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Games you love so much that you would erase them from your memory to play all over again. For me its
>Mass Effect 2
>Sengoku Rance
>Half-Life 2
>Unreal Tournament 99
>Portal 2
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All of them.
Replies: >>278519
not a game that i love, but elden ring was very fun exactly 1 time. zero replay value knowing where all the items and neat things are, theres no reason to visit 90% of areas (even if most of the dungeons are boring). the dlc gave me that feeling again but of course thats the same one time only deal.
Replies: >>277341
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None of them. I don't want to play great games when my life is shit, because it would ruin the magic of the game too. I'd rather live with the good memories.
Replies: >>274401 >>278519
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Dark Souls.
I still remember beating it during a late night, feeling a mix of joy and sadness.
Playing through it completely blind is a irreplaceable experience. Finding new armor and weapons and trying them, instead of going straight for the Zweihander and Grass Crest Shield.
The souls games have a sense of adventure, that I always wanted as a kid. They remind me of that sense of wonderment I had exploring the map of Runescape, but fully realized in a big budget game.
Replies: >>274395 >>275547
>>274360
Fallout NV did that for me. Not much else can scratch the itch of an adventure game for me like NV can. The open ended nature of the story is as wide as the map itself
>>274353
It wouldn't be shit if you tried to enjoy life more. Tune out the bad, amplify the good, and let things take care of themselves
Was going to list a lot, but will just list a few.
>Pokemon GSC
>Shadow Tower Abyss
>Chrono Trigger
>Superliminal
I wish people could collectively forget how to play some MMOs like WoW and Foxhole.
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While it is not a game itself per se, a game experience I'd love to relive would be the Joint Pak modset for Stalker.
The basics of the mod is it adds a massive amount of content to the game, such as weapons, maps, new factions, and enough quests to last several hundred hours. Unlike other popular mods like analmeme, everything is actually hand crafted and not procedurally generated "kill  x of y" quests like all those shitty freeroam mods. 
While the main quest starts out with just SoC, it actually gets interesting enough to stay engaging, with many branching and intertwined questlines. The mod expects you to do every quest instead of just pick and choose, which may be a bit much for some people. It has the single best sense of progression I've ever felt in a videogame, from a loser starting with an empty pistol to a demigod over the course of the 500 hour playthrough, with every incremental step in between and a challenge level appropiate for your strength, even at demigod levels.
I had only beaten it with 100% completion just a year ago, and the playthrough itself took several months, yet it always calls to me to come back and replay it.
Replies: >>275952
God Hand. I was literally on the verge of giving up games as a hobby until someone recommended it to me. My real answer should be Kid Icarus Uprising or  Wonderful 101, but God Hand was magical
Replies: >>274571 >>275542
Outer Wilds, Disco Elysium, and Hypnospace Outlaw. Most games I love I can still replay and have a great time, although there's still fun to be had with DE, there's a surprising amount of replayability with it when you go down different ideologies.
Replies: >>275499
>>274477
>Kid Icarus Uprising 
Even if my mind forgets my wrist ain't ever gonna forget
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Replies: >>275504
>>274570
Outer Wilds is also the first thing that came to mind. I keep telling friends to play it so I can watch how they approach it blind and half if them drop it first time they get lost to go back to playing their flavor of the month competitive matchmaking game.
Replies: >>275508
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>>274335 (OP) 
Lobotomy Corporation.
I fucking love just reading stuff about a monster/creature via scientific logs or exploration logs from survivors and then I get to meet the thing.
Replies: >>275552
>>275495
Disgaea always looked so appealing, but it never got popular unfortunately.
Replies: >>275508
>>275504
The art style is good but it's just a flavorless turn based RPG lite to me
>>275499
Is Outer Wilds really that good? Would it be good in VR?
