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READ THE RULES


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I want to play 4th gen games on my PS3 but the DS3's d-pad sucks.
What's a good third-party USB controller with a great d-pad?
I wanted to get a defender since it's specifically made for the PS tripple but it's like 50 bucks.
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I don't know, I just use a cheap logitech F310. Works good enough for my emulated games
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>>250701 (OP) 
>I want to play 4th gen games
The Retro-Bit eight button Genesis controller.
Replies: >>252925 >>283653
Did the other controller thread reach post limit already? Well damn.

I bought a Dualsense on a sale for $30 now over 3 years ago. It has its problems (software) not being detected or double detected using ds4windows that will usually require me to toggle a few specific settings or use a mod to change ingame button prompts to get it working right, and you can’t really take advantage of any of the unique features, but its served me well without much complaint and still has no signs of wear. No stick drift still and the sticks are very sensitive and accurate. Im actually surprised because i used it alot.

The only problem i havnt fixed is the stick snapping back to center so hard when i flick it, that it goes beyond zero and can cause my character to about-face which can be frustrating. Its not an issue with many games and can probably be fixed in software by increasing the deadzone, but i think some games use their own settings and override the ds4 windows settings.
>>250707
The d-pad is way too small and flat.
Replies: >>283456
https://inv.us.projectsegfau.lt/embed/Ug06dhahqg0?
I guess I’ll repost this.
Replies: >>250743
>>250707
How's a ghost typing?
>>250732
It may be a prototype but the whole thing looks like it can fall apart at the slightest shake. Also I can already see it where someone will move the track ball accidentally while trying to reach the buttons around it. Is this an open source project or a load of nothing that will never see the light of day?
>>250701 (OP) 
>look up this "defender" thing
>it looks like an enthusiast controller manufacturer
>they even have a model with N64 face buttons
>wired version discontinued, get the bluetooth one, cuck
Please tell me there is someone else out there making decent controllers (that is not chinkshit, I said decent).
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>>251314
How many dicks did you suck before posting this?
>>251314
Hori. The official Pokken gamepad is OK for emulation.
>>251314
>wired version discontinued
8bitdo makes some controllers that are wired.
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It ain't cheap but if you are fine with cleaning it here and there it's a killer controller
>>251314
It'd be weird If you couldn't use them wired since they need to be, you know, charged somehow.
That's how I sometimes use my DS4.
Replies: >>252971
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>>250707
Is that thing still worth 30 yuros or should I try to find some other one?
I think Dualsense or dualshock or whatever the PS4 controller is called is better overall. Grab it if it's less that $10 more expensive than the F310.
My F310 served me well for years, it only gave out after years of bashing it during fits of nerd rage (I'm working on it).
Replies: >>252206 >>252209
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>>252193
What the fuck, is it actually that cheap now?! I actually liked that controller back when my normalfag bro had a Fifa machine. It sure is a hundred times better than this chinkshit 10 yuro controller I bought not too long ago.
Replies: >>252209 >>252211
>>252206
>>252193
...On second thought I've seen too many chink imitations, even on secondhand websites, there's no way the genuine thing can be that cheap.
Replies: >>252211
>>252206
>>252209
I guess they haven't lowered the price much since I bought it. It's still floating around 60 bucks. I got mine relatively cheap because the store was having a fire sale.
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I am frustrated that more third parties aren't using the "hybrid dpad" design from the XBawks Series controllers. I very badly want one in a symmetrical layout, but after much autistic searching, it seems as though the only one with the layout I want is the Scuf Envision/Pro, and I have about 0 interest in paying almost $200 for a controller.
Replies: >>252920
>>252919
Fuck it, I saw Best Buy was doing a sale on the Pro in white which brought it down to $130 so I caved and will be giving it a shot. Worst comes to, I can always return it.
Replies: >>252924 >>253232
>>252920
Best Buy has an amazing return policy. I bought a bunch of PC part from them and then decided to return them when I found a better deal else where. I returned over $800 dollars with of stuff and they didn't fuss over it.
Replies: >>252925
>>252924
Yeah, I try not to abuse it, but every now and then I use Best Buy as a rental place to check out any hardware I'm potentially curious about. All they'd have to do is have a small section of shit to put hands on and I'd buy/return far less, but I also understand that "small" section could balloon quite quickly. Still, a section to hands-on keyboards and mouses is ubiquitous, but not controllers? With some of these fancy-pants third-party controllers costing the same as a high-end keeb/mouse, you'd think they would benefit from having people see them and checking them out.
Regardless, I'm hoping I like this controller. I've realized I play far more games via d-pad than with analog stick (everything 2d, tank control 3D) and my poor thumb is tired of being cramped. The DualSense was much more comfortable in the hand for me than the Dualshock 4, but the d-pad is abysmal compared to the "Hybrid" XBawks one. The chinks need to get it together and start making more symmetrical xinput controllers.

