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it's fucking video games, baby


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READ THE RULES


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PS2 turned 25 (by Japanese reckoning)  an hour ago. 
>favorite PS2 games
>favorite PS2 girl
>what untranslated PS2 game needs a translation
Never in history has there been a more overrated console.
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Replies: >>278818
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>>269642
translate reveal fantasia pls
>>269642
>>269644
>console wars
Go back to half cuck.
Replies: >>269648
>>269647
No you go back to whatever hugbox you came from.  Do you really think you can fanboy an entire console for a thread without any criticism?
Replies: >>269654
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>>269641 (OP) 
I ordered a Japanese PS2 and like 60 import games 2 months ago. I got all the games for 10 bucks, but got fucked with shipping anyways. It might arrive the coming month.
>favorite PS2 games
MGS3, Ratchet and Clank, Persona 4, all three on my top 9 goat.
God Hand, RE4, that Berserk game, The first Yakuza though I prefer Kiwami, Burnout 3, and so on.
>favorite PS2 girl
Chie Satonaka from P4, i.e. my wife.
>what untranslated PS2 game needs a translation
idk, you tell me.
Maybe that game with robot, miniature, housemaid lolis.
Replies: >>271631
>>269642
It had a ton of good games, free online play, doubled as a dvd player.
In its era it was absolutely solid.
t. never owned any of those consoles but lived through Xbox/PS2 era

>it has been 25 years
<fuck
>>269648
Console wars on /v/ are the same tier of cancer as programming socks on /g/.
Replies: >>269657
>>269654
Define "console wars".
Replies: >>269658
>>269657
When an eternal and pointless arguing happens that's the same in every single thread, happens in every thread nearly, and it's about 'which console was better" and it's never the same brand. 
>anon1:
<ps2 sucked but people liked it anyways
>anon2:
<not as much as 360!
>anon3:
<It's that bullshit. Both were liked more than they should have been liked. Dreamcast was the only one that was overrated!
>misc anon
<it's harware was superior!
>misc anon
<and rushed, it was hacked!
>anon4/5/6/etc
>[insert pros and cons that never end]
<the xbox was nothing but first person shooters!
<breakdown and Ninja-gaiden tho
<breakddown was first person!
<Dreamcast was arcade!
<Resident Evil Code Veronica!
<Veronica was on the Shitcube/gaycube/toddlertube/etc
<the psx had no fps! hexen doesn't count!
<why is nintendo's hardware always shit!
<they sell the most tho :^)
<the DS had no titles, even the GBA did better!
<the gba was nothing but remakes!
It just goes on and on and on. I don't have to see it to remember it and know what will happen. Talking about overrated when everything is overrated is a bad idea.
Replies: >>269660
>>269658
>It just goes on and on and on.
Yes, we can tell.  Your definition goes on and on and on because you have to add endless examples because your definition is too inconsistent and you want it to encompass everything you don't like.  You would have to express annoyance at this entire thread, whose purpose it to suck off a console like a fanboy, exactly like some of the examples you just gave.  My post, which you originally responded to, said nothing at all about any other console being better than the PS2.

To me, the PS2 was a shitty disappointment like every other console of that generation, and I take umbrage at the toddlers who grew up with it and now who want to celebrate a completely arbitrary number of years for a piece of hardware like it's the fucking birthday of a human being.  The PS2 isn't a person, it isn't alive, and it doesn't have feelings that can be hurt.  The only ones with feelings that might get hurt are people who project their own personal insecurities onto a fucking machine.
Replies: >>269661 >>269663
>>269660
wow ur so smart n cool i wish i was as smart n cool as u
I hate all of you
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>>269660
>>269641 (OP) 
>what untranslated PS2 game needs a translation
None, I don't want more preying eyes on my hidden gems.
Replies: >>269666 >>269668
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>>269664
Don't you want to put your preying eyes on Aty-sensei's hidden gems?
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>>269664
Did you just say...

HIDDEN GEMS!?
Replies: >>269705
I replayed some of the Jak series a while back and Jak 2 and 3 kicked my ass. Still love those games. Keira my waifu.
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>>269641 (OP) 
>favorite PS2 games
I guess Urban Chaos, Klonoa 2, and .hack 
I'm only getting started on playing ps2 games so don't judge.
Replies: >>269677
>>269675
Oh fuck forgot to mention Tony Hawk Underground. 
Which is another reason I started getting into the ps2
>>269641 (OP) 
>favorite PS2 games
Mister Mosquito
>favorite PS2 girl
The daughter in Mister Mosquito
>what untranslated PS2 game needs a translation
Ka 2: Let’s Go Hawaii
>>269668
jeweled buttplug is the real hidden gem
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>>269641 (OP) 
>favorite PS2 games
Jak&Daxter
Dead Or Alive 2
Obscure
Primal
WWE SmackDown! Here comes the pain
Need for Speed Underground (I think the first one was far better than the sequel)
Tekken 4
Tekken 5
Soul Calibur 2 (never played 3 unfortunately)
At the time i loved fighting games because they were fun, weren't online focused, and didn't pander to tourneyniggers
Resident Evil 4 (at the time, but now i hate how many games are now copy-paste because of it, but back then, the over-the-shoulder view and gameplay was fresh and innovative)
Devil May Cry
PES6
Tomb Raider Legend
Final Fantasy X
GTA 3
Onimusha 2
State of Emergency (does anyone remember that?)
Ridge Racer 5

