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READ THE RULES


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The rules have been relocated to the Rules Page

This thread solely exists to remind you that you are a dork.
Last edited by alexander

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WHATCHA'
>PLAYAN
>WATCHAN
>LISTENAN
>READAN
>EATAN
>DRINKAN
>FAPPAN
>FEELAN
289 replies and 280 files omitted. View the full thread
>>310808
Everything belongs to merica. Now shut up, no one gives a fuck. God,  youre so abrasively autistic. You must be a germcuck or something
Replies: >>310810
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>>310809
>no one gives a fuck. 
(You) apparently do, enough to get butthurt and type this shit. 
If you want to be a retard, don't act surprised when people recognize you as such.
>>310808
>So is pasta a "national american food" because they also sell it over there?
>Is kebab another "national american food" because there's probably some sandnigger selling that shit over there?
Invert your own arguments. Let's return to my argument that you did not address: is a California Roll a Japanese cuisine item? No Japanese person would say yes. It's not, so what else remains? 

Outside of margerita pizzas, 99% of all pizza-related foodstuffs are far more changed compared to the original than a California Roll compared to classic sushi. If a California Roll is not Japanese, how much moreso can we state with confidence that an American-styled pizza is not Italian and thus American?
Replies: >>310813
>>310812
Japanese people would probably go:
>"What the fuck is that shit! That's not how you make sushi!" 
That's because a "California roll" is simply a botched attempt to make sushi, not different enough to be his own thing.
Americans also do the "carbonara" recipe of pasta wrong, putting cream instead of just egg, pecorino cheese, and guanciale (a bacon like mean).
So does that error  mean that "carbonara" is now an American dish?
It does not, because it is simply an alteration of what already exist, and not different enough to be its own thing.
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>>310813
So, maybe you can argue about "the way Americans make pizza" but not claim pizza as an American thing.
That is the point.

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I wasn't sure how to title this but i want to discuss the absolute garbage you and i come across in games or in news about games. For example i came across this yellow paint thing in a game that i tried out. The absolutely amazing part was that this was literally in the start, right as you started out. Then there was this absolute World Of Warcraft shitstorm that happened in the 9.1.5 update where they turned the game into a leftists dream of niggertopia and more. You don't have to imagine because i have a entire folder of screenshots and videos i saved back then. Some of these are not from the 9.1.5 update but the majority are. Oh and we can't forget the crapcom leaks.
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Replies: >>310804 + 3 earlier
>>310786
>You aren't even talking about the same thing that I just posted. It has been considered grammatically correct since well before either of us were born that you can use the words they or them to refer to a human being of indeterminate sex
No. You refer to someone you don't know is male or female as a male. You are either willfuly lying (because that is the default state of leftists, dishonesty) or you are underage and grew up with the newspeak propaganda.
>(and also generally indeterminate identity)
Ah i see, so you are a just a regular leftist freak.
Replies: >>310811
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>>310011 (OP) 
It's sad how catering to straight men is seen as evil nowadays... MJ should've looked like this in Spider-Man's newest stuff.
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>>310804
aside from the man jaw, pretty nice
Replies: >>310807
>>310805
Man jaws on a beautiful White woman signify good genes that make powerful warriors. It's very different from the manjaw of a tranny, which signifies a lack of fertility and an abundance of mental illness.
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>>310803
>if anon doesn't agree with me, he is a lying leftist or brainwashed
>if anon says there's situations where you have to reference a person without knowing his sex or name, he is a leftist freak
This is part of where a bit more knowledge of lingustics and Old English would be nice. I've seen distinctly not-leftist linguists get extremely annoyed by these arguments before, since they tend to see a lot of this bullshit as downstream of Middle English's loss of grammatical gender, but I don't remember the specifics enough to articulate them clearly.

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How was the last game you played?
What did you like about it?
What did you hate?
Share your reviews here!

Previous thread >>244658
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>>310769
>why do games let you have more options to play around with??
fucking retard
>>310770
What's the line between "Intuitive Genius" and "Obscure Moon-logic" when it comes to RPG enemy/encounter design in your experience?
>>310770
I remember some RPG I played and have since forgotten the name of where the warrior character had an ability to enter berserk mode when another party member was knocked out.
It not only gave him instant turn priority, but made his attacks 1.2x damage. It was so OP I would suicide the tank whenever an enemy was out-DPSing me.
>>310769
- Your ally becomes a vampire or has a confusion / rage / mind control spell effect, and is attacking you. They need to be put down like a dog.
- Reflecting mirror positive spells or effects, as other anons said.
- For meta-game purposes if they will turn on you permanently in an upcoming fight or scene as a plot point or due to reputation loss.
- Sometimes black and blood magic puzzles require the blood of an innocent or friend (looking at you Planescape: Torment and Baldur's Gate), and that innocent elf woman in your party is a fitting Moloch sacrifice to Ba'al after she's standing conveniently on the altar.
- Undead often heal from damage spells, so if you have an undead party member, 'attacking' them with harmful anti-life spells is actually healing them.
- Sometimes game engines bug out, especially old ones, and they're blocking a doorway or are trapped. Killing them lets you recover them later without breaking the game or cheating to fix it.
- Sometimes game have resistances and immunities with percentages, and if you're above 100%, you actually heal from that damage type, so whacking your friend with your firesword heals them. It's also useful for testing the defense of items and armor and spell combos before fighting real enemies.
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>>309333
I've decided to give the Netflix title a shot and... despite it being a bit too easy, even on the hardest setting, it was alright, getting used to the touchscreen controls always sucks for me, but having different flicks do stuff instead of fake buttons genuinely felt decent, and shooting... that felt satisfying, always a bomb. Is it realistic? Not really, but not too arcade too, decent balance even if more towards the arcade side, anyways not great, but plays alright football, fun for a few runs.