>>250721
I can second this recommendation. It has some minor niggles I'm not super fond of, but it's inexpensive and I am very pleased with the build quality.
>>251415
Actually the wire is charge only on one of the wireless version.
>>252920
Controller arrived earlier today, and initial impressions are better than I anticipated.
Damn near every button on this thing is a mouseclick microswitch - dpad, face buttons, "SAX" buttons, 2/4 rear paddles, and even the triggers can be switched from analog to clicky buttons. It feels wildly responsive, so much better than the mushy shitty XBawks controller's buttons that the comparison isn't even fair to make, and the dpad feels even better with less travel necessary for actuation.
I haven't had much free time to play with it yet, but I did spend some time playing Rabi-Ribi with it, and I managed to beat a boss on the first try that I'd been struggling with for a bit. Certainly I can't entirely attribute this to the controller, but it's definitely a good sign.
This next part is entirely subjective, but I would say it feels good in the hand. I think I still prefer the way the XBawks and Dualsense conform to the hand, though that may change as I grow more accustomed to the controller. The analog sticks seem more comfortable to use than I'd anticipated they would, but I haven't played anything with them yet to really test that out. I'm not really big on the paddles and side buttons, but the controller does give you the ability to remove them and comes with plugs to insert in their place, which I may do. I've never found myself in a position where I need more buttons, and the actuation of rear buttons on any controller I've tested it out on feels bad. The "G" buttons along the bottom of the controller are also pleasantly easy to reach, but are also something I don't see myself having much use for right off. Volume adjustment is cool, but I mostly just use my TV remove for that.
On the subject of my TV, the biggest frustration I have with this controller right off the bat is that there is no "XBox/PS/Home" button, nor is there any way to map that action to any of the buttons. I do almost all of my controller-games-gaming on my TV, and being able to swap displays, move to my couch, and hit the XBox button to pull up Big Picture Mode was excellent, and I am going to miss being able to navigate entirely by controller.
In conclusion, my initial response leads me to believe I'll probably keep it. I'll see how it holds up in the hand after some longer sessions this weekend, but for now I give it a thumb up.
Replies: >>253305
>>253232
Correction: I am a dumb nigger, the "Xbox" button is the most obvious one, looks like a power button. Don't know why I never bothered to press it until accidentally, then it was made obvious.
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What are the odds Notendo based their Gamecube controller design on the Horipad?
The button layout, the shape and specially the new thumbstick with the rubberbands feel coincidentally too similar, if not borrowed from their design.
Replies: >>256003
>>255999
>the guy she told you not to worry about
<(you)
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Here your controller bro!
Replies: >>266153
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>>256067
>nigger hand
Replies: >>266159 >>266163
>>266153
Worse, poojeet.
Replies: >>266163
>>266153
>>266159
>reverse image search
It was ripped from a reddit post made more than half a year ago.
https://safereddit.com/r/ps2/comments/1c8riyf/ripped_thumbstick/
Replies: >>283456
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Best controller right here
Replies: >>276014
>>276005
My son has that. It responds to the konami code. Gave me a chuckle.
I use one of those arcade sticks whenever I play Galaga and stuff like that.
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>>250701 (OP) 
M30 by 8BitDo is where it's at for me.
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>>276236
Yeah, 8bitDo is prettyh good, the hall effect in this controller is nice, can't believe is so cheap.
Replies: >>276288 >>283214
>>276261
Indeed, they're not perfect, but for the price, 8BitDo is quite decent for what they are.
Replies: >>276384
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>>276288
I have the SNES one, SN30 Pro.
The Dpad sucks donkey dick, if you hold down on any one direction and shift it perpendicularly, it will register the input for those two other directions.
Is this true for the rest if their controllers? I've been using the PS4 controller for most of my joystick needs. 
This thing also refuses to pair most of the time.
I shouldnt have trusted my fried to order it from ali express...
Replies: >>277478 >>277494
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>>276236
Got the RetroBit Saturn pad and I'm happy with it but still wondering if I should have got the M30 instead.
>>276384
I think the M30 has their best directional pad by far.