And these are only those i played, there's plenty of PS2 games i wished i played back then or could play right now
>favorite PS2 girl
Christie Monteiro from Tekken 5 or Shiva from FFX
>what untranslated PS2 game needs a translation
No idea.
Replies: >>269736
>>269735
>Primal
What a fun little game that was, very reminiscent of Soul Reaver but with tiddies.
>>269736
I remember reading that the devs planned a sequel and started development but soyny told them to develop games for the PSmove (the Wii knockoff) instead.
Replies: >>269738 >>269742
>>269737
Terrible bummer. I remember the game ended with Jen getting her bf back but he was in a coma(?). Would've loved a sequel with a little more polished gameplay.
Replies: >>269741 >>269742
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>>269738
I remember reading that the devs planned a sequel where the characters from the various realms invaded the real world and that Jen's boyfriend (i think Louis was his name) was supposed to be playable.
Loved the game but i felt the combat had to be improved and polished more.
The real time transformation used to amaze me, back then.
Jen was a hottie.
Replies: >>269742 >>269743
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>>269736
>>269737
>>269738
>>269741
huh how odd. I have a physical copy of this game, didn't get it when I was younger. Played it on an old Ps3 I had purchased, the game & ps3 are unrelated.
The game had a few goofy ass puzzles like that urn to break the floor. but yeah combat was kind of lacking what an actual shame we didn't get Primal 2.
>>269741
The transformations were great and I even remember the underwater segment having had good controls, for the most part. I was actually surprised how well the voice acting worked out. All in all, a lovely gem.
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>>269641 (OP) 
>>favorite PS2 games
RE 4, DMC 3, GTA SA, Bully, Kingdom Hearts, Dynasty Warriors 6, Samurai Warriors 2
>>favorite PS2 girl
Lady and Diao Chan
>>what untranslated PS2 game needs a translation
Nothing is on my mind.
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What is your favorite Visual Novel on PS2? Is Myself Yourself any good?
>>269760
kill yourself, zoomernigger
Replies: >>269785
>>269769
I'm sorry to break it to you but he could be in his thirties
Replies: >>269788
>>269736
>very reminiscent of Soul Reaver but with tiddies.
If i recall correctly, Jen's titties had jiggle physics.
>>269785
You're replying to a gen alpha trying to feel mature and validated by calling others zoomers.
>>269642
>PS2
>overrated
If we are talking about its hardware i can agree with you, but its game catalog is legendary.
Replies: >>269879
>>269876
What was wrong with the PS2's silicon?
Its architecture may have been autistic, but it was quite capable in the right hands and didn't have the Indian public transport bus problems that crippled the N64.
It was also far more aesthetic than modern Inthell/AyyMD/ARM/Novidya slop, though that goes for the entire 6th gen save for the Hueg.
>>269879
>save for the Hueg.
Wash your mouth before trash talking the Huge you poorfag
Replies: >>269882
>>269880
The Hueg was a weird autism PC running on a Pentium III and a custom NV2a GPU from Novidya alongside some funky I/O controllers and a rather complex Audio DSP, it's not as far removed from contemporary PCs as the Gamecube with its PPC CPU or the Dreamcast with its SH-4 CPU and PowerVR GPU but to each their own I guess.
Is it just me or has the board-wide IQ seen a considerable drop in recent times?
I thought most 4um rapefugees settled on blacked.gov.
>>269882
>Spoiler
The Cakelord has gotten so autistic lately that any attempt to ridicule modern gaming results in people getting banned almost immediately. It's resulted in some discussions outright taboo on Moe/v/, and gotten so bad that even the site admins had to step in and tell him to knock it off. So now people are beginning to post on other boards like Moe/bv/ and here.
Replies: >>269911
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>>269879
>save for the Hueg
The hueg was so comfy though.
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Any other PS2 games (or not well known ones) I should give a try?
I'm already going through Xenosaga 1 and Tony Hawk Underground 2
(I don't think I'm gonna like Xenosaga 2, what the fuck are those models.)
>>269894
Any particular genre or requests?
Replies: >>269919
>>269894
I've been meaning to play Digital Devil Saga but I'm torn on whether I should finish Strange Journey first.
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>>269882
>spoiler
You're posting more often.
>>269879
>What was wrong with the PS2's silicon?
It simply was the weakest compared to GameCube and the Hueg
>>269894
Zone of the Ender 1 & 2 were pretty good.
>I don't think I'm gonna like Xenosaga 2
Probably. I thought Xenosaga was shit after the first.
>>269882
>spoiler
I've felt that for the last year and change, honestly. Aside from fun projects like the 2004 vidya compilation there's a lot more people who just bite on the first layer of any particular topic and seem to be incapable of considering things in more nuanced ways. This doesn't mean the absolute amount of good posts is decreasing, but the amount of sludge obscuring them is thicker.
Then again, you're exactly the kind of person I imagine doing this since you had to use Power Names™ for Intel, AMD, and Nvidia to establish your dominance over them. That's the kind of oversocialized, keychain-jangling obsession that pervades places like /tv/.
>>269889
It's as if operating a /v/ board dooms one either to an existence as a shit 4umgoing cake kike BO or government-ordered shut down for letting people have too much fun.

