>>306813
No problem, thanks for the heads-up.
As for if it's possible, I've ran the numbers and it ....should be at the very least. According to Kiranico:
<For context, the Quest Risen Chameleos we did in ~30mins was 77,153 HP - 86,265 HP with an attack multiplier of 14.7 https://mhrise.kiranico.com/data/quests/1224291436
>Base version of Risen Kushala is 79,583 HP - 88,695 HP with an attack multiplier of 15.5 https://mhrise.kiranico.com/data/quests/1238524941
>Anomaly Quest version of Risen Kushala is 97,200 HP - 103,275 HP with an attack multiplier of 19 (aka ~30% more damage than it's Base quest version) https://mhrise.kiranico.com/data/quests/1593374081
Since it's a Risen varient and not an Anomaly, it doesn't have any additional damage mitigation, it's just the extra-state that's a threat (made worse by MHExtra mod making it permanently in that state once it hit's the natural threshold at ~80%).
So, aside from it being one giant shitzone with no good places to attack, it.... "should" be doable in sub-50 minutes. I've optimised my gear a little bit so I've got more Defense to work with (to prevent me from getting repeatedly chunked for 40% of my health by area-sized attacks through Divine Blessing Dango like in >>306781 ), and I remembered I've also got the option to swap my scroll (since Mail of Hellfire either drops my Defense by -100 or nukes my Resistances by -55, but since Kushala has no element aside from the Dragon-stomp, it's not as big a deal to screw my Resistances) (the only thing is that while in Element stance, my status Poison-Blast Dualblades benefit absolutely nothing, so it'd just be for the extra +100 Def safety net and mobility with normal Demon Mode instead of Feral, with a notable tradeoff in damage) (which itself is more of a problem, since as we've already experienced, Kushala is tanky as is, and TTK is shaping to be the name of this fight).
If we manage to get a long fight and it's not at least limping / skull icon by the 35 minute mark, I don't mind swapping to the base quest version in the interest of doable-or-not.
So uhhh yeah. Take your time, prep up because unless we accidentally first-time it next session, this looks to be the true challenge longhaul endgame we were after.
I've not added any additional damage to my DB's, I just skipped the grind to open all the slots and max out the Status buildup, but since you're using naturally lower-damage-tuned weapons, I really don't give a fuck if you go all in with whatever build you want, since I'll be focusing on the duty of maintaining Poison to suppress it as much as possible (just in terms of optimising, DB's have always been king of Status, so if I'm doing 75%+ of the legwork keeping it Poisoned, I might as well be on duty for it and let you build for something that suits you better). I'll also try not to run ahead of you and play with it alone, we'll need to work together. Also, it's mentioned that the counter to it's drag-vortex attacks is Wirebugging, similar to how Amatsu was, so keep that in mind.