>>276390
No, you've got a good controller regardless, anon!
>>276384
I have 8BitDo Ultimate 2C Wired Controller and yes, it does the same thing, I press left and right at the same time and it register those inputs at the same time so...
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>>250701 (OP) 
I wish the DualSense was cheaper, it's my dream controller from what I've played with it before at friends' places, but it's not worth it for me right now. I wish Sony would stop adding random garbage to their controllers for the sake of gimmicks only to bring the cost up exponentially, and gave us something more accessible, they've gotten way more expensive in the last few years.
Replies: >>282502 >>283214
>>281561
I've been seeing it on sale a lot lately, I actually just snagged one for $60 but most colors are regularly down to $55, which I think is a fair price for it.
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>>276390
Looks like a nigger.
Replies: >>282505
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>>282504
I don't see it
>>276261
My Xbox pad is driving me up the wall I'm going to get the 2.4 GHz
>Missed A inputs
>Analog sticks are starting to show signs of drift despite me barely touching it

>>281561
Wouldn't it be better if they just let third parties make their own? I learned my lesson the hard way that official controllers aren't worth it anymore and just accepted using a 8bitdo Pro2 for my emulation needs.
Sony drops gimmicks like it's nothing even if it hurts their backwards compat.
Are fightpads good for retro games?
Replies: >>283371
>Got the Ult 2C
>No real complaints
The analog stick upgrade from the Xbox feels the controller equivalent of like going from 60hz to 120hz.

>>283229
Probably depends on the d-pad it has but I wouldn't use one if it's just for general usage of old retro games if it was more specific like arcade and Sega stuff sure.
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>>266163
Not that I care  but "Failed to parse page JSON data: expected value at line 1 column 1 | /r/ps2/comments/1c8riyf/ripped_thumbstick/.json?&raw_json=1" reddit archives don't work well or at all for ages. It's one reason people abandon such places, no real fight anymore against censored comments due to a failure to archive (properly). Same for halfcuck. 
>>250707
My nigger. The cooler the controller the more it's going to break fast and or hurt your hand. I hope they keep making these well. I bought my first from Radioshack. 
<does the place still exist....?
>had partnered with blockbuster once
>"In 2012, a Denver jury awarded $674,938 to David Nelson, a 25-year RadioShack employee who had been fired in retaliation for complaining about age discrimination." "In 2013, a federal jury awarded over $1 million in an age discrimination suit to a longtime RadioShack store manager who was fired in 2010 from the San Francisco store he had managed since 1998"
No wonder they are scarce. The judges let autozone get pissy over powerzone but they simply give the little guy tons of money for no reason? I hate judges so bad. I hate corporations too but not as much as I hate 'the lotto'. It's not fair either way. Both make me rage. Nobody earned that money and it harmed a decent organization for no reason for all the wrong reasons. 

