>>4645
I refuse to play. I'm still waiting for 20+ year old bugs to be fixed. The old games are filled with balancing issues and filler patterns. The new games are still at 640x480, 60hz, and use sprites from PoFV(2005). The source code for Doom was released in 1997. We still don't have the code for the Touhou games so that they can be kept alive by the community. The developers refuse to add basic features that are high in demand like having an option to disable vsync. The games have serious input lag issues even with patches and they lag like hell on specific patterns. The game slows down instead of dropping frames which is a horrible way to program a shmup. Why don't the developers consider the gameplay community at all? It's shocking to see something like this come out of one of the most successful franchises in Japan. Fangames are the way to go these days.