Replies: >>276132
>>274335 (OP) 
>Mass Effect 2
Why? I think it's an overall better game than ME1 in that classes and weapons are actually different and each protection type has its own vulnerability, but it still doesn't have much depth and it really dropped the ball on the story part. It's bioware formula taken to the extreme: you spend the entire game fucking around in completely disconnected locations doing some things that don't matter.
Replies: >>275511 >>275517
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>>275509
>you spend the entire game fucking around in completely disconnected locations doing some things that don't matter.
Is this a joke? Mass Effect was always about the world building and short stories first and foremost as evident by the codex which is about 80-90% unrelated to the reapers. Without the world building and characters the game is totally forgettable. Games up to that point hadn't seen anything like it in a sci fi game since Star Control 1 which is what the main plot of ME1 is so heavily inspired by. Mass Effect would have been better if it stuck to the formula of ME2 but for several more games after ME2s release
Replies: >>275517 >>276149
>>275509
>>275511
The duality of Anon.
>>274335 (OP) 
>Sengoku Rance
Is it that good? I've never played VN shit before, but I'm playing Evenicle right now and I'm loving it. The sex scenes are way too long though, it gets boring after 20 minutes of moaning [spoiler]I need only 5 minutes you see[/spoiler]
Replies: >>275523 >>275537
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>>274335 (OP) 
Inindo. It is not a very pretty game, and it is rough to get into, but its so much fun and with so many ways to fuck around, I love it
>>275521
https://zzzchan.xyz/faq.html#post-styling
This should be in site wide announcement honestly.
Replies: >>275532
>>275523
Thanks. I'm a long time lurker in many chans but I've never used spoiler before, not that used to posting.
>>275521
It's very good, the best strategy game I've ever played in fact. If you like Evenicle, you are going to absolutely love Sengoku Rance.
Replies: >>275542
>>274477
I've played God Hand for the first time recently as well, like two years ago, and I was really surprised to see how well it holds up to this day. It's on my top 3 favorite games of all time now. Wouldn't expect that from a game that old.
>>275537
Nice, thanks. Is it a good place to start the Rance series though?
Replies: >>275544
>>275542
>Is it a good place to start the Rance series though?
Imo it's the only rance worth playing. But the main story has nothing to do with previous games, the only thing it has to do with previous games are some callbacks to some characters
>>274360
The first Dark Souls' world design is better than both its predecessor and its successor, though I'm pretty sure DS2 has a challenge ring for never using bonfires. I don't know, the way you could expand connections to Firelink Shrine felt cooler than just clearing an area on Demon's Souls. For some reason, retards on JewTube hate Dark Souls 2, which I actually loved besides the soul memory mechanic. I understand the intent was to balance player interactions, but inevitably it just fucks normal players over while people who save-edit never give a flying fuck about it. Very stupid addition, the original invasion/summon formula is better (though the first Dark Souls royally cucked me one day when I wanted to show a co-worker how fun PVP could be, absolutely no invasions until he left and then I got several back-to-back).
>>275500
>tiny soundless webms
HEY, LOOKIT THIS NEWFAG WE GOT HERE
Replies: >>275560
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>>275552
I just liked those other videos and they were fine soundless.... especially the Blue Star one, you'd just get earraped if it was with sound.
Webm VP9 clears mp4 the fuck out btw.
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>LISA: The Painful
>Darkwood
>Rain World
>Death Stranding
>Wolfenstein: The New Order
>Metro
>Dead Space
>Just Cause 2
>Splinter Cell
>SIGNALIS
>Amnesia: The Dark Descent
>Max Payne
I particularly love the games that made me sit zoned out at the title screen after the credits just listening to the music and thinking to myself "Damn."
Replies: >>275573 >>275619
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>>275568
>Wolfenstein: The New Order
get him in the chamber
>Pokemon GSC
>Ocarina of Time
>Silent Hill trilogy (2 especially)
>Dishonored
Interestingly enough I forgot all about Dishonored over the years so when I played it a second time it felt like an entirely fresh playthrough, and I got to discover the game world all over again... Bad memory can be a blessing in cases like this.