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One of the things thats quite annoying is when you talk to someone about an old game and you start to notice that the person you are talking to is just parroting something. You'll notice phrases,words,sentences being almost exactly the same. Kind of like deja-vu. And something that has happened several times is me coming across a video essay on youtube (which i never watch) and seeing the exact same opinion expressed in that video. So for instance a shitty medicore game called Mad Max i recently played. Another example would be Kane & Lynch 2: Dog Days. Another shitty game being praised simply because youtubers says its a hidden gem or some masterpiece that everyone somehow forgot or ignored bla bla bla. Its just very interesting because you could simply go back into the past by looking at old reviews to see how everyone thought of the game. The worst part about this is that normalfags cannot think for themselves. Whatever the youtuber says the normalfag repeats. So now these games are considered to be somewhat good with normalfags which doesnt even make any fucking sense. Common thing i see is that alot of people that have these opinions say something like 
>oh i played this in my childhood
or something like that. So they obviously have some sort of bias towards it already. Just because you played a shitty game as a kid doesnt make the game good. Fucking retards.
Oh and i almost forgot to mention No Man's Sky. Remember that shitty gam
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>>309839
>One mission I really liked in Red Dead Redemption was the one where you helped a bunch of Mexican rebels overthrow their corrupted leader, then, as soon as the rebels take control they act just as bad.
Anon, that's also how Far Cry 6 ends. And it stops being funny when you learn that this is how Progressives think. That the revolution is perpetual until utopia is achieved.
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>>310000 (checked)
Well-earned quads, even if getting them on a slow-ish board is pretty easy nowadays.
>>300195
I just call these guys flatdicks, because they remind me of the kind of people who get off by smashing their own cocks with hammers or flattening them in between two blocks of wood. You are completely right, pretty much everything you've said in this threat is completely right. These people exist because they have based their self worth around the fundamentally meaningless accomplishment of playing and/or beating a video game. They need that game to be difficult, unintuitive, frankly just unfun, in order to falsely create an aura of prestige around being a player of that game. The most obvious case of this is fromsoft games, but I would also argue that Hollow Knight has done a tremendous amount of damage in this regard as well and in the multiplayer scene basically any game with performance-based matchmaking regresses into having a community primarily composed of people like this because only the mentally insane would play a game that tries to algorithmically force you into a win rate of exactly 50%. 

And yeah, I just don't play or buy games where the devs are obviously influenced by flatdicks. Having a high skill ceiling for a game is fine and having a hard game is fine, but making a game unintuitive for the sake of being deliberately exclusionary to people who have the goal of having fun, or making a game deliberately difficult for no other reason than giving people who play it and excuse to peacock
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Replies: >>310798
>>310773
Partly related to OP's topic and yours: I can't stand games in which increasing the difficulty simply makes the enemies bullet sponges, increases their damage, and makes your attacks the equivalent of nerf guns. Bethesda's games are a great example of this laziness, although even classics such as Fallout 1/2 do it.

STALKER is an example of a game which does it the right way: ammo is far harder to find, enemies do way more damage / can do headshots, but your attacks hurt them way more as well. An in-between example also exists, such as The Last of Us: yes, monsters were buffed and supplies are far scarcer, but you can still kill everything efficiently if you play your cards correctly. Other games such as the Hitman or Thief series outright feature more storyline quests and details if you play on higher difficulties.
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Youtube is completely niggerlicious, why would anyone go there in 2026. It's been that way ever since google bought it. I don't even have youtube-dl (or whatever program replaced it today) installed.
I would rather read (something niggers can't do) than watch a stupid video anyway. But even here, I'm not gonna waste my time on garbage reviews. All I want is facts, take your opinions and shove them! I only want to know what kind of game it is, and maybe see a screenshot or two. The rest I can figure out myself, because I'm not a fucking nigger!

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Continuing off from >>270725, the awakened board volunteer 暖日 has temporarily banned the traitorous Global moderator j*ye*se after the latter showed his true colors as an agent of the bioluminati.