Controllers needing software updates is  the reasl reason I chimp out at the 8bitdo though, not the cramps really. I keep it for travel though as the thing can fit in the pocket and came with a ((( cellphone holder ))). That's when it cramps the hands, the cell is too heavy. The case is big enough to fit the phone itself into though so it's still cool. I hate it. 
>>250731
>even calling it a d-pad when it's a circle and not a cross
Replies: >>283457 >>283471
>>283456
>software updates
Seriously? Basically everything nowadays has a software update the real annoying thing is that it's only  windows and mac the software. The only real way to avoid that is by just not using technology at all or old tech that will break down.
I wouldn't be shocked if someone went through it copied and made a exact 1:1 replica for Linux if they don't do it first at the rate china is picking up Linux considering windows is bad because it's American made there.
>>283456
>Controllers needing software updates is  the reasl reason I chimp out at the 8bitdo though
They do?
>>283471
Nintendo Sony Microsoft controllers all have firmware updates.
>Xbox controller won't even function on bluetooth without a firmware update
>Only way to update it is by windows
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>>283471
You're responding to a nigger.
Replies: >>283476
>>283471
https://support.8bitdo.com/firmware-updater.html
They can have their firmware updated but they function probably fine without it. It's not like we need to have driver issues in current year and you ought to be able to just map it yourself if the applications on your computer are good. It makes me cringe. I find it to be a red flag of modern software being botnet and also people caring too much about copyrights and patents. 
>>283474
>when the reply count is 1 and the commetn is an insult
Am I the one being a nigger here?
Replies: >>283479
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>>283476
>windows and mac
>mfw using penguin
I guess I will just ignore it.
Replies: >>283522
>>276236
Anyone else got one of these? I've been thinking about buying one and am wondering how high the production quality is.
Replies: >>283496 >>283653
>>283495
If you can find it for cheap, it's a good deal you probably won't regret, but I wouldn't say it feels premium or anything, mine even had the directional pad get stuck sometimes until I removed the thing and cleaned it up well, so that was a bummer, but it works. It's still my favorite controller to use for 2D because of just how comfortable it is, especially now with the directiona pad working.
Replies: >>283540
>>283479
You can always run a KVM but I'm too lazy to do so myself and have another windoze computer around.
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>>283496
Find it for cheap? I learned my lesson about buying controllers secondhand unless you're talking about a refurbished unit. Also, how long did it take until the d-pad broke down? I used to have pic related and it worked well enough for about a year until the left joystick called it quits and drifted severely.

Those things aside, thanks for the info provided. I'll keep this controller in mind for the next time I get ready to buy one.
Replies: >>283546 >>283609
>>283540
>it worked well enough for about a year until the left joystick called it quits and drifted severely.
That controller doesn't have hall effect, just fix it.
Replies: >>283653
>>283540
I was thinking more about buying it on a deal like those from AliExpress or Shopee every once in a while, a price drop, not used. I've also never been much of a fan of second hand, so I get you. It took a few months, it didn't break down, more like it just kept sticking to the side instead of going back to the center, like an analog stick with drift, but cleaning that outer disk fixed it, so I guess it just builds up dirt there too easily for some reason, but it's fixeable.
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>>250701 (OP) 
>but the DS3's d-pad sucks.
I never had a single issue with it, not even with fighting games.
Replies: >>283877
>>283546
>That controller doesn't have hall effect
it depends on when it was bought. Older models do not have hall effect sticks, the newer ones do.