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>>274335 (OP) 
Bloodborne
New Vegas
Jagged Alliance 2
13 Sentinels
Xenoblade 2

Specially Bloodborne, I was a NEET back when it came out so it helped me cope with depression.

I'm still depressed now, but I least I have a job.
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>Half-Life 1
>VTMB
>Midnight Club 3
>Max Payne 2
>Crash Bandicoot
However, I still get a lot of enjoyment while replaying them for the millionth time.
>>275568
>>SIGNALIS
I like yuri robots and science fiction settings but I cannot fucking stand RE-style inventory management. Will I find this game tolerable? I thought it looked nice from what I've seen but the games it takes inspiration from are total non-starters for me.
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Astlibra
Caligula
>>275731
Caligula only with the sound off and another soundtrack playing. I don't know wtf they were thinking playing the same one song over like 3 hours of gameplay.
Replies: >>275734
>>275733
I can't let that slide, the soundtrack is one of the best parts
https://www.youtube.com/watch?v=ow49kpc31ck
https://www.youtube.com/watch?v=TDumS4KaBMA
Replies: >>275752
>>275731
Are you back caligula fag?
>>275734
I like the songs but I don't like hearing them 100 times in a row
>>274335 (OP) 
Mortal Kombat 2011
Dragon's Crown
Batman Arkham City
Resident Evil 2 (1998 obviously)
REmake
Days Gone
Crash Bandicoot 2 (OG)
Odin Sphere
God of War 3
God of War: Ghost of Sparta
Super Metroid
Devil May Cry
The Witcher 3
Luigi's Mansion 3
Dead or Alive 2
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>>274335 (OP) 
Fallout: New Vegas
The storylines are just so good. It feels real, even with the 10 foot tall scissorhand lizards and super mutants. Its the human element in these stories that really comes through and makes the world believable. I think the most impactful moment for me was, Hanlon's suicide. If you play through the quest likes its a videogame, goody two shoes, "yOu hAvE tO Do WhAts rIGht" the plot just...blindsides you with the reality that these are "real" people whose lives you're meddling with and its entirely possible to push them over the edge because this setting has stakes for them beyond a generic happy ending. I had to put the game down for a bit after realizing what happened. Very few pieces of media have emotionally impacted me like that.
Replies: >>275784
>>275781
I remember attending the midnight release of this game and calling out of work the next day. Played it all day. It nailed the Fallout feel so much better than 3. So many memorable quests and characters. Great radio tunes. Interesting exploration. A masterpiece despite the nigger-rigged Bethesda engine. The only issue with it is that the Legion campaign is noticeably gimped, which would've been my second faction of choice, after wildcard and becoming king of the Strip with a giant army of securitrons.
Replies: >>275993
>>275731
>watch the anime because one "anon" was shilling it so much
<escapism... le bad (even though this is a piece of escapist media)
<beauty and ideals... le bad
<being a good goy in the modern soyciety... le good
<also something about single mothers le good?
So... what's so "based" about it?
>>274335 (OP) 
>>Mass Effect 2
you and I are now enemies
>>274459
this sounds great anon, been looking for a reason to replay stalker. will give it a test, thanks a lot
>>275784
>the Fallout feel
So it has dogshit controls and interface and such a paltry amount of content that there's hardly any reason to do actual character building?  That's the Fallout feel.
Replies: >>276004 >>276078
>>275993
In all the fucking things to complain about in a Fallout game you complain about controls?
Replies: >>276032 >>276085
>>276004
Oh I can go on at great length about all the other problems with the original Fallout games.  But yes, the click-and-wait-to-move controls and horrible inventory interface stood out to anyone with experience with other decently-controlling PC RPGs of the '90s.  Why would you even want the Fallout feel?
>>275993
The writing, man. Of course I didn't mean how it controls when New Vegas is played from a completely different orientation than the first two games are...
>>276004
he's got a point, I was interested in playing the first one but it felt so tiresome to actually bother doing anything in that game that I gave up shortly afterwards.
