2,400 petrobuxx to enjoy racing games, I'm liable to acquire a stolen Charger from a nigger and crash it while high on fent instead.
Replies: >>306098
>>306097
Not a huge wheelfag but I have a Logitech g29 and that feels good enough
Used to have an old sports car seat set on a metal frame for immersion, cheaper and way better than buying the equivalent seat from sim gear sellers too
Replies: >>306100
>>306098
>Using inexpensive but competent equipment combined with making his own stuff from scrap
A legend and a man after my own heart. Thank you.

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You play 4th gen games on a CRT, right, anon?
You don't play them on a 1440p LCD display like a chump, do you?
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>>296783
Get /fit/ or find a good friend for help.
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>>296783
I had a 13-inch TV in the 90's, it wasn't heavy at all. The bigger TVs were a pain more because of how much space they required, and also they costed more. Their weight wasn't that big a deal unless you were moving it constantly.
Anyway I was happy with the 13-inch and played lots of NES and Sega Genesis games on it.
>>288036
>CRTs tend to give off a low-pitched "whine", which might unintentionally induce some form of trance or meditation
I don't know how true that is, but it would be pretty interesting if real.
Replies: >>305990 >>306033
Anyone here with a 120hz+ display got any tips for wiring up the CRT beam simulator in Retroarch with one of them >filters?
The gainz in motion clarity on my 240hz 4K OLED are so-so, sometimes it works and looks presentable but at other times motions in a certain direction (horizontal or vertical) have consistent ghosting artifacts better than without the beam scanning filter but still noticeable (moreso when it's only a single direction dunno if it's my eyes or the display given that it happens at complete random).
Much stranger is the very aggressive illumination drop-off when using beam scanning in combination with HDR >filters, they're virtually unusable with it.

>>305985
I clearly remember hearing that whine from every CRT display I used as a kid, though I don't know if it was meditative in any form.
>>305985
The whine is probably a simple and strong associative stimuli.
If anything the bright colors might have been more mesmirizing.

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What's your comfort game? Something that when you're indecisive, when you're stressed, when you're at a turning point in life, whatever, you find yourself coming back to. Basically, a game that you always keep coming back to and never seem to get sick of.
Picrel.
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Replies: >>305453 + 6 earlier
>>295275 (OP) 
Is this the game where you can play the harmonica and commit a heckin terrorism?
Replies: >>305457
>>305453
No, it's the one where you play a poolshark and then invite your girlfriend to your newspaper covered apartment so you can fuck her.
Replies: >>305460
>>305457
And then cheat on her with your ex boss.
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>>305353
>Arcade titles in general as when emulating them I have infinite credits and it fulfills my childhood fantasy of having credits to get to the end without stressing over money so much. 
I can relate.
When I was a kid, my parents only gave me money for one, maybe two coins, because they thought spending money on arcades was a waste (and looking back at it today, I think they were right)
So as you can imagine, I had to choose how used them carefully and the fun obviously didn't last long, not to mention how many times I had to go back home because the queue in front of the game I wanted to play (usually Street Fighter 2) was endless.
So nowadays having an entire arcade on the palm of my hand with free credits feels surreal to the inner child inside me.
>>305410
> never improve
Do you really think arcade games were hard for the challenge or because the devs simply wanted to nickle and dime customers as much as they could?
Some arcade games were straight up cheating with input reading bullshit (mortal combat) or with unavoidable bullet hell (in vertical shooters).
So, sometimes cheating on the cheating game ends up being the only way to enjoy it.
>>305440
>Arcades were designed to 
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>>305286
Same for me, hl1 and 2 but also doom wads and thief's fan missions.

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Last year zzz celebrated 2004 vidya with a nice anniversary montage, made entirely of gameplay recorded by anons. This year, there was not just one but two montage videos for 2005. Now as we approach 2026, let's celebrate the 20th anniversary of 2006 vidya with another montage by (You).

Wanna contribute? Record gameplay footage of your favorite 2006 games and post it here!
https://en.wikipedia.org/wiki/2006_in_video_games#Games_released_in_2006
https://en.wikipedia.org/wiki/Category:2006_video_games

Previous thread:
https://archive.ph/mcWEw
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>>296776
Excellent work.
How´s the montage for 2006 going?
Replies: >>305687
>>305675
It hasn`t started yet because no footage has been submitted. I kinda figured no anons were interested but I could be wrong.
Replies: >>305726
>>305687
If that´s so. I may contribute with some footage of games like HL2: ep1. I don´t have that much experience recording my own footage. But I like the compilations of the last two years and I want this to continue. I will try to play and record some vidya then.
Replies: >>305777
>>305726
Your contribution will be much appreciated. If you need help with recording footage or rendering just ask, I've done plenty of both. 
<TL;DR
Use OBS Studio to record your screen with sound, optimize for recording (not streaming) in the settings, keep your clips short but high quality, and prefer 720p resolution.