>>269894
>not well known ones
Not sure if these count by Anon standards,

>Ring of Red
Pre-9/11 Y2K Nipponese autism mecha SRPG set in an alternate history where Nips didn't surrendered after the nukinges so the US and Commies invaded and did an iron curtain.
One of the few PS2 games to release on CD-ROM, it's less than 1GB in size but visually impressive nonetheless for its time.

>Gigantic Drive
Nipponese Mecha gaym with a rather experimental control scheme for the authentic 1950s remote-control giant robo experience.
Its standout feature is a dorky megane gf you can bully into crippling depression by intentionally or unintentionally her hometown.
You will eat ze bread.
Replies: >>269912
>>269911
>One of the few PS2 games to release on CD-ROM,

There were at least 126 PS2 games on CD.
>>269895
 I'm mostly of looking for some rpgs or platformers.
Replies: >>269921 >>269925
>>269919
As far as "lesser known" games:
>rpgs
Eternal Ring
Evergrace (Series)
Generation of Chaos (Series)
Grandia (Series)
Growlanser (Series)
Shadow Hearts (Series)
Spectral Force (Series)
Steambot Chronicles
>platformers
Ape Escape (Series)
Asterix & Obelix (Series)
Evil Twin: Cyprien's Chronicles
Ruff Trigger
Scaler
Vexx
>>269921
warning
Growlanser II/III felt the evil hand of Working Designs. Don't bother unless you're fluent in moonrunes.
Replies: >>269927
>>269919
I found Tsugunai: Atonement pretty interesting. You might want to consider that if a non-party based, defensively oriented, body-possessing RPG sounds interesting to you.
>>269923
2 and 3 aren't very good anyway. 1 and 4 are the best in the series.
>>269921
Ay thanks anon!
>>269921
>Scaler
Ooh, seconding this one. I played it as a kid and it was pretty neat.
How in the flying nigger did Sony and Konami manage to create an extremely accurate spatial audio renderer with virtually no filter coloring for Silent Hill 2 on the PS2?
Getting EAX/OpenAL-based 3D audio right on PC requires niggering around with fuckhueg HRTF databases and dll wrappers, but SH2 just fucking werks out of the box no questions asked.
Only downside is that while the positional audio is excellent, the number of sound effects spatialized is much smaller than one would expect with dialogue being in plain stereo.
>>269894
Summon Night 3
Summon Night 4
Front Mission 5
Pachipara 13
Pachipara 14
Pipo Saru 2001
Saru! Get You! Million Monkeys
Replies: >>270614
>>270590
I remember an anon used to post Pachipara screenshots and it looked interesting. Is it fun even if you don't care about the pachinko part?
Replies: >>270615
>>270614
https://inv.nadeko.net/watch?v=nRWtjV611ZA&t=4687
check it out and decide
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>>269641 (OP) 
>what untranslated PS2 game needs a translation
FOR GOD'S SAKE, STEAMBOT CHRONICLES 2.

I remember I got Steambot Chronicles as a complete, "Fuck it, let's see what this is about" impulse buy, and was so completely surprised because usually games back then you heard NOTHING about were terrible.

It was a game I played in the middle of a fog/depression where I thought, "Holy shit, I'm actually having fun!" like it had been so long that I felt that way that I was actually surprised.