The difference between it and something like Baldur's Gate is night and day.
>>274335 (OP) 
Troubleshooter: Abandoned Children
OoT
Endless Sky
SimTower
Geneforge 1 
Avernum 2+3
'bout it
Replies: >>276119 >>278517
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>>276086
>Avernum
Heh, I was just playing some Exile III again myself.  Erase your memory and play these instead :)
>>275508
i liked outer wilds a ton, dlc is alright too
the game has 6DOF spess movement, might be incredible or incredibly vomit-inducing, i've never tried vr
Persona 4
I also wish I could delete the past 16 years because I doubt it would feel the same if I'm not 16
>>275511
Yes, world building is a big part of the series, but that doesn't mean nothing you do matters. Bioware clearly had each zone made separately, possibly even by different teams, which results in this disconnected feeling between them. ME2 didn't even try to somehow connect the dots, it made the entire game about recruiting camp sitters that do nothing until the final mission. There was no overarching meaning to anything, neither in story or character interactions nor in gameplay where you still only have 2 guys with you no matter how many you've recruited.
Replies: >>278045
>>274335 (OP) 
Titanfall 2 singleplayer campaign
Ori and the Will of the Wisps
Grisaia no Kajitsu
Factorio
Replies: >>276170 >>276300
>>276161
Aren't overhaul mods for factorio like that anyway? You can install ultracube and you get to relearn how to play factorio.
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>>274335 (OP) 
Here's my all time 3x3... I wish I could play all of these for the 1st time again.
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The sad fact is that if I were to erase memories I would feel nothing playing them, probably wouldn't even like them
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>>276161
>Titanfall 2 singleplayer campaign
My nigger.
Dragon Force, probably the best game sega ever published.
>Portal 
definitely, the first one as the second was great but didn't give me that sense of wonder the first one made me feel on the first play.
>Assassin's Creed 1 & 2
discovering these games was such a great experience
sadly it became a little harder to replay them after playing the sequels that imptoved the gameplay and fixed some annoying things. What I would give for remakes using the gameplay of the later games...
>Dead Space
obviously not the same
>Tekken 5
back when they made games to be good games and not just to milk the multiplayer mode
>Castlevania Lords of Shadow 

I find that some games are still a blast to replay ad infinitum like RE4, DMC3, GoW3, Ori, Darkest Dungeon, so knowing them doesn't take anything away from the enjoyment. Actually for many of them having more weapons post endgame and unlocking content makes the gameplay richer
Idk maybe it'as a matter of taste

>>274348
i've been wondering this about Souls like games, what exactly is the replayability like when you try different builds ?
Is there a way to beat the game once only using holy/light/type items with and STR build (crusader archetype), and then doing the same with a cast that can only use cursed/demonic items ? or is it always the same loop of roll-dodging an backstab-crit ?
>>276149
Same can be said for Kotor where pretty much nothing you do up to the ending had anything to with getting there. Just face it, this is classic bioware. If you don't like classic bioware where the focus is more on the side content than the main story, that's fine but don't expect others to not call you out on the fact this lies in personal taste.
Rain World
Dark Souls 1
LISA the painful
Yume Nikker
Super Metroid
La-Mulana
Hellsinker

All of these would have significant drawbacks because I value the mastery over them that I've achieved as much as the original first experience of discovery.
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>>276086
>Troubleshooter: Abandoned Children
I think the devs put a lot of work into it and that it is a good game. Too bad they railroaded us by forcing the main character to have a certain play style. Seriously, why can't the main character just wield a gun? I don't want to play with your gay looking katana, I want to play with big guns
>>274339
This. FPBP. When a game, a tv show, a book, etc, is over, I feel a sense of loss. During the first time you feel like you're gaining what you lost. 
>>274353
And then there's this take. Le duality of man. You'd  not ruin the magic, you'd regain it. smh. I guess you had a better childhood than me.
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