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it's fucking video games, baby


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What's your comfort game? Something that when you're indecisive, when you're stressed, when you're at a turning point in life, whatever, you find yourself coming back to. Basically, a game that you always keep coming back to and never seem to get sick of.
Picrel.
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Luv me sum 'attletoads. Problem is it's hardly what I would call a comfort game.
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Dark Souls.
Persona 4.
DOA Xtreme 3.
Sonic Adventure.
Galaga.
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>>295275 (OP) 
Super Mario Bros X.
>>295275 (OP) 
The Metal Slug trilogy.
The Real Bout Fatal Fury games.
Streets of Rage 2.
Super Metroid.
Crash Bandicoot 2.
Dino Crisis 2.
Tetris on the Game Boy
Tekken 3.
Ninja Garden 1-2-Razor's Edge.
Dead Space 1-2
Mortal Kombat 2011
These are some of those games I always come back to, periodically.
wasn't this thread made already like a few months ago?
Replies: >>295297
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>>295275 (OP) 
Sonic the Hedgehog 2... for the SEGA Master System. I love the simplicity, how it looks and sounds, and the fact you get 100% by finding the Chaos Emeralds instead of having to fill up requirements to access a level where you have a chance getting them or not, as a completionist this appeals to me a lot. Also, it takes barely an hour to finish, so it's great for a quick session. Also, this might be autistic of me, but Sonic is my favorite IP, so naturally it's quite appealling to me.
Replies: >>305409
>>295289
It's entirely possible that not only this was made a couple months ago, but that I made this thread a couple months ago. I've noticed my memory has been getting worse and worse lately, and I end up making posts that are basically the exact same as posts I made from like a year ago.
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>>295275 (OP) 
Company of Heroes
American Conquest
Stalker
Freelancer
Half-Life
Gothic 2
Starsector
Populous The Beginning
Black & White 2
Some of the old Total War games, namely Rome 1, Medieval 2 and Empire
Luv me sum Musou titles too
Dawn of War Soulstorm used to be on the list too but then Unification pretty much ruined the game for me
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Need for Speed High Stakes, GTA San Andreas.
Replies: >>295362
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>>295358
>Need for Speed
https://www.youtube.com/watch?v=ewX9Ck_wcZA
There used to be a Youtube video by Tomcat171. I swear to god it was the best NFS video I ever saw. It used Yellow Line as the backing music, but it was like God himself came down and made the choreography. Every button and beat just HIT dude. Right as he came out of a 270 degree turned the beat dropped for a second time. The entire race started and ended perfectly with it, too. This was the closest I could find, but mad respect for all the NFS players. Peace you JP motherfuckers.
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It's fun :)
Replies: >>305286
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>>295275 (OP) 
DuckTales 1 and 2 on Game Boy. I love their simplicity and how the difficulty is just right, also how exploring is fun and also intuitive, while never being too obvious. It's perfect to pick up and replay, go for a 100% completion and finishing it in an hour or a couple of hours. If I had to choose between them? I'd go for the 2nd title, love the 100% run without grinding.

P.S. The D-1000 is so neat.
Replies: >>295822 >>295872
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>>295802
I've seen that setup like five times now and I still don't know what the context is.
>>295822
It's a kid's dream.
Replies: >>295825
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>>295823
Wrong.
>It's every boy and fully grown man's dream
Replies: >>295839
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>>295825
If you have mommy issues that is.
Replies: >>295854
>>295822
>file name
nigger shit?
Replies: >>295857
>>295839
>if
Anon...We live in a era of worthless no good women.
>>295841
He's a spic so he's drawn some truly disgusting shit for money. He lives in Mexico so he probably is just doing it for the money but it still hurts considering how good he is at drawing Roll.
Replies: >>295860 >>295899
>>295857
Well, he is a subhuman, those things will do anything for money
Replies: >>295864
>>295860
That's true but what I meant was he probably actually needs the money instead of just blowing it on switch games and dragon dildos.
Replies: >>295865
>>295864
Maybe he needs to get a real job.
Replies: >>295872
>>295802
Did you play the NES versions? I wanna know which versions are better before I get into the series.

>>295865
Got a vacancy in your front yard?
Replies: >>295888
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>me af
although i stopped gayming as escapism
now i lock-in and autistically dedicate myself to solve my issues, and knowing i will get to enjoy some comfy gaming afterwards is motivating
>>295872
NES versions are generally better because you can see more and they're in color, though for DuckTales 1 I prefer it on Game Boy because I find the controls better, but it's not a big difference.
>>295857
>how good he is at drawing Roll.
But she’s just fat in this
Replies: >>295902
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>>295899
Anon this is why you never have luck with women...
Replies: >>295934
>>295902
Because all women are fat?
Replies: >>295942
>>295934
If she was fat she would have bigger breasts than being almost entirely flat which leads to the only logical conclusion of her being pregnant
Replies: >>296095
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Hawakening, I guess? For the bot stomps, I suppose. But not PvP. PvP is a God-forsaken spammy poke fest, with people who never left the game that will wreck you so hard, you will not even have the time to learn what you did wrong. But trashing bots is always a comfy 15 minutes. It's a good filler game for when I am indecisive. Probably any game with bots that takes less than 30 minutes to complete a match/playthrough is my comfort game.
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>>295942
Anon this is why you never have luck with women...
Replies: >>296096 >>296151
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>>296095
Shit posting isn't an argument.
Replies: >>296177
>>296095
And that is a good thing.
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>>296096
Oh NOW its shitposting huh?
Garry's Mod TTT
Replies: >>296179
>>296178
I miss having a /v/ gaymod server.
Probably one of the strangest venues I've binged anime in.
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When I don´t know what to play next I like to get back and play Half Life mods (mainly for the the first one) or Portal 2 fan made maps. I found it pretty comfy.

>>295378
Good taste, anon. Crazy Taxi is one I like to get back from time to time to just pass the time. Classic Sonic games too.
Replies: >>305803
>>295822
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You're just exaggerating, he just draws futa from what I can tell. Nothing too strange for an artist.
Replies: >>305302
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>>305300
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>>295275 (OP) 
Arcade titles in general as when emulating them I have infinite credits and it fulfills my childhood fantasy of having credits to get to the end without stressing over money so much. Often they'll have you come back to live right from where you left off, so as long as you feed credits and don't give up, and don't suck too hard at video games, you'll win at some point too.

It's not the most exciting, but that's the point... it's comfortable.
Replies: >>305410 >>305787
>>295293
>Sonic the Hedgehog 2... for the SEGA Master System. I love the simplicity, how it looks and sounds, and the fact you get 100% by finding the Chaos Emeralds instead of having to fill up requirements to access a level where you have a chance getting them or not, as a completionist this appeals to me a lot. Also, it takes barely an hour to finish, so it's great for a quick session
The Sonic Master System and Game Gear games were developed by Yuzo Koshiro and Ancient, of Streets of Rage, Story of Thor, Beyond Oasis and Earthion fame.
Replies: >>305411
>>305353
Good goy. Eat slop, never improve.
>>305409
I think only the 1st one was, from Sonic 2 onwards it was all Aspect I believe.

>>305410
Why do I have to be mocked for trying to have fun?
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>>305411
One weird trick to beat any arcade game!

They hate this!
Replies: >>305419
>>305411
No mocking here. This is a good vibes zone. You get a participation trophy.
Replies: >>305419
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>>305413
It depends really, some titles start from where you left off, others make you restart the level, you still have to figure the levels out to win, it's not an automatic victory guarantee, it just makes it more viable, just as it was more viable to win back then when you had parents who gave you more quarters because they were richer and/or simply wanted you to play more.

>>305414
>participation trophy.
It feels like I'm being mocked though.
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>>305410
>never improve
Arcades were designed to munch quarters, not to be beaten without a cheap trick. To use their own logic against them is to play their game in a 4th wall meta sense - purists can bitch and whinge and moan about it, but picrel was valid for decades.
Replies: >>305443 >>305787
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>>305440
Which YouTuber told you that?
Replies: >>305444 >>305445
>>305443
Real popular channel, it's called "Go fuck yourself with a stick covered in fireants dumb nigger gaming", give em a sub (and don't forget to smash the bell for updates)
>>305443
hey just a friendly reminder you should take your meds, with your mental illness unchecked you can be a danger to yourself and everyone around you
>>295275 (OP) 
Is this the game where you can play the harmonica and commit a heckin terrorism?
Replies: >>305457
>>305453
No, it's the one where you play a poolshark and then invite your girlfriend to your newspaper covered apartment so you can fuck her.
Replies: >>305460
>>305457
And then cheat on her with your ex boss.
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>>305353
>Arcade titles in general as when emulating them I have infinite credits and it fulfills my childhood fantasy of having credits to get to the end without stressing over money so much. 
I can relate.
When I was a kid, my parents only gave me money for one, maybe two coins, because they thought spending money on arcades was a waste (and looking back at it today, I think they were right)
So as you can imagine, I had to choose how used them carefully and the fun obviously didn't last long, not to mention how many times I had to go back home because the queue in front of the game I wanted to play (usually Street Fighter 2) was endless.
So nowadays having an entire arcade on the palm of my hand with free credits feels surreal to the inner child inside me.
>>305410
> never improve
Do you really think arcade games were hard for the challenge or because the devs simply wanted to nickle and dime customers as much as they could?
Some arcade games were straight up cheating with input reading bullshit (mortal combat) or with unavoidable bullet hell (in vertical shooters).
So, sometimes cheating on the cheating game ends up being the only way to enjoy it.
>>305440
>Arcades were designed to munch quarters, not to be beaten without a cheap trick. To use their own logic against them is to play their game in a 4th wall meta sense - purists can bitch and whinge and moan about it, but picrel was valid for decades.
I agree.
I also remember another trick, in the arcade machine that featured the coin slot with a metal plate placed on the top where the controls were (I think Virtua Tennis was one of those) I saw some people use a lighter close to the metal plate with the coin slot and the sparkles released by the lighter would add credits.
>>305286
Same for me, hl1 and 2 but also doom wads and thief's fan missions.
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