While fierce blows were exchanged and many Anons heroically sacrificed their VPN endpoints posting suddenly-decreed "forbidden" lore of the Underage Stream to fend off the infiltrator's pedophilic rays with second-dimensional memetic wards, the wounded traitor nonetheless has retained his moderation powers and vows to continue his quest to morally cleanse the sleepy chan of all who oppose his global >rules.

Imageposting from the shadows, what vile schemes may he be plotting to burn the Kraut?
Will the Tengu-Dolphin band take advantage of the Chaos?
Could the Lord of Cakes seek to expand his domain?
And where oh where is our deer leader Sturgeon in this dire hour of need?

Find out RIGHT NOW on Metaball ZZZ!
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>>309388
He’s not wrong.
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What is it about the spergpost in pic related that sets off your spam filters?
Replies: >>310788
>>310787
Stated reason is the word trans combined with core. Unsure past that. Lifted the bans.
Replies: >>310789 >>310791
>>310788
Thanks, I'll try to modify it a bit.
Replies: >>310791
>>310788
>>310789
That seems to have done the trick. Thanks for the help there.

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/ves/ - Vidya video editing and sharing

General thread for video game footage editing and streaming. Ask questions, give advice, and share live streams ITT. Read the software list below first (all FOSS).

>Video editors
- Shotcut: A great video editor with various effects and filters, suitable for beginners and pros alike. https://shotcut.org
- Kdenlive: Buggy video editor by the KDE guys. https://kdenlive.org
- Blender Video Editor: Part of Blender and utilizes its node system. Like Blender itself, a pain in the ass to use but supposedly powerful. https://www.blender.org
- Olive: A new, promising video editor. Currently in beta but usable. https://olivevideoeditor.org

>Video recorders
- OBS: Record and/or stream anything on your screen, optimized for vidya. https://obsproject.com

>Command line tools
- ffmpeg: Swiss army knife of video manipulation, convert and trim videos among other features. Can record video and audio too but limited in that area. https://ffmpeg.org
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Due to a rush of jobs that just came in, I will not be doing a VNS stream this week
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I might (MIGHT) stream some of the demos this weekend, most likely Saturday around 12 PM EST
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>>310667
Finally! I've been wondering when the next demo stream will be. I hope I can make it this time.
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1 hour until stream
pre-show tunes provided

https://cytu.be/r/OldManGerpkin
Replies: >>310784
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>>310774
Live now

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What'ya think?

Gameplay looks strange, but might be satisfying.
The gameplay looks similar to Dead Space without the horror element.
The combat is basically a modern JRPG, but with guns.
Reminds me of Ys, but slow paced.
It might be interesting.
Graphics look nice.
The style reminds me of Mirror's Edge.
English VAs sounds obnoxious.
Diana is cute.
You build a home base with her.
No official release date other than "2026"

I think it might be fun.
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>>310546
Replies: >>310609
So hows the game?
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>>310584
I enjoyed it a ton. You wouldn't think juggling the hacking mini-game and dodging enemies at the same time would be overwhelming but once you master the mechanics it was quite enjoyable. There's a wide variety of weapons and hack nodes you can get that either buy you more time, crowd control enemies, or melt them faster. It even has extra post-game challenges that give you new unlocks, which is a rare thing these days in my experience.
>>310566
Bad webm, doesn't include the HEEEEH noise he makes after saying that then the QTE popup
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>>308424
>mcmuffin dust
???????????????????

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Epic Games lays off over 1,000 staff citing Fortnite “downturn” in popularity
https://archive.ph/20260324192125/https://nichegamer.com/epic-games-lays-off-over-1000-staff-citing-fortnite-downturn-in-popularity/#selection-1083.140-1083.250
>Today we’re laying off over 1000 Epic employees. I’m sorry we’re here again. The downturn in Fortnite engagement that started in 2025 means we’re spending significantly more than we’re making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place.
>Some of the challenges we’re facing are industry-wide challenges: slower growth, weaker spending, and tougher cost economics; current consoles selling less than last generation’s; and games competing for time against other increasingly-engaging forms of entertainment.
>And some of our challenges are unique to Epic. Despite Fortnite remaining one of the most successful games in the world, we’ve had challenges delivering consistent Fortnite magic with every season; we’re only in the e
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>>310705
another victim of ligma
>>310705
RIP, dude was a genuine legend. I have to fire up a Doom playthru in his memory sometimes.
Matthewmatosis posted a new video!!
https://youtube.com/watch?v=IuBIW9h4qw4
Replies: >>310753 >>310779
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>>310748
Who?
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>>310748
>hack designer makes another pseud video acting like he's the penultimate scholar of game design
>his only actual contribution to gaming is a shitty ripoff of dungeons and diagrams

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>Please fill up this field.
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>>310126
Okay, wasn't expecting that.
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Good game. Ill be following this one for updates.
inb4 the dev already abandoned it.
My Chandroid Sweetheart
https://wanderstudygames.itch.io/my-chandroid-sweetheart
Replies: >>310678
>>309449
because that would require actual programming skill and also no easy AI textures and models >>309357
>>310371
Good ol' jiggle physics.
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