>>283495
Don't forget that
>>276390
>>250721
these exist. I am very happy with build quality, and I've seen consensus from those familiar with both (I am not one of them) that the Retro-Bit has a better dpad. The keymapping can be kind of weird, but it's not hard to correct that. I recommend it. The wired version is very thrifty as well, not expensive at all.
>>283610
It's  not terrible but it's not really good either.
>Distance between directions
>Feels like pushing down wet cardboard
Even after almost 20 years when Xbox has gotten their d-pad down Sony has their head up their ass not doing anything really. Not that you should buy controllers from either one because they're ass.
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Just got in my Gulikit Elves 2 controller, and my initial reaction is very positive. I haven't played much with it, just did a run in Streets of Rage 4 trial mode. Some reviews had complained about latency, so I played via bluetooth but didn't notice any issues. Sticks physically feel good but haven't played anything 3D with them yet. Triggers are digital, which is kind of a bummer, but I don't see this as the type of controller I would choose for any sort of game that requires analog triggers - and come to think of it, I'm not having any games come to mind that actually need analog triggers anyway, outside of racing games.
I paid $40 on it, on sale for Prime Day, and I think that's a very fair price for what you get. Hall effect sticks, great dpad, face buttons feel nice, and it comes with an included hard case. Size is good, it's a little taller and thicker than an actual genesis controller, very similar dimensions and input placements to an XBox series controller, obviously minus the handles. It seems like a good "in-between" controller, where vintage vidya is clearly of primary consideration, but it's not so laser-focused on reproducing vintage controllers that it omits its usefulness in anything more modern than PS1. With that said, if you are looking for something purely for nostalgia, both the 8BitDo and Retrobit Genesis/Saturn style controllers are much cheaper. I would give it a recommendation if you're looking for a controller that can fit many needs, or one to toss in a bag/pocket and carry around with you. One missed opportunity (for now?) is it seems to have clips for a phone holder, but they have not released a phone clip for the controller. If they do that, then this would make an excellent controller to pair with phone for emulation purposes.
>>285423
Just played some Monster Hunter Wilds with it, and I was very pleasantly surprised with how it feels playing modern games, too. I doubt it will be replacing my primary controller, but this thing is an excellent all-arounder in my opinion. I like it, thumb up, consider it if you're looking for a controller.
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>>285423
If only it had 6 buttons instead of 4...
Replies: >>285428
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>>285426
I am the poster you are replying to. I kind of prefer that it doesn't. I already have one of the Retrobit Genesis 8-button controllers, and while it is absolutely a great controller, the 6-button pad can be a pita to work around at times. Having to rebind games around one controller, then having to rebind back if I grab another one is a chore. I have always loved the Dualshock controllers, and Playstation is probably my most-emulated system. I think this is an excellent Genesis/PlayStation hybrid and it does a lot right. It Just Werks (TM).
If you were insistent on wanting a Saturn controller with extras that make it more friendly to modern games, Retrobit does make one of those, too, picrel.
Replies: >>285430 >>285883
>>285428
Is there anything with Hall effect that’s shaped like a dualshock?
Replies: >>285432 >>285440
>>285430
https://gamepadla.com/?filtering=spec_components_typesticks[hall,tmr];spec_physical_sticksymmetry[symmetric]
Not sure if this helps any bit but yeah this site is great for finding a controller you want since there's statistics and you can filter  hardware specs.
>>285430
Yeah, the Dualshock 3.
8bitdo Pro 3 is now a thing. IMO it's not worth it.
https://www.8bitdo.com/pro3/
>$70
>2.4GHz Bluetooth
>TMR Sticks
>Adjustable triggers
>Swappable buttons using magnets
>Extra remappable Bumpers
<Battery department removed
Replies: >>285924 >>286684
>>285428
don't controllers have profiles and remapping? ds4windows solved the profile mapping issue a million years ago
>home button + touchpad to switch profiles on the fly
Replies: >>286685
>>285881
The fired the entire battery department?
>>285881
I'm sure it'll go on sale eventually to knock the price down. The 8BitDo Ultimate controller doesn't have a removable battery and it hasn't been an issue so far. Though of course a removable one would be nice for longevity. Though unless there is a significant upgrade to bluetooth or something, I really don't see the need to upgrade on any of these updates.
Replies: >>286685
>>285883
Depends on the pad, Typically it's done through software but most of the time you should be using steam input to do so. But I basically never have to rebind anything typically unless it's a bad port or they fucked with confirm cancel.

>>286684
I can get why they did it but it's just a bit disappointing. isn't bluetooth polling rate limited no matter what version you use? It's why I use my alps pro2 wired
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do any of you own a gulikit elves 2?
it looks nice but I don't know if they're any good
Replies: >>286733 >>287156
^
Is this nigger retarded or somethin'?
Replies: >>286717
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>>286710
somehow I missed that post
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>>286695
that does look neat as all heck
joysticks may be too far from the edges though...
Replies: >>286780
>>286733
>joysticks may be too far from the edges though...
that's what someone with tiny hands would say
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>>286695
If only it had 6 face buttons...
Replies: >>287159 >>287174
>>287156
What I don't understand is how they made a perfect controller, then every controller after that, especially the dpads, have been shit.

The Saturn controller was pretty nice as well, although it's very very slightly not as perfect as the Genesis 6 button.
Replies: >>287174
>>287156
Why, to ruin it?

>>287159
>perfect
Six face buttons always was retarded and it speaks volumes about the undying power of fanboy myopia that decades later certain people still can't admit to the superiority of delegating work to your index fingers on shoulder buttons over trying to make your thumb handle six buttons.
>>287174
>Using your thumb for the buttons
Found the guy who never had a 6 button controller.
Replies: >>287218
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>>287174
I don't care about a "perfect" controller with the "superior" layout, anon. I like 6 buttons, I can prefer a diamond layour while still enjoying different layouts for their novelty or nostalgia, the fact that you can't grasp something so simple shows that the only anon here who's suffering with "fanboy myopia" is you, and not those that wanted a 6 button layout from a Saturn like pad.
Replies: >>287218
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>>287177
>>287188
>you don't get it!
Not an argument.  One of these control devices has a fundamental difference from the others.  Can you spot what's different about it?