>25 years ago
JFC -_-
Replies: >>270636 >>270637
>>270619
Is there a two? I thought they lost the work on a second game in a flood?
Replies: >>270728 >>270806
>>270619
There is no Steambot Chronicles 2 though. Also the game kinda falls off near the end. I was kinda suspicious of Dandelion before his reveal as the bad guy, but I was not expecting Savory to be bad too. I was trying to date her so it annoyed me when she died.
>>270636
Shit, you're right...did I Bearenstain bears or something?
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>>270728
You might be thinking of this image, which i relish posting so others can join me in misery.
>>270728
Yeah i do recall reading about 2 from an anon in the context of it being a game as any other except with a particularity, i don't recall if jap only or highly ignored.
But i do recall that, i think in a OST thread.
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>>270636
>>270728
There were more Steambot related games, but they sure weren't sequels. As to the actual sequel, that never came out. From what i know, it wasn't lost in a catastrophe (like the source code to some of Sega's games apparently were to a fire), but simply cancelled along with some other games that had been in the works at the time after being told they couldn't release Disaster Report 4 or something.
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>He doesn't know.
>>270820
Footage or you just slapped a sticker on a DVD
Replies: >>270880
>>270820
I doubt they would make a US build before the Japanese game released.
>>270728
it's possible you got confused because of the psp spin off
>>270820
2006 is the year the game released, so the "2" there is probably a mistake... Anyways, the english version has an undub mod for those interested.
Replies: >>270878
>>270877
I played Bumpy Trot in Japanese and honestly the Japanese voice acting is not very good.
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>>270839
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>>270820
>>270880
https://hiddenpalace.org/Steambot_Chronicles_(Feb_3,_2006_prototype)
Why are you gay
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>>270907
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Got myself some PS2 gaems.
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>>269649
>you will never be 15 years old again hearing Chie say "I love you" for the first time
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>>271631
>>271630
Nice, I wouldn't collect myself. because it's easy to just mod an actual ps2  if it weren't for modern screens making old games look worse I wouldn't emulate instead.
learning to read katakana and hiragana isn't worth the amount of time it takes and if you even so take a break from Japanese media you'll forget a lot quickly and it's a pain in the ass to find Japanese subs for anime
Replies: >>271639
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>>271638
My PS3 is loaded with PS2 games, but there's something so fun about physical cases and discs and manuals. 
I also got it, because my childhood fat PS2 died of a short-circuit :( 
I already know kana, I just need to memorize words and some kanji. I'm mostly passively learning, so most of the JRPGs in that box won't be touched in a long while. I'll finish the games I'm most familiar with first. 
I don't think I have to worry about breaks, since most of what I consume is old anime.
Replies: >>271640
>>271639
I took a break for some time and now I don't remember half of the letters and now it's a whole process  just to redo it all over again
Replies: >>271643 >>271650
>>271640
That's a shame. Maybe try taking a 15min kana letters quiz every morning, while taking a dump, or at least twice a week. At least that's what I do, and I haven't forgotten them so far.
>>271640
>took a break
PROTIP:
Set you're phone and computer to Nipponese, it will be extremely painful but the results are worth it in my experience.
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>>269921
>Evil Twin: Cyprien's Chronicles
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An integral part of the PS2 experience was picking out random games from the bargain bin based on their cover. Everybody seemed to do this, and it's what lead many to find those obscure personal games.
Here are two good, but lesser known ones. Rogue Galaxy might as well be Dark Cloud 3, it was the same developer and massively expands the game. Dororo, also known as Blood Will Tell, is a fun action adventure game based around fighting dozes of bosses.
>>269644
I was thinking the same thing reading that post. 7th gen gamers, mainly Americans, soy the fuck out over the 360 solely because they played Halo or Gears in high school.
>>273171
So liking the superior graphics of the xbox was soying out rather than geeking out and picking up random games by judging them merely through their cover is geeking out? Is that your view? Or is it that it was a murkan made console?

t. goy that linkes pre gen 7 jewtendo games
>>269642
fpbp
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>>269641 (OP) 
Watching your deathtrap coaster consume another unlucky family while The Vines blares in the background fucking rocked. Thankfully there's only a couple times where you need to play a minigame or two for each park otherwise I would have blown my brains out onto the open disc tray. It also lets you befriend lolis and mindbreak them by demolishing them at their favourite game. 7/10
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>>269641 (OP) 
If you never played this, you are missing a essential part of the human soul
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>>269641 (OP) 
How do we feel about the Switch surpassing the PS2 in units sold soon, anons?
>>278763
I just compare the catalogs of the two. And the PS2 was also the weakest console of his generation, so the Switch really hasn´t a excuse.
Replies: >>290386 >>290459
>>278763
Hasn't it already?
>>278763
Sad. The switch sucks.
>>278763
If it wasn't for the Vax Attacks, I wonder if it'd have as much success. I haven't kept up with the sales or anything, I just remember that a lot of family people hopped onto the Switch when the coof-cough started spreading so they could play Animal Crossing and the other new Nintendo Slop sloppy slop slop sloppy slop
>>276729
>successfully get girl's attraction stat high despite her having a boyfriend
>kiss her
>that felt awesome - did my boyfriend see that?
>she's more playfully curious than afraid
>another possible line for pulling it off is "you're bad... but that felt good" said in the most flirtatious way possible

