>>322139
I have a model of nakkid female that has a much nicer bottom, even tho it has no normal maps, roughness, metalmap or ambient occlusion it still looks better than this.
I wonder if they bothered with those, it looks flat simple.
>>322144
The lightning and shading looks very good in these photos, but i am extremely distrusting of renders there is a high chance these sorts of graphics require a super computer or are just plain doctored, also in my experience games who that put weight on graphics usually have subpar gameplay which ruins it all.
I would rather have a game with basic 200X graphics and good gameplay, even in these days the graphics were of such high quality they came very close to real life, there is little reason to go for total realism as long as the graphics are consistent and give enough variance for the world to feel alive and vivid.
Even crysis and half life 2 with mods made 10 to 20 years ago had such high graphic detail i dont see the point in pushing it futher, if it were actual vr or something you could make a point but if you watch it on a screen its just about good enough.