That's right: a hand-held controller is designed to be supported against gravity in the air by your hands.  It is not at all like an actual arcade panel, and shutting down your critical thinking capacities to pretend that it is is how you produce retarded monstrosities like the six-button face layout.  Only fanboy goggles can make someone except this fundamental unreality three decades later.
>>287218
I don't really care about the physics of the thing, I'm just telling you that you did it wrong. Just like everyone that cries about the n64 controller and acts like you need to use all three arms of it at once.
Replies: >>287240
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>>287174
>Six face buttons always was retarded and it speaks volumes about the undying power of fanboy myopia that decades later certain people still can't admit to the superiority of delegating work to your index fingers on shoulder buttons over trying to make your thumb handle six buttons.
Well, anon, maybe the guy you're responding to is just used to a controller with six front buttons, or maybe he's just nostalgic, as you said. You're still right, though
I agree that the six front buttons are a retarded controller layout and that using your index fingers for the shoulder buttons is a smarter and more comfortable solution.
It's also better from a tactile feedback standpoint, as you place your thumb in the center of the four front buttons (as you do with the directional pad) and feel them all at the same time, so you always know exactly where to press without even looking, since there is only one button at each cardinal point relative to the center position of your thumb.
In contrast, with a 6-sided button layout, you need to glance down from time to time to see where to press, or gently swipe your thumb over them like a blind person reading Braille to make sure you press the right button.
>>287218
Fun fact they made arcade sticks left handed to make games harder for most people not just because of Japanese preference. They could have easily swapped the stick around and drill new holes in for buttons
The only reason it's the same now is because people fundamentally got used to it and refuse to change it thankfully you could make one yourself nowadays since the parts are easy to get.
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>>287229
>you did it wrong
Anon, plenty of us are accustomed to awkward and unnatural ways to use controllers.  Sometimes action games have terrible button mappings and really give you no option but to use your controller in a weird way in order to access all the inputs effectively.  Anyone who seeks to master their games has run into this at some point.  Even some SNES games (like Super Metroid) have this problem in spite of the superior button layout.  Acknowledging that these alternative controller uses are awkward and unnatural is how you rise above fanboyism.