Someone on the dev team had interests . Also has music from random non-Star Wars Lucasarts games in the soundtrack for some reason.
Replies: >>278812
>>278809
they sure did
>>278763
It's not really that impressive when you consider how much bigger the gaming industry is now. The PS2 had a much larger piece of the pie back then than the Switch does now.
Replies: >>287821
The PS2 has a special place in my heart. It was the console I used the longest from launch through the PS3/Xbox 360 era. Mostly because I couldn't afford many games. Lucked out in the end when they started dropping PS2 games from game stores since I netted hundreds of games for about a dollar or less each. Thank god for emulators however, as I am amazed that the PS2 can still have a strong exclusive library that so many games are still trapped on the system and have not been ported over. Hell, they are only getting to Onimusha 2 this year and there is still Onimusha 3 that is 11 years old now.
>>269643
If only she had a cooler weapon. The slingshot was fine but the Genie flinging magic did it for me.
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>>278817
Good point. Just looking at the PS5, which Nintendo fans tend to mock, deservingly so because it's a subpar console, but even then it's already sold a ton.
Replies: >>288025
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>favorite PS2 games
Summoner 2
Castlevania: Lament of Innocence
TimeSplitters 2
Tenchu: Wrath of Heaven
Dark Chronicle
Prince of Persia: The Sands of Time
Guilty Gear X
SSX 3
Devil May Cry
Silent Hill 3
Legacy of Kain: Defiance
>>287821
>he thinks PS5 sales numbers are legit
Soyny has been padding their hardware numbers since the PS3, the only one of their's I can remotely believe in the last 15 years is the PS4 (and only partly) because of the sheer lack of competition they faced that generation
Replies: >>288099
>>288025
>Soyny has been padding their hardware numbers since the PS3
Any proof/source for this claim, anon? I'm not hating, I just see it a lot and, while I think it's true, I never saw real evidence.
>>278766
>And the PS2 was also the weakest console of his generation
Wasn't that the Dreamcast?
Replies: >>290455 >>290459
>>290386
Probably. But I am not a tech sperg so maybe I am wrong. Still, the Dreamcast die out pretty quickly so for most of the 6 gen the PS2 was the weakest console at the time, so I think my point stands.
Replies: >>290459
>>278766
>>290386
>>290455
If >we go by raw niggahertz and instructions per second, then obviously the Dreamcast is the "weakest" being also the oldest remember when consumer computing hardware made 50-100% jumps every 1-2 years?, but this ignores the fact that the Dreamcast, PS2, Gamecube and Hueg were fundamentally different beasts at the hardware level.

The Dreamcast uses a 200mhz 1997/1998 SH-4 CPU coupled to a custom PowerVR GPU and an Audio coprocessor.
Now obviously this is far less than any of the later 6th generation consoles and the system struggles to run fan-ported GTA 3, BUT the GPU is capable of performing highly complex and autistic hardware-ordered transparency operations in addition to a few other things that result in the Dreamcast outputting the warmest, deepest colors of any 6th gen console.
It was for this reason that the sophisticated Chaos Emerald rendering on SA1&2 that plainly couldn't be done on the PS2/GC/Xbox/PC ports and not even properly emulated without compute shaders which themselves only became technically possible on PC circa 2013, this is also why most Dreamcast ports look dull or outright shit without modding.

The PS2 has the most autistic architecture of the generation with Sony deciding to Super Saiyan the PSX approach to graphics rendering and coming up with its own custom programmable Vector-focused coprocessors using a scarcely documented and proprietary instruction set on top of not adhering to the IEEE floating point spec which by the late 90s nearly 100% of all FPU-equipped processors manufactured after Win95 strictly adhered to, because reasons.
Sony went so far as to dedicate all vertex processing to these COPs integrated onto the CPU, with the Graphics Accelerator as a result acting as a pure rasterizer+texturing unit, in combination with the PS2's very capable low-latency bus systems this gave the system retard strength fill rates and much vertex processing in the hands of a capable programmer.
However Sony did not invent its own pixel shader equivalent so those kind of operations had to be done via the COPs, CPU, or the I/O processor which in fact was an entire PSX CPU for the purpose of backwards compatibility.
Also the system's framebuffer was interlaced much to the chagrin of emudevs and HDTV owners by the mid-2000s, much like the Dreamcast it's also what gives PS2 games their easily identifiable visual feel the PS2 is also IIRC the only consumer-oriented computing machine with such a design, PCs didn't and still don't use interlaced framebuffers and neither did anything else for that matter.

Nintendo's Gamecube more or less fixed all the N64's internal architectural failings by using a PowerPC CPU found in contemporary Apple Macintosh desktops of the time in combination with a highly sophisticated ATI GPU running a custom fixed-function API based off of OpenGL in concert with a programmable Audio DSP with its own memory.
On paper the Gamecube has a "worse" CPU than the PS2, but it is elevated by its extremely capable GPU, graphics API, DSP and moreso SDKs derived or re-using existing popular Macfagging tools which many pre-soyphone Macintossers were quite familiar with.

