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 Dress to impress!


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What is the goat of 3D graphics? It's well known that 3D games have garbage aesthetics and instead rely on playing with the latest technology advancements. But some manage to actually look good. What are they? Since any attempt to make 3D look real fails miserably, the answer will likely be late 90's / early 00's; developers who were forced to focus on the art with very simple limitations.

Peudo-2D shit like XIII will be disqualified.
>>299339 (OP) 
So you prefer stylization to verisimilitude, right? The problem with stylization is that you can't please everyone. What looks good to me might look awful to you, and vice versa. So this thread would be masturbatory with no prospect for any consensus. Just another boring flamewar thread.
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>What is the goat of 3D graphics?
Depends on what you like and what you're going for. I think NG Black looked excellent for its day, along with other Team Ninja games of the time. I also think a game like Fallout 3 did well with creating a fairly detailed open world environment within the confines of performance that they had to work with at the time. 

>Since any attempt to make 3D look real fails miserably, the answer will likely be late 90's / early 00's; developers who were forced to focus on the art with very simple limitations.
A comma should be used in lieu of the semicolon because there are not two complete sentences being conjoined. 

>Since any attempt to make 3D look real fails miserably
Like you said, the art direction is more important that realism and I would rather have a game with strong art direction than being as realistic as possible. 

I also agree with this poster: 
>>299341
>>299341
whoops, life is subjective, we should just kill ourselves now because there's no concrete goal
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>>299347
We shouldn't make pointless threads. And that statement you did might be limited to you.
Replies: >>299351 >>299362
>>299348
oh no a pointless thread on the random board
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>>299351
>because random and pointless mean the same
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>>299354
Going back to the thread subject, good art direction is that which helps you immerse in the game world. Still, immersive is such an overused, poorly defined word that it means something else for anyone hearing or reading it. Supporting my claim >>299341
I wouldn't call the art direction in Soul Reaver games amazing or even pretty. Still it was conducive to game enjoyment despite its flaws. I wouldn't replay the games just for their graphics or art style though. And I would be probably disappointed for confronting my memory with the real deal seen again today.
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>>299348
I know I said I agreed with your post, but I meant the subjectivity part. OP's thread isn't pointless and it's worth discussing, especially too break away from the oversaturation of more common topics. 

>>299357
>Still, immersive is such an overused, poorly defined word that it means something else for anyone hearing or reading it. 
Does it? I feels like there's a pretty good implied consensus on what's immersive.
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>>299362
>worth discussing
It will result in shit flinging or dying on the note "agree to disagree". Too predictable to be anything but pointless. Maybe derailed in amusing enough way, but that's unlikely.
Replies: >>299378 >>299383
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quake 1 still looks cool
>>299364
>It will result in shit flinging 
like every other thread in this site?
just shut the fuck up nigger nobody cares about your autism
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>>299378
And half life 2 has aged like milk because it went for stylized realism sure it's not as bad as total complete focus on realism but either way it's gay and shit as an game.
>>299378
>too new to recall all those complaints about quake's 1 color palette
'Shut up' is sooo convincing you are right.
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>>299364
I welcome any thread that isn't the one of the rote topics that fill the catalog.
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>>299383
Like blogposting too?
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>>299341
>subjectivity exists
*nods*
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>>299390
>1st pic
Those gun models are hilarious.
>>299386
If it generates interesting or non-rote discussion, sure.
>>299339 (OP)  
If it's nearly looking real and you avoid faces then things like Metroid Prime win. If you wanted more soul you'd choose Megaman Legends though. I can't decide which Zelda is best: Twilight Princess, Windwaker, OOT, or Majora's Mask. Tomb Raider also made people jizz/jass in their pants. 

If you want to play the 'what was first' game then Doom and The Elder Scrolls come first, otherwise you'll be arguing about aesthetics from stuff like from Soul Reaver to   stuff like katamari Damacy all day and that's a taste thing.
 