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I've been trying a few nude mods, namely on the DOA Xtreme games.
It just feels lame and it's ironically enough, not as erotic as swimsuits and bikinis.
Take a pair of tits for example. For me at least, they tend to look more appealing when they're pushed together by a nice bra. It leaves more to the imagination. 
Not only that, but the clothing brings them out more, while providing a nice, varied color palette.
That color palette is also important, because now that every character is naked, you can't tell them apart as easily, as when each one of them is wearing a unique piece of lingerie, each tailored for their personality.
Which is another negative, since collecting the vast amount of swimsuits is half the fun for a lot of these games, like GalGun, DOA and Senran Kagura.
I don't know, I think I just prefer the vanilla experience if I'm honest.
But what do you think, anon? Do you usually install nude mods in your vidya?
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>>305649
You know, you could just.... post the images on an imageboard instead of linking to the shitter.
Replies: >>305654 >>305655
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>>305653
danke
is there some kemono/whatever for shitter? nitter doesn't seem to work anymore
Replies: >>305657
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>>305653
Copy the link and type cancel after the x. That should do it.
Replies: >>305657
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>>305654
https://twiiit.com/ for an array of decentralized nitter instances (kinda like the webring, keeps the upkeep costs down). xcancel is just a better hosted but fully segregated + solitary instance of nitter, possibly spooky.
Rather than fucking around with the original faggot's recommendation, use this https://greasyfork.org/en/scripts/551809-x-xcancel-redirect userscript to automate it, but twiit is better if possible.

>>305655
No Anon, we don't need twitter screencaps in our threads, no less if it's just an unrelated porn account running a response through a translator. I can barely tolerate them when it's relevant to the industry as it is. There's a wonderful a different imageboard who's /v/ I hear is more than rife with welcoming of offtopic lust-provoking-image-irrelevant-timewasting twitter screencaps. You'll be in good company there.
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>>305649
>xitter
>not using https://xcancel.com/
https://xcancel.com/baalbuddy/status/2035397014905851932

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Old news, but Epic games basically threw the Unreal series in a dumpster and at the same time gave the fans the green light to host the files.

https://oldunreal.com/

Basically download the installer and run it and its good to go. That being said probably gonna do server later tonight for some friends.. We threw a model pack together for our server since UT doesn't download the upl to players which is needed to SEE the models and use them.

https://mega.nz/file/6543SSLa#_M_zN1DAjRRLCx_V6gvQvKc1n7ukXJOelVdUZgBsCAA

Pack's here. If you're up for it just drag and drop the contents into the UT2K4 install. Don't need it, but without it not going to see the custom models.

if I forget to drop the IP in here can always find it in the browser. Just look for the Funhole
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Replies: >>305192 + 1 earlier
>>304058 (OP) 
UT2k4 is good enough I somehow wound up buying 3 copies of that game.

Also the demo had some nice levels. I remember ONS-Torlan entirely too well.
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>>304520
>calling a biblically accurate banepost retarded
looks like we found dr. pavel here
Replies: >>305199
>>305198
This. It should be public imageboard knowledge you don't get to bring friends.
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they should make a mark russinovich vs joanna rutkowska map
>>304517
I'm sure the few anons who showed up had fun. 

Like I said Did it on a whim because looked like there was no gamenight going on and more bodies the better for UT.

Figure more people would've joined considering the game is free and toaster friendly, but oh well.

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Now in easy-modo.
(See the next post for a change list.)

When?
This weekend, March 27 to 29, starting at 9:00 PM (UTC).
The server will run until March 30 so you may join whenever you want.

Where?
Join the server at 172.86.111.189

Downloads
WARNING: Windows 7-fags will have to use VxKex to run these builds.
Full game with addons:
https://pixeldrain.com/u/CAoVsi2Q
https://mega.nz/file/e8pXxbAT#-RhzrrUHhc_JZM6_g0l2oEIcb2TANzPj7OIPSUfGNbY
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>>305257
>>305258
I'm getting a 404 error on both files.
Replies: >>305303
>>305289
Right click the file name and "save link as" you absolute fucking retard
Replies: >>305305
>>305303
Nvm actually I'm the retard these files are 100% broken what the fuck
Replies: >>305365
>>305257
>>305258
Next time change these files' extension to .txt so they can actually be downloaded.
Replies: >>305365
kartexec.cfg.txt
(5.4KB)
>>305305
>>305307
here u go, blame the fish or hotwheels (pbuh) or whoever for coding this shitty site

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