The N64 example is also a poor analogy because every game designer was well aware players didn't have three hands and almost never designed their controls to require all three prongs for normal play (Jet Force Gemini weapon shortcuts are the one example I can think of).  The whole N64-controller-was-poorly-made thing is just a meme made up by people long after the console's life ended and melts away within a minute of holding and actually using it.  The deficiency of excessive face buttons on a hand-held controller on the other hand is a persisting critique that doesn't go away with experience.
>>287240
Speaking of the n64 controller the new 8bitdo 64 pad apparently has a almost identical stick range compared to the original  when updated to beta firmware
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>>287240
>The whole N64-controller-was-poorly-made thing is just a meme made up by people long after the console's life ended
Okay I spoke a bit too broadly here.  There was at least one big flaw with the N64 controller:  The thumbstick design was such that the plastic ground down on the internal guide rails and eventually left you with a stick without any resistance left on it.  Thankfully this defect can finally be repaired by the user with modern 3D printing.
Replies: >>287245
>>287240
> every game designer was well aware players didn't have three hands and almost never designed their controls to require all three prongs
To make it more ridiculous, don't the Goldeneye 64 speedrunners need to play with two N64 controllers on many levels? I've heard some Goose stories about Isran playing with his feet on the second controller or something absurd.
>>287242
Somehow my OG N64 controller is still o.k.. But that's good to know.
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I may be a NIGGER but in my experience the N64 pad was the least comfortable controller I've ever used aside from the OG NES pad.
The asymmetric positions of the center stick handle and the angled right hand face button handle simply becomes awkward to hold for prolonged periods of play, and the buttons get really slippery when sweating.
The center handle has fantastic ergonomy with the Z button placement being virtually perfect, but the stick's hard circular groves really dig into one's thumb which once again isn't very fun over a longer period.
Honestly the side handles are really bad, even when using the d-pad the gamepad as a whole is just objectively inferior to a Dualshock or any other Dualshock-esque pad.
The L and R buttons were also beyond dogshit and got clogged with dust/debris all the time.
Replies: >>287260
>>287251
Original Xbox hueg controller or Dreamcast is worse IMO
Replies: >>287971
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>>287218
>you don't get it!
That wasn't my argument at all though? I'm just saying that I like 6 buttons and, if done similar to how the Nintendo 64 did it, or the OG XBOX, you can have a controller with the regular "superior" diamond layout, and a couple of extra buttons for those that like 6 buttons. I'll admit nostalgia's the main reason I like it and it died out because it was worse, but I can still like it regardless.
>>287260
How bad was it?
Only M$ controller I have experience with was the 360 pad, which while having very good ergonomics completely shat the bed in terms of build quality and longevity.
Replies: >>287976
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>>287971
The D-pad is better than it was on 360 IMO. But the thing was so big and the button layout is a real stretch for your hands. The triggers have more resistance than any other controller I have used. The black and white buttons are a real struggle to even press them. Analog sticks are the worst comfort wise compared to other consoles of the same generation but could have been better comparing to gamecube and ps2.
In general, it feels like a joke controller that someone would have made today just to fuck with their buddy unless they had large hands. Outside of the fact the only reason it's so hueg is because of the board they used.
>the only reason the 360 controller was remotely as good as it was because of the S controller
>which only really made to simply address the complaints of the Japanese market 
>which they didn't buy it anyways 
lol
Replies: >>288940 >>292021
>>287976
Really? I like the S Controller, it's pretty sturdy and functional, although the white and black buttons being a weird spot instead of being bumpers makes it difficult to play certain games. Metal Gear Solid 2 with the leaning mechanic and some fighting games come to mind.
Replies: >>288980
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>>288940
>I like the S Controller
He's not disagreeing with you. It's about the hueg controller, not its S revision.
Never tried it but I'll give the Dreamcast controller was a flaming pile of shit.
>overall shape's a square
>surface's as flat as a cutting board
>straight handles, have to grip it with your elbows facing straight down
>cord comes out from below the controller for some reason
>overall button quality was cheap and plastic
>shoulder pads in unintuitive position
>half the controllers in the aftermarket the console won't even register nowadays
<PSOne not PS1, mind you controllers still as good as factory new
Replies: >>292034
>>285423
Amazon has this on sale for $40, I would highly recommend it to anyone on the fence about it at that price.
Replies: >>292039
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>>287976
Speaking of, I bought pic related.

As someone who's played more Halo 2 then I'd care to admit, it feels nice. The triggers feel a bit smaller than the original controllers which I checked and they are, slightly probably to make room for the bumpers. idk why they bothered with the bumpers, it has white/black face buttons. Other than that it's pretty much a perfect re-creation of the S controller. although it doesn't have pressure-sensitive face buttons
Replies: >>292046
>>288980
>straight handles, have to grip it with your elbows facing straight down
sorry your wrist joints are fused.
>cord comes out from below the controller for some reason
probably the vmu. the controller was always angled slightly facing the player, so it doesn't affect the ergonomics anyway. it has a channel in the back to hold the cord if you really want it aiming upwards.

my only problem with the DC controller was the analog stick got slippery over time as your thumb polished it down. i solved this with rubber Switch thumbstick covers. because it's hall-effect, i never had any stick drift after 25 years. never heard anyone complain about the DC controller until it started getting parroted on imageboards.
>>292016
I am en route as we speak.
>>292021
Handles look too fat for my tastes tbh
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Classic 8bitdo 64 dropped
https://shop.8bitdo.com/products/8bitdo-64-bluetooth-controller
Replies: >>296277
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How not shit are Hori arcade sticks, for those that would not rather fancy a DIY poverty controller?
I've been ogling a Real Arcade V for some time and wonder whether I should buy one for a modest price. Is it worth it? Do they have any particular issues or do they have any issues on PC? Thank you for your attention.
Replies: >>296324
>>296252
Is it too much to ask to get a proper re-creation of the N64 stick in any of these controllers?
>>296277
I remember the n64 controllers breaking all the time and it hanging loose, the joystick. Why would you want that? Are the cloned n64 usb controllers that bad or are they secretely better in fact? I have one but I never used them back and forth, the back in the day real ones vs the one I have now.   Or do you need it to be jewtooth for some reason you mean? 