The Xbox Hueg on paper should be the fastest console of its generation loaded with a 733mhz Pentium III, an Nvidia NV2A GPU and a dedicated Audio processor which still hasn't been fully documented but nonetheless features full Dolby 5.1 Digital surround in every game official released.
In reality the system while far from "weak" was somewhat hampered by architectural inefficiencies and Microbloat, the prerelease version of DirectX8 which while possessing Vertex and Pixel shaders tended to fall behind in actual game visual output to the "less" advanced but more refined ATI GPU found in the Gamecube, and there just weren't as many Zelda/Mario-level exclusive games to really push the system with multiplatform games making up a great portion of the library.
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>>269641 (OP) 
>PS2 game
Spider-Man 2
>Favorite PS2 girl
Carmelita Foxx
Replies: >>301094
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>>269644
>XBOX360 being overrated
I agree, I think the OG XBOX was very cool (even though I ended up picking a PS2 instead, but I always wished I could have that too) but the 360?
I thought it was soulless and dull.
Definitely overrated.
The OG was the only cool XBOX, it was like a next gen Dreamcast.

>>273171
>An integral part of the PS2 experience was picking out random games from the bargain bin based on their cover. Everybody seemed to do this, and it's what lead many to find those obscure personal games.
True, these were mine:
>Evil Twin: Cyprien's Chronicles
Which I bought from a newsstand because I thought the cover looked cool, but the game ended up being some irredeemable piece of shit.
It looked like shit and played like shit.
Probably one of the worst games I ever played, and this is coming from someone who played (or tried to) shit like Superman64 and Busy 3D.
>Twin Caliber
The box art was amateurish and looked pretty shitty and bland, and It wouldn't surprise me if it ended up hurting the game's sales as well.
But I bought it anyway because I managed to see what it was about from the back of it and it was also very cheap.
A coop third person rail shooter were both players (a cop and an inmate forced to cooperate to escape a prison overtaken by zombies) could aim each weapon holding arm independently.
I never finished it because some bosses were frustrating, but it was pretty fun and looked cool, in a b-movie way.
The blood and gore was awesome.
>Cold Fear
I bought this one from a newsstand too, a third person survival horror set entirely in a huge ship.
Honestly I don't remember a lot of this one.
I remember it was pretty decent, but not that scary nor creepy to be honest.
Not a masterpiece, but still an okay game.
Xbox 360 was definitely not overrated.
>backwards compatible with xbawks huge
>best online play by far
>actually made an effort to court Japan and got some great games in the process (Stein's;Gate, Idolm@ster, EDF, DoA, Lost Odyssey, Ninja Gaiden 2, Blue Dragon, etc.)
>best western games library of the generation (and arguably ever for a console)
>best versions of most multiplats
>best performance and graphics quality of the generation
>best controller ergonomics
>exceptionally cheap prices (the xbox arcade version was cheaper than the Wii)
It was by far my most played console splitscreen with my friends and siblings as well, the only other that come even remotely close would be smash bros on the Wii/Gamecube and even that was dwarfed.
Replies: >>290503
>backwards compatible with xbawks huge
Most original Xbox games weren't on the 360. Microsoft offered backwards compatibility, not their entire library of the original Xbox.

>best online play by far
The 360's online subscription system is bullshit and is one of the reasons why modern consoles started doing it by default now. You're making me suspicious that you're one of those consolefags who spew complete bullshit to shill their favorite brand. Xbox Live absolutely fucking sucks.

>actually made an effort to court Japan and got some great games in the process (Stein's;Gate, Idolm@ster, EDF, DoA, Lost Odyssey, Ninja Gaiden 2, Blue Dragon, etc.)
Microsoft struggled to get Japanese titles for their console. The number of Japanese titles that are on the PS3 is far more numerous. Microsoft tried to invest in Japanese games, but they miserably failed to get both Japanese consumers, and Japanese devs interested in their console. You're also wrong on some things here. The first Idolm@ster game began in arcades before becoming a 360 exclusive, which ended with The Idolm@ster Live For You!. 7th generation EDF games were released for Xbox 360 and PlayStation 3 simultaneously on release day. DoA and Ninja Gaiden 2 were decent, but them being Xbox exclusives was meaningless. And I don't know why you've included Blue Dragon and Lost Odyssey, because no remembers these games and they weren't that good or at all. Steins;Gate is great, but I doubt it ever needed to be an exclusive on Xbox for it to be successful (besides, the anime is what carried its popularity anyway).

>best western games library of the generation (and arguably ever for a console)
The 360 has the most overrated library of games.

>best versions of most multiplats
A very subjective statement.

>best performance and graphics quality of the generation
Which isn't saying much due to console limitations.

>best controller ergonomics
Sort of agree.