Megaman Legends 1 or gtfo tbh
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>>299339 (OP) 
That's a tough one. Style will always beat graphic fidelity (realistic graphics) because games that look great from an artistic perspective transcend the time they were created while realistic looking games all age like milk
>>299451
If you like Windwaker you should try Zefyr A Thief's Melody
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For me STALKER is the peak
>Early 2000s visuals and aesthetics without post processing garbage and filters, but with a big maps and a ton of NPCs in Simulation/Adventure game full of depth
Most games at the time tried to be cinematic and movies, STALKER took a page from games like Delta Force, IGI and FarCry in 2007 and it's fantastic.
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>>299516
Guess again, schizo.
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>>299484
>try this very new steam game
>steam to begin with
>windows system requirement and or expecting me to use wine 
>a game about a pirate when they expect you to buy it
>mc is not white
>paying for things you can't touch
Even if it were old and on the ps2 or something I'd still not likely try it as I don't try 'new' things. Sorry. Thanks but no thanks. It's on my todo-list to maybe play Okamiden though. In the past I'd have played it, the DS game, but my DS emulator was lagging really bad so I noped even having one for many years now. I'm always burned out and or it's not peaceful enough where I live so I can't get on that even though it's 15 years old. I know you guys probably copyright infringe steam too but if I'm too burned out to get around to playing Okamiden then it's best to just understand why somebody lists very old games. I haven't even played a video game since I started working, years have went by. A catch-22. I can have the nicest computer now but I'm not gonna use it so I don't bother to even upgrade. I'm getting anxiety right now feeling like playing Okamiden is an obligation. I also never played KOTOR, The Vampire Masquerade, Morrowind, Deus Ex, any Fallout game, many Final Fantasy games skipped, Myst, etc. I now have anxiety thinking about even having to download all of that, and feel super stressed even at the thought of actually beating Myst because I know I'll fail.  There are also about 45 tv shows, some anime, that I 'need' to download and watch and that's giving me anxiety too, all those new hdd's and sitting there all day copying and pasting things and battling with seeds not connecting, etc. I'd hear bitching about the Internet being slow for one thing.  There's probably 10 JRPG games in my backlog from the PSX alone. That's take me 10 weeks of peace and I don't get one day of peace.  
>headphones and shut door
Ignoring my relatives is 'abuse'. I live with a guy that thinks it's okay to pick your lock to vacuum at 3am that will also literally throw a tantrum if he thinks you're moving out. An emotional support animal has no time to be an animal and people get more mentally ill over time so I'm not gonna get that peace in myself nor around myself.  Not unless they lower the rent in a massive way so I can live by myself like I did when I played games all the time. When was that? 2009?  

I also don't like new tv shows/movies even if it's anime. 

tl;dr: I might play Okamiden. Eventually.
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>>299451
> Doom
> first
Nah, not even close. I used to play this one at the arcade in late 80's.
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>>299860
goat = greatest of all time 

Also your game and Doom are in the same generation so it is close as generation 4 starts in the late 80s  and Doom is generation 4.
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>>299511
Can you imagine if they actually went through with producing that gun for the military?
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My favorite graphics (not art style) are 6th and 7th gen games with relatively saturated color palettes and "candy-esque" lighting like Daytona USA and Dead or Alive. Honorable mention to FMVs in the mid-2000s like S.T.A.L.K.E.R's and PS2 games f.e. Rule of Rose, and PS3 games that tried to utilize the full power of CELL and Blu-ray f.e. MGS 4.
there is none, 3dpd games r trash. its all super pixelated shit or super detailed shit that cant be done by hand thus tons of tweening and looks gay and retarded
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>>300708
> same generation
The fact is a whole lot of things changed between 1987 and 1993. 1987 is NES glory days, when they're releasing tons of great games for that console. On PC side you have... ugh, let's not even talk about it because Commodore 64 and Atari ST just blew it away completely. It took until the 90's to even get decent sidescrolling action game on PC, that was a good as SMB on NES. Details here:
https://en.wikipedia.org/wiki/Adaptive_tile_refresh
So anway the hardware between 80's and 90's is completely different, and the programming is also completely different. So why does some academic bozo label these games identically when they actually have very little in common? Well I know why, it's because he doesn't care about details, he just wants to pump out soundbites and feel like he invented something new. Oh yeah, and that "metroidvania" shit, they can shove it.
>>299547
just pirate it faggot
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>>301155
>just pirate it
How is that gonna help poor anon and his piss poor time management skills?
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>>299547
>as I don't try 'new' things
Why not? What did you do when PS2 games were new? Would you still play Okamiden if it came out yesterday?
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>>301262
I grew up poor.By the time my machine could emulate ps2 I didn't care. 
>>301187
<it's time to play those games you wish you could have played 20+ years ago anon get on it
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mods always have the best visuals
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>>308890
Number
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>>299339 (OP) 
>What is the goat of 3D graphics?
Recently, Orbitals, that exclusive Switch 2 game, shame is a coop game, and No Rest for the Wicked.

I'm picky with modern realistic 3D games, 99% look like carbon copies of the same game, if you show me a picture of Dad of War and Asscree Vikings I'm going to say they are from the same game, they look the same, use the same style, same assets packs from fab, the same materials from quixel, and the same humans from Epic's MetaHuman.
>>299339 (OP) 
Goat simulator anti-slide bump.
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Any game designed to look realistic usually ages like milk in 5-10 years
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>>299451
>I can't decide which Zelda is best
Graphics wise: Wind Waker hands down.
Best game: probably OoT. Majoras mask is too easy and linear but it's pretty close in quality to OoT. 
Best waifus: TP

I do like TOTK/BOTW more though
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Wait this is /v/ thread in /b/ how dare you????
>>316860
they don't even look good on release anymore
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