t. 9a5f41 not that it matters
>>296277
Proper recreation is essentially unlikely to ever happen and even so 8bitdo pretty much got the stick range down almost exactly once you update the firmware. Deal with the drift or just accept the second best alternative.
>>296277
The N64 stick sucks and is inherently flawed due to the plastic on plastic contact at the actuator. People trying to fix the problem for good either suck enough smashfag cock to get an upgraded stick that replaces the wear parts with steel or replace the whole thing with that Hall effect module retro-bit makes.
>>296253
All Hori controllers are pretty solid in my experience. I don't know about the RAV, but if it's a continuation of the Real Arcade Pro line then it'll be solid.
Replies: >>296352
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>>296324
Thanks, anon. Scrolling through nip auctions, should I be safe buying a RAV Hori stick that hasn't been tested by the vendor? Controller seems squeaky clean and comes inside a fairly mint cardboard box.
Are those things durable enough to try getting one on the cheap, or aren't even a nip's hands a guarantee on the item's condition? I'm on a tight leash budget-wise.
Replies: >>296360
>>296352
Generally yes, and if you're willing to tinker a little you can get replacment parts for worn out sticks and buttons. If you're planning to play in locals you'll probably need to drop another $50 on a Wingman FGC.
Keep in mind you'll have to pay the international shipper's troll toll on top of tariffs. This may make it not worth it though with how inflated the yen is I doubt it; for comparison the "cheapest usable" new stick I know of is the Mayflash F300 Elite, which is tiny but has real Sanwa parts instead of chink clones (the RAP uses own-brand parts but they're not chinky) and goes for $100 on amazog at the moment. Maybe wait until nigger friday to see if it goes on sale if the cost is going to be pretty close.
Replies: >>296363
>>296360
Entirely unrelated but how is the non-USB average controller adapter? The Mayflash Saturn-to-USB piece, for instance. Got a Virtua Stick I bought with a Saturn that has never been used since the Phantom Chip never felt like working. For what it is worth, if the input lag is passable it could do, instead of shelling out for a different controller.
Replies: >>296364
>>296363
No clue, honestly, I've never needed them. Supposedly these are very good if you're willing to DIY: https://github.com/MiSTer-devel/Retro-Controllers-USB-MiSTer
Can someone tell me the difference between a 30$ arcade stick and those ultra expensive 100$ or more ones? I want the cheapest one, which one should I get?
Replies: >>296374 >>296376
>>276236
I just got this the other day, as I didn't want to get an arcade stick and wanted to emulate old Sega games I never got to touch, and it's pretty good. Not sure if Dinput would be better for having more accurate binds out of the box, but it took me 5 seconds to rebind it to the original layout in Retroarch. 
But in general I haven't had this much fun with arcade games in a long while since I didn't want a bulky arcade stick sitting around.

>>296372
Honestly if you're going to use it for long term at least spend the money on one with sanwa switches if not buy one with size and weight you want within a reasonable price range and swap out the stick and switches to something decent.
Replies: >>296395
>>296372
I snagged good deal on a Mayflash F500 V2 during the summer, it's decent enough for casual use. At the very least you do want a full size stick so you can comfortably rest your hands on it and hold it on your lap.
>>296374
I'm glad you're having a good time, anon! It's one of my favorite controllers, SEGA style is just something you can't go wrong with for playing anything 2D.
Replies: >>300042
Why doesn't 8BitDo DIY sell kits for ps2 and up controllers?
Replies: >>300038
>>300035
Because modern controllers can do the job just fine unless you are on real hardware which case just learn how to repair your shit.
>>296395
>SEGA style is just something you can't go wrong with for playing anything 2D.
Except for the retarded face button layout and limited shoulder buttons.  Then it can actually be quite limiting for games with a lot of complicated inputs.
>>300042
Weak fingers
>>300042
>>285423
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>>300042
>filtered by a controller kids used without problems
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