>exceptionally cheap prices (the xbox arcade version was cheaper than the Wii)
No it wasn't. The Xbox 360 Core/Arcade launched at $299.99 (2005), while the Wii was $249.99 (2006). Even after 2007 price cuts (Arcade to $279.99), it wasn't cheaper than the Wii at launch.
Replies: >>290499 >>290561
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>>290495
>>290497
Not the anon you're replying to, but a few thoughts.
> Microsoft offered backwards compatibility, not their entire library of the original Xbox.
You're not wrong, but off the top of my head I can't name any OG Xbox titles that mattered that didn't work with the 360. Maybe Splinter Cell? I'm half convinced that was intentional though since it was an exploit entrypoint.
> Xbox Live absolutely fucking sucks.
Yeah, it sucks now. Back then it absolutely was the best online (console) play. Nintendo and Sony both had reliability issues out the ass, the only thing you'd even want to play online on the Wii was Brawl and what was Sony's answer to Halo/CoD being fuckhueg, MAG? I'm with you on the subscription being bullshit nowadays, but I also remember when the subscription was $5 a month.

Pretty much for the rest of what you're saying I'd say these things felt like they mattered at the time. Have a free shrug.
Replies: >>290502 >>290504
>>290499
>Back then it absolutely was the best online (console) play. Nintendo and Sony both had reliability issues out the ass
But that's the thing. The only reason anyone would think Xbox Live was the best is that Sony and Nintendo dropped the ball. None of the online services provided by any of the 7th generation consoles were good. Xbox Live edged out on stability and usability, whereas Nintendo suffered chronic client-side problems, and Soyny completely fucked up with the catastrophic 2011 breach. But Microsoft's customer service was ass even back then. Let's not forget the times they were furiously anal about Xbox owners modding their consoles, but were somehow lax on hackers stealing Xbox points from other users.
>>290491
>backwards compatible with xbawks huge
Only partially, more akin to the 40/80gb PS3 models. A lot of the less popular games they didn't bother with, leaving (at the time) games like Otogi 1 and 2, Gunvalkyrie, etc locked to needing the original Xbox. Granted, I guess most of the ones not allow backwards compatibility weren't especially popular, but even among the ones that were, they could be quite buggy at times (again, like the 40/80gb PS3's backward compatibility; probably has to do with using software based emulation as opposed to hardware level compatibility).
>>290499
>You're not wrong, but off the top of my head I can't name any OG Xbox titles that mattered that didn't work with the 360.
The original Xbox had plenty of games that weren't quite popular but were still decent or really good, and they weren't supported via backward compatibility because they weren't commercially successful. Games that weren't supported either suffered major emulation issues, such as glitches that make the game unplayable, or simply that ruin the experience with graphical and/or performance issues. Some were outright not playable due to licensing.
>>290497
>most original xbox games weren't on the 360
Enough of them were.
>xbox live absolutely fucking sucks
It actually worked for me even when I was on a shitty dial-up system on a tiny CRT.
Nintendo and Sony's online services were dogwater, and Nintendo's still is these days despite being paid. The amount of disconnects I've had playing Smash Bros on Switch is a fucking atrocity, and I get punished by them for the privilege of it. Same shit for the 3DS.
>the number of Japanese titles on the PS3 is far more numerous
No shit, it was literally a Japanese company's console with a strong established presence there, but the 360 had far more Japanese games than it ever had a right to given it's massive inherent disadvantage in their market.  There were plenty of Japanese multiplats I could've listed like Vanquish, MGR, Arcana Hearts, Blazblue, Dark Souls, etc. 
Exclusivity is nice when it happens (it rarely lasts though) but getting the games in the first place is what matters. 
>EDF 7th gen was released on both same day
So? If you wanted to play it multiplayer, which is more likely to happen? Not to mention 2017 was on the 360 first.
<began in arcades
Bravo anon, you really showed me, I'd be in real trouble if I said that all those games began on the 360. You just put words in my mouth.
Either way, their first console being the 360 was quite significant regardless, unless you somehow think there's no difference between arcades and consoles, but I don't expect much from someone trying to pull an ACKTUALLY type own on me.
>nobody remembers blue dragon and lost odyssey
Wew.
>the anime is what carried it's popularity
Anon, I think you might have a terminal case of brain worms. Steins;Gate literally wouldn't have existed to be adapted in the first place if it wasn't for the 360, but more importantly, who gives a shit about the anime adaptation's popularity? The VN was far superior and is considered one of the greatest VNs of all time. I played it on Vita, my favorite gaming device by far, but I acknowledge that my preferred version wouldn't have existed without the 360.
>A very subjective statement.
Not really. You basically admit as much with your next statement, but handwave it off because PC existed at the time.
>Which isn't saying much due to console limitations.
Is this some kind of joke? They were almost entirely different ecosystems with many games not being ported until the 2010s, not to mention that gaming PCs in the 2000s were pretty shitty and extremely overpriced. 
>the 360 has the most overrated library of games
That's your opinion, and considering the lengths you'll go to shit on the thing it doesn't have much credibility in my eyes. I had plenty of enjoyable and unique experiences on the thing and I look back on it with fondness.
>No it wasn't. The Xbox 360 Core/Arcade launched at $299.99 (2005), while the Wii was $249.99 (2006). Even after 2007 price cuts (Arcade to $279.99), it wasn't cheaper than the Wii at launch.
Did you just read this off some AI summary?
It was literally $199 after the price cuts.
https://archive.is/wu9g0
Replies: >>290563
>>290561
I should clarify I was referring to Japanese games in terms of being ported to PC in the 2010s. Big western games did tend to get ports of varying (but largely questionable/disappointing) quality in the mid-late 2000s, but it was still not a good experience and very few people played said games on PC by comparison.
Also minus the paid part for the 3DS of course.
>>269644
we ain't doing geometry, we trying to play some gaaames
>>269644
I agree.
And i am not even doing any console war here.
I think the OG Xbox was cool, but the 360 was overrated garbage.
>>269644
360 was the otaku console in Japan for some time, having niche Japanese releases, before all niche Jap devs moved to the PS3.
But I get it, no one (in the west) praising the 360 even knows that those titles exist, they only care about the normalfag western games they played.
>>269644
Nail in the head, worst part is that it gave Microoft the leeway into fucking up gaming for the foreseeable future.
>>273171
>soy the fuck out over the 360 solely because they played Halo or Gears in high school
Or maybe they played any other multi-platform game because they were almost all better on 360.
Replies: >>301024
>>301022
A pc does the same thing without you being a fps nigger.
Replies: >>301025
>>301024
Shut up newfag.
You probably weren't even born yet in 2005 when the 360 launched. You don't know the era of bad PC ports, exclusives being a thing, and of consoles being comparable to high-end PCs.
Replies: >>301027
>>301025
erghmawgawd 5 bad ports from 2006 to 2009
Replies: >>301095
No one cares that you couldn't play nigger theft auto iv. Kill yourself.
Replies: >>301095
>>290461
I'm replying to this post four months later to tell you that you are a faggot with shit taste for posting AI slop. Christ, is there not enough actual art of Carmelita on the internet three clicks away in an itemized, tagged, and categorized format? She would be ashamed of you.
Replies: >>301096
>>301027
>>301029
You're gay.
Replies: >>301097 >>301100
>>301094
Nobody cares
>>301095
I'm gay.
>>301095
Super duper gay.
>>269641 (OP) 
True Crime Streets of LA on PS2 for me because Grand Theft Auto was too mainstream
>what untranslated PS2 game needs a translation
I remember looking into untranslated games I wanted to play and there was this Evangelion RPG or strategy game that looked pretty cool. It actually build off the anime/movies and had it's own contributions to the lore, one of the few actual video games from the IP not counting a boatload of forgettable VNs. Does anybody know what I am talking about? Was that game ever translated into English by fans?
>>301102
Are you sure you're not talking about Ayanami Raising Project?
No, Ayanami Raising Project is another VN, and frankly I think the DS port was better anyways. This was a proper game, don't remember much about it or even the name, but I am pretty sure it was untranslated last I checked. Ayanami Raising Project is translated, btw.
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>>301102
Why are there so many girl raising simulators among licensed Evangelislop while Gundam gets all the sieg Zeoning SPRGs, for what purpose.
Replies: >>301168
>>301102
It's not Girlfriend of Steel is it? I believe that got a machine translation.
Replies: >>301172
>>301163
I definitely feel loric from time to time, maybe all the time even
>>301164
That ain't it either, another mediocre VN
I think this is it
https://en.wikipedia.org/wiki/Neon_Genesis_Evangelion_2
>Make a proper sequel to the original anime series, as well as a re-telling of the original series + movie
>It's a PS2 game nobody ever played
<Every other game is some shitty board game or visual novel, despite how much potential the IP oozes for one
Imagine an Armored Core or Zone of Enders like game in this setting, but no everyone just focuses on muh deep relationships between teenagers because that's what desperate otakus will pay for, not cool robot battles.
Replies: >>301221
>>301172
It is still is among the great ironies of the past century that the anime meant to deconstruct(or rather shit on) the filthy ot*ku hobby became every ot*ku's greatest interest for a time, with the market adjusting to compensate.
Replies: >>304915
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>favorite PS2 games
(r)Ape Escape 2 and 3, Sly cooper's trilogy, Kingdom Hearts, man i could go on forever about my favorites because the PS2 had so fucking many solid sequels and trilogies even.

>favorite PS2 girl
i don't think i have a one favorite

>what untranslated PS2 game needs a translation
N/A. I don't trust ((current year)) gamers to translate anything anymore.
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>Favorite PS2 game
It was though deciding, but it's Tenkaichi 3, how Spike was able to fit all that content in less than 5GB is beyond my comprehension
>Favorite PS2 girl
Tess from Jak 2/3
>what untranslated PS2 game needs a translation?
Pic related for me
>>301221
6/10